Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BabyYoda2112955
Scylla
Level 85
God Stats
3W - 4L
1,637 SR
Queue Stats
175W - 307L
1,429 Elo+
Party 2
Anhur
Anhur
EXOTIC BRAIN756
Anhur
Level 127
God Stats
3W - 4L
1,575 SR
Queue Stats
127W - 250L
1,433 Elo+
Party 2
Amaterasu
Amaterasu
Promachos390
Amaterasu
Level 128
God Stats
12W - 4L
1,776 SR
Queue Stats
348W - 305L
1,571 Elo+
Solo
Ix Chel
Ix Chel
solaetresol
Ix Chel
Level 157
God Stats
10W - 7L
1,535 SR
Queue Stats
129W - 190L
1,453 Elo+
Party 2
Team Averages
Level 131
1,605 SR
1,477 Elo+

VS

Team Averages
Level 143
1,580 SR
1,533 Elo+
Jormungandr
Jormungandr
BRAiiN KRuNCH3R
Jormungandr
Level 105
God Stats
123W - 82L
1,667 SR
Queue Stats
160W - 138L
1,590 Elo+
Party 1
Chernobog
Chernobog
EddOnSwitch
Chernobog
Level 105
God Stats
32W - 30L
1,522 SR
Queue Stats
315W - 302L
1,494 Elo+
Solo
Ra
Ra
InVinceSable4
Ra
Level 156
God Stats
0W - 2L
1,356 SR
Queue Stats
199W - 212L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
KiingJames
Tsukuyomi
Level 216
God Stats
0W - 3L
1,498 SR
Queue Stats
159W - 155L
1,526 Elo+
Solo
Awilix
Awilix
WeGreedyBoyZ
Awilix
Level 135
God Stats
4W - 4L
1,857 SR
Queue Stats
137W - 140L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 1 / 1
6,107
611
4,204
7,064
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 1
6,264
626
4,112
3,142
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 3
5,016
502
2,689
5,795
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Promachos390
Amaterasu
12
6 / 1 / 0
7,096
710
8,892
11,570
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
solaetresol
Ix Chel
9
1 / 5 / 3
5,460
546
2,489
8,544
2,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BRAiiN KRuNCH3R
Jormungandr
10
1 / 4 / 1
5,754
575
5,483
10,729
5,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
EddOnSwitch
Chernobog
9
1 / 2 / 5
5,544
554
2,696
4,170
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 1
5,707
571
2,381
6,716
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
KiingJames
Tsukuyomi
9
4 / 1 / 2
5,558
556
7,295
6,077
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
10
3 / 3 / 2
5,507
551
6,010
6,820
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
14
Kills
9
9
Deaths
14
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
1
1
3.5
L
Jormungandr
BRAiiN KRuNCH3R
Jormungandr
1
4
1
0.38
W
3
1
1
3.5
W
1
1
3
2.5
L
Chernobog
EddOnSwitch
Chernobog
1
2
5
1.75
L
0
4
1
0.13
L
Tsukuyomi
KiingJames
Tsukuyomi
4
1
2
5
W
Amaterasu
Promachos390
Amaterasu
6
1
0
6
L
Awilix
3
3
2
1.33
W
Ix Chel
solaetresol
Ix Chel
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
23,865
36,115
Taken
34,512
14,253
Mitigated
13,310
14,683
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,204
654
0
3,888
7,064
2,920
0
941
6,067
0
45,480
L
Jormungandr
BRAiiN KRuNCH3R
Jormungandr
5,483
910
0
3,326
10,729
5,349
0
0
10,303
37,934
497
W
4,112
42
0
960
3,142
827
0
913
2,229
41,762
0
W
2,689
1,104
0
1,219
5,795
1,391
0
461
5,285
0
23,151
L
Chernobog
EddOnSwitch
Chernobog
2,696
1,576
0
1,123
4,170
856
0
781
3,389
0
33,716
L
2,381
349
173
1,590
6,716
2,130
0
3,367
3,030
41,013
35
L
Tsukuyomi
KiingJames
Tsukuyomi
7,295
1,182
0
610
6,077
2,516
0
1,832
4,205
0
24,727
W
Amaterasu
Promachos390
Amaterasu
8,892
3,519
0
5,424
11,570
6,500
0
4,721
6,333
0
45,500
L
Awilix
6,010
2,274
0
554
6,820
2,459
0
262
6,401
0
34,710
W
Ix Chel
solaetresol
Ix Chel
2,489
177
1,496
1,696
8,544
2,615
0
0
8,544
14,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
28,070
321
Minions Killed
318
0
Camps Cleared
0
999,697
Distance Traveled
992,113
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,107
611
83
8
0
241,020
0
L
Jormungandr
5,754
575
78
8
0
168,639
0
W
Scylla
6,264
626
85
9
0
186,273
0
W
Anhur
5,016
502
41
4
0
184,885
0
L
Chernobog
5,544
554
67
7
0
167,103
0
L
Ra
5,707
571
75
8
0
193,656
2
L
Tsukuyomi
5,558
556
36
4
0
217,045
0
W
Amaterasu
7,096
710
87
9
0
187,618
2
L
Awilix
5,507
551
62
6
0
245,670
0
W
Ix Chel
5,460
546
25
3
0
199,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role