Player Matchup

Medusa
Medusa
Capt_Ironhorn
Medusa
Level 103
God Stats
221W - 169L
1,649 SR
Queue Stats
350W - 340L
1,474 Elo+
Party 2
Janus
Janus
Jairyayo123
Janus
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
243W - 222L
1,418 Elo+
Solo
Hades
Hades
KrisP Bacon8135
Hades
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
318W - 310L
1,492 Elo+
Party 2
Ao Kuang
Ao Kuang
PorgMoonger
Ao Kuang
Level 63
God Stats
2W - 2L
1,238 SR
Queue Stats
87W - 87L
1,524 Elo+
Solo
Bellona
Bellona
dimi_1100
Bellona
Level 35
God Stats
5W - 6L
1,348 SR
Queue Stats
12W - 17L
1,345 Elo+
Solo
Team Averages
Level 86
1,447 SR
1,451 Elo+

VS

Team Averages
Level 99
1,515 SR
1,447 Elo+
Guan Yu
Guan Yu
BeefChickenFish
Guan Yu
Level 148
God Stats
5W - 3L
1,739 SR
Queue Stats
340W - 337L
1,485 Elo+
Solo
Loki
Loki
INF-Fiama
Loki
Level 99
God Stats
4W - 7L
1,403 SR
Queue Stats
259W - 242L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
INF-VILE
Kukulkan
Level 60
God Stats
4W - 3L
1,551 SR
Queue Stats
166W - 160L
1,440 Elo+
Party 1
Rama
Rama
INF_KrxtscH
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 203L
1,459 Elo+
Party 1
Poseidon
Poseidon
yuriling
Poseidon
Level 102
God Stats
14W - 16L
1,380 SR
Queue Stats
343W - 348L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 1
6,398
711
5,239
4,065
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 0
5,815
646
2,647
3,504
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 7
6,272
697
4,540
5,872
2,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
PorgMoonger
Ao Kuang
9
2 / 0 / 0
4,755
528
2,910
5,745
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
dimi_1100
Bellona
9
0 / 2 / 0
5,164
574
4,409
5,019
2,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,073
564
2,913
7,255
5,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
10
4 / 1 / 0
5,696
633
3,080
5,510
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
INF-VILE
Kukulkan
9
0 / 4 / 1
4,895
544
2,017
4,197
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 2
4,366
485
1,931
6,408
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
yuriling
Poseidon
7
0 / 3 / 0
4,054
450
1,159
4,796
954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
4
5
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
6
1
1
6.5
L
Loki
4
1
0
4
L
Kukulkan
INF-VILE
Kukulkan
0
4
1
0.13
L
0
5
2
0.2
W
3
1
0
3
W
2
1
7
5.5
W
Ao Kuang
PorgMoonger
Ao Kuang
2
0
0
2
W
Bellona
dimi_1100
Bellona
0
2
0
0
L
Poseidon
yuriling
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,745
Damage
11,100
24,205
Taken
28,166
8,751
Mitigated
10,852
9,164
Healing
9,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,913
268
0
3,705
7,255
5,790
0
574
6,224
1,009
21,940
W
5,239
1,148
44
158
4,065
1,313
595
201
3,864
0
44,395
L
Loki
3,080
503
0
2,811
5,510
1,489
0
1,383
4,065
0
26,418
L
Kukulkan
INF-VILE
Kukulkan
2,017
0
0
390
4,197
1,102
0
3,245
759
23,514
697
L
1,931
1,786
0
1,400
6,408
1,517
0
2,822
3,586
0
17,201
W
2,647
74
0
786
3,504
1,036
0
1,003
2,501
32,730
1,628
W
4,540
468
35
2,314
5,872
2,566
0
958
4,914
22,787
0
W
Ao Kuang
PorgMoonger
Ao Kuang
2,910
492
0
3,724
5,745
1,455
0
1,051
4,657
19,833
0
W
Bellona
dimi_1100
Bellona
4,409
661
0
2,103
5,019
2,381
0
319
4,276
0
28,076
L
Poseidon
yuriling
Poseidon
1,159
146
0
1,281
4,796
954
0
1,713
3,083
21,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,404
Gold Earned
24,084
267
Minions Killed
212
0
Camps Cleared
0
943,863
Distance Traveled
852,989
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,073
564
41
5
0
170,894
0
W
Medusa
6,398
711
68
8
0
166,335
0
L
Loki
5,696
633
53
6
0
233,463
0
L
Kukulkan
4,895
544
52
6
0
163,983
0
L
Rama
4,366
485
32
4
0
155,673
0
W
Janus
5,815
646
75
8
0
192,784
2
W
Hades
6,272
697
35
4
0
169,986
0
W
Ao Kuang
4,755
528
32
4
0
231,260
0
W
Bellona
5,164
574
57
6
0
183,498
0
L
Poseidon
4,054
450
34
4
0
128,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role