Player Matchup

Bastet
Bastet
Diamond III
lGellerl
Bastet
Diamond III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 255L
2,132 MMR
Party 1
Discordia
Discordia
Platinum I
yRYANq
Discordia
Platinum I
Level 144
God Stats
3W - 1L
1,952 SR
Queue Stats
211W - 159L
1,788 MMR
Party 1
Serqet
Serqet
Diamond II
нaus
Serqet
Diamond II
Level 235
God Stats
3W - 3L
1,130 SR
Queue Stats
362W - 272L
2,182 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,527 SR
2,034 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,616 SR
1,774 MMR
Agni
Agni
Platinum II
ChiIIology
Agni
Platinum II
Level 144
God Stats
1W - 1L
1,499 SR
Queue Stats
64W - 66L
1,911 MMR
Solo
Geb
Geb
Bronze III
Fxrrxt
Geb
Bronze III
Level 40
God Stats
4W - 3L
1,828 SR
Queue Stats
21W - 38L
1,427 MMR
Solo
Jing Wei
Jing Wei
Platinum I
RideTheMaverick
Jing Wei
Platinum I
Level 284
God Stats
5W - 7L
1,522 SR
Queue Stats
348W - 417L
1,983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
lGellerl
Bastet
17
7 / 1 / 3
10,991
845
6,022
11,829
6,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Discordia
yRYANq
Discordia
18
4 / 0 / 6
11,096
854
16,275
5,050
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
нaus
Serqet
17
0 / 0 / 11
10,213
786
5,962
13,187
11,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KuzenboNe ZhaAresAchillesMulan

VS

Bans
ThothArtioBaron SamediFafnirPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,376
644
10,125
8,829
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Fxrrxt
Geb
15
1 / 5 / 0
8,984
691
4,118
13,073
10,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
15
0 / 1 / 1
9,123
702
5,562
8,951
2,399
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Geb
Fxrrxt
Geb
1
5
0
0.2
L
Jing Wei
0
1
1
0.5
W
Bastet
lGellerl
Bastet
7
1
3
8.5
W
Discordia
yRYANq
Discordia
4
0
6
7
W
Serqet
нaus
Serqet
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,259
Damage
19,805
30,066
Taken
30,853
19,325
Mitigated
14,984
8,898
Healing
3,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,125
460
0
1,603
8,829
2,228
0
3,497
4,272
23,054
0
L
Geb
Fxrrxt
Geb
4,118
158
0
0
13,073
10,357
0
5,438
5,743
10,274
278
L
Jing Wei
5,562
4,321
0
2,383
8,951
2,399
0
4,980
3,336
0
41,054
W
Bastet
lGellerl
Bastet
6,022
1,173
0
3,769
11,829
6,505
954
5,080
6,749
0
34,326
W
Discordia
yRYANq
Discordia
16,275
427
312
1,781
5,050
1,564
982
3,082
1,968
57,815
833
W
Serqet
нaus
Serqet
5,962
689
0
3,036
13,187
11,256
963
5,862
7,325
240
23,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,300
Gold Earned
26,483
185
Minions Killed
135
0
Camps Cleared
0
768,614
Distance Traveled
686,796
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,376
644
47
4
0
233,631
2
L
Geb
8,984
691
8
1
0
216,777
1
L
Jing Wei
9,123
702
80
6
0
236,388
2
W
Bastet
10,991
845
51
4
0
278,896
0
W
Discordia
11,096
854
106
8
0
222,864
0
W
Serqet
10,213
786
28
2
0
266,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role