Player Matchup

Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
AGustin6134
Cthulhu
Bronze I
Level 142
God Stats
6W - 9L
1,526 SR
Queue Stats
31W - 60L
982 MMR
Solo
Ix Chel
Ix Chel
Gold V
Fron7a
Ix Chel
Gold V
Level 124
God Stats
6W - 11L
1,417 SR
Queue Stats
98W - 96L
1,413 MMR
Party 1
Hercules
Hercules
Silver II
SwIhT
Hercules
Silver II
Level 186
God Stats
14W - 10L
1,689 SR
Queue Stats
298W - 317L
1,039 MMR
Solo
Loki
Loki
Silver III
masonboy1
Loki
Silver III
Level 151
God Stats
3W - 4L
1,492 SR
Queue Stats
118W - 139L
1,004 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,525 SR
1,187 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,516 SR
1,144 MMR
Baron Samedi
Baron Samedi
Silver II
Frijolerro
Baron Samedi
Silver II
Level 170
God Stats
58W - 52L
1,495 SR
Queue Stats
388W - 383L
935 MMR
Solo
Eset
Eset
Gold IV
LittleSchweet
Eset
Gold IV
Level 109
God Stats
5W - 4L
1,616 SR
Queue Stats
126W - 122L
1,359 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
SkinBoosterPlz
Ratatoskr
Silver II
Level 91
God Stats
9W - 13L
1,441 SR
Queue Stats
153W - 176L
1,096 MMR
Party 2
Medusa
Medusa
Silver III
TK Kromo
Medusa
Silver III
Level 109
God Stats
6W - 6L
1,370 SR
Queue Stats
139W - 141L
967 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
Yaboyknives
Tsukuyomi
Gold IV
Level 138
God Stats
11W - 8L
1,657 SR
Queue Stats
263W - 280L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
1 / 3 / 0
8,626
507
4,085
10,776
3,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
AGustin6134
Cthulhu
12
1 / 2 / 1
7,566
445
3,319
11,205
7,297
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
Fron7a
Ix Chel
14
2 / 1 / 3
8,387
493
10,841
7,043
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SwIhT
Hercules
14
5 / 5 / 2
9,860
580
13,767
23,483
21,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
16
1 / 7 / 2
8,532
502
5,586
17,294
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AphroditeAgniChang'e

VS

Bans
MulanTyrBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frijolerro
Baron Samedi
14
1 / 0 / 7
8,123
478
8,454
14,613
11,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

17
4 / 1 / 4
10,366
610
9,575
6,829
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
SkinBoosterPlz
Ratatoskr
15
3 / 5 / 7
9,978
587
8,217
17,911
12,942
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
TK Kromo
Medusa
16
3 / 3 / 1
10,007
589
10,019
12,249
4,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Yaboyknives
Tsukuyomi
17
6 / 1 / 6
10,085
593
10,748
8,447
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
17
18
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
0
0.33
L
Cthulhu
AGustin6134
Cthulhu
1
2
1
0.75
W
Baron Samedi
Frijolerro
Baron Samedi
1
0
7
4.5
L
Ix Chel
Fron7a
Ix Chel
2
1
3
3.5
W
4
1
4
6
W
Ratatoskr
SkinBoosterPlz
Ratatoskr
3
5
7
1.3
L
Hercules
SwIhT
Hercules
5
5
2
1.2
W
Medusa
TK Kromo
Medusa
3
3
1
1.17
W
Tsukuyomi
Yaboyknives
Tsukuyomi
6
1
6
9
L
Loki
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,598
Damage
47,013
69,801
Taken
60,049
40,468
Mitigated
34,461
17,970
Healing
20,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,085
757
0
602
10,776
3,870
765
2,156
8,610
0
70,365
L
Cthulhu
AGustin6134
Cthulhu
3,319
46
45
1,221
11,205
7,297
0
3,123
8,023
33,512
0
W
Baron Samedi
Frijolerro
Baron Samedi
8,454
520
536
4,155
14,613
11,241
0
5,657
8,490
40,115
0
L
Ix Chel
Fron7a
Ix Chel
10,841
450
935
2,142
7,043
2,239
0
2,931
3,888
52,127
0
W
9,575
367
392
2,381
6,829
2,677
28
2,601
3,923
79,558
864
W
Ratatoskr
SkinBoosterPlz
Ratatoskr
8,217
1,718
0
5,182
17,911
12,942
222
1,387
16,444
0
60,490
L
Hercules
SwIhT
Hercules
13,767
4,236
0
6,749
23,483
21,480
49
6,975
16,226
1,228
57,966
W
Medusa
TK Kromo
Medusa
10,019
2,737
0
3,207
12,249
4,400
4,097
3,767
8,244
0
72,786
W
Tsukuyomi
Yaboyknives
Tsukuyomi
10,748
1,841
0
5,106
8,447
3,201
0
821
7,494
0
81,650
L
Loki
5,586
1,039
0
6,276
17,294
5,582
62
2,667
14,557
0
69,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,971
Gold Earned
48,559
477
Minions Killed
551
0
Camps Cleared
0
1,697,280
Distance Traveled
1,849,487
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,626
507
106
6
0
302,498
2
L
Cthulhu
7,566
445
52
3
0
332,241
14
W
Baron Samedi
8,123
478
48
3
0
358,814
3
L
Ix Chel
8,387
493
100
6
0
391,107
3
W
Eset
10,366
610
176
10
0
363,435
2
W
Ratatoskr
9,978
587
95
6
0
349,675
0
L
Hercules
9,860
580
103
6
0
305,512
2
W
Medusa
10,007
589
124
7
0
352,522
0
W
Tsukuyomi
10,085
593
108
6
0
425,041
0
L
Loki
8,532
502
116
7
0
365,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role