Player Matchup

Medusa
Medusa
CoryBaxter24
Medusa
Level 142
God Stats
14W - 7L
1,683 SR
Queue Stats
66W - 43L
1,606 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Jonath4nn
Maman Brigitte
Level 150
God Stats
2W - 2L
1,758 SR
Queue Stats
329W - 191L
1,650 Elo+
Party 2
Sol
Sol
NegativityTimmy
Sol
Level 18
God Stats
4W - 0L
1,903 SR
Queue Stats
136W - 74L
1,739 Elo+
Party 2
Cliodhna
Cliodhna
Ninjaboy912
Cliodhna
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 47L
1,633 Elo+
Party 2
Thor
Thor
TheAirCondition
Thor
Level 199
God Stats
21W - 15L
1,595 SR
Queue Stats
525W - 489L
1,508 Elo+
Solo
Team Averages
Level 129
1,688 SR
1,627 Elo+

VS

Team Averages
Level 156
1,540 SR
1,568 Elo+
Raijin
Raijin
BottleOfSoju
Raijin
Level 128
God Stats
1W - 3L
1,597 SR
Queue Stats
131W - 107L
1,588 Elo+
Party 1
Ymir
Ymir
LittleGravity
Ymir
Level 186
God Stats
4W - 4L
1,577 SR
Queue Stats
253W - 270L
1,526 Elo+
Solo
Anhur
Anhur
Rubesthedubes
Anhur
Level 145
God Stats
0W - 4L
1,267 SR
Queue Stats
208W - 143L
1,609 Elo+
Party 1
Pele
Pele
mac11o
Pele
Level 186
God Stats
1W - 1L
1,749 SR
Queue Stats
270W - 198L
1,611 Elo+
Party 1
Hades
Hades
urbleedingBAD2
Hades
Level 135
God Stats
11W - 14L
1,511 SR
Queue Stats
66W - 77L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 0 / 3
6,581
658
6,430
3,461
871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maman Brigitte
Jonath4nn
Maman Brigitte
10
2 / 1 / 0
5,618
562
4,445
7,658
2,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 3 / 2
6,712
671
6,920
9,012
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
Ninjaboy912
Cliodhna
12
4 / 0 / 4
6,290
629
5,416
7,049
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
4 / 1 / 3
6,318
632
4,439
7,312
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 6 / 3
5,516
552
4,404
6,985
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
4,640
464
2,620
6,571
3,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 4 / 0
6,181
618
4,948
7,412
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
mac11o
Pele
11
3 / 3 / 2
5,926
593
5,178
9,762
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 2 / 1
5,928
593
3,733
9,721
5,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
5
5
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
6
3
0.25
W
Medusa
4
0
3
5.5
W
Maman Brigitte
Jonath4nn
Maman Brigitte
2
1
0
2
L
0
3
0
0
W
3
3
2
1.33
W
Cliodhna
Ninjaboy912
Cliodhna
4
0
4
6
L
2
4
0
0.5
W
4
1
3
5.5
L
Pele
mac11o
Pele
3
3
2
1.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,650
Damage
20,883
34,492
Taken
40,451
11,464
Mitigated
15,964
15,574
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
4,404
318
0
739
6,985
2,110
0
3,025
3,960
30,857
0
W
Medusa
6,430
2,443
0
1,392
3,461
871
0
417
3,044
0
46,576
W
Maman Brigitte
Jonath4nn
Maman Brigitte
4,445
437
0
3,797
7,658
2,185
0
3,191
4,467
35,536
0
L
2,620
160
0
1,316
6,571
3,314
0
743
5,828
14,568
456
W
6,920
3,930
0
4,076
9,012
2,366
0
2,482
6,530
55,491
0
W
Cliodhna
Ninjaboy912
Cliodhna
5,416
572
0
3,580
7,049
2,136
0
2,106
4,943
0
45,102
L
4,948
2,081
0
2,055
7,412
1,938
0
0
7,412
0
43,844
W
4,439
1,041
0
2,729
7,312
3,906
0
2,383
4,929
0
12,960
L
Pele
mac11o
Pele
5,178
1,031
0
2,036
9,762
3,515
0
3,207
6,555
0
41,743
L
3,733
632
0
6,428
9,721
5,087
0
4,390
5,331
41,009
865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,519
Gold Earned
28,191
338
Minions Killed
317
0
Camps Cleared
0
1,118,028
Distance Traveled
1,010,176
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,516
552
65
7
0
187,323
1
W
Medusa
6,581
658
90
9
0
241,534
0
W
Maman Brigitte
5,618
562
56
6
0
227,856
0
L
Ymir
4,640
464
29
3
0
198,561
0
W
Sol
6,712
671
93
9
0
186,279
2
W
Cliodhna
6,290
629
83
8
0
255,696
2
L
Anhur
6,181
618
77
8
0
201,208
1
W
Thor
6,318
632
16
2
0
206,663
0
L
Pele
5,926
593
69
7
0
242,626
0
L
Hades
5,928
593
77
8
0
180,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role