Player Matchup

Thor
Thor
MummRaaaaa
Thor
Level 86
God Stats
11W - 10L
1,580 SR
Queue Stats
238W - 245L
1,458 Elo+
Solo
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 146
God Stats
424W - 377L
1,625 SR
Queue Stats
575W - 549L
1,540 Elo+
Party 1
Mulan
Mulan
behemoth_kingsin
Mulan
Level 87
God Stats
0W - 3L
1,532 SR
Queue Stats
31W - 29L
1,488 Elo+
Solo
Bacchus
Bacchus
gibby2972
Bacchus
Level 122
God Stats
142W - 144L
1,529 SR
Queue Stats
626W - 603L
1,466 Elo+
Party 1
Anubis
Anubis
ninjaslayer305
Anubis
Level 83
God Stats
73W - 60L
1,549 SR
Queue Stats
669W - 620L
1,560 Elo+
Solo
Team Averages
Level 105
1,563 SR
1,502 Elo+

VS

Team Averages
Level 89
1,604 SR
1,510 Elo+
Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DrDeath062
Bastet
Level 143
God Stats
7W - 2L
1,970 SR
Queue Stats
134W - 119L
1,533 Elo+
Solo
Nu Wa
Nu Wa
MariahsCarry
Nu Wa
Level 36
God Stats
7W - 2L
1,786 SR
Queue Stats
26W - 14L
1,581 Elo+
Solo
Khepri
Khepri
Pharor
Khepri
Level 59
God Stats
1W - 5L
1,120 SR
Queue Stats
101W - 163L
1,384 Elo+
Solo
Medusa
Medusa
pelmy
Medusa
Level 103
God Stats
24W - 11L
1,647 SR
Queue Stats
323W - 305L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,231
476
3,975
9,915
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
TheRapyMelons
Danzaburou
11
5 / 4 / 1
6,931
630
5,114
8,421
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 6 / 1
5,483
498
3,966
10,935
4,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
gibby2972
Bacchus
9
1 / 3 / 3
5,830
530
3,450
8,609
6,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 0
6,922
629
1,789
5,936
2,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 0 / 2
7,317
665
3,229
2,181
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bastet
DrDeath062
Bastet
13
7 / 0 / 4
7,491
681
6,671
6,246
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
4 / 2 / 3
7,329
666
8,737
7,551
1,883
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Khepri
Pharor
Khepri
7
0 / 6 / 3
4,900
445
805
6,812
3,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
pelmy
Medusa
13
5 / 1 / 2
7,227
657
9,345
6,342
2,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
20
20
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
2
5
W
Bastet
DrDeath062
Bastet
7
0
4
9
W
4
2
3
2.75
L
0
4
2
0.25
W
Khepri
Pharor
Khepri
0
6
3
0.25
L
Danzaburou
TheRapyMelons
Danzaburou
5
4
1
1.38
L
1
6
1
0.25
L
Bacchus
gibby2972
Bacchus
1
3
3
0.83
L
1
3
0
0.33
W
Medusa
pelmy
Medusa
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,294
Damage
28,787
43,816
Taken
29,132
18,494
Mitigated
9,952
13,612
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,229
651
0
760
2,181
486
0
376
1,805
45,725
0
W
Bastet
DrDeath062
Bastet
6,671
1,644
0
4,431
6,246
1,756
0
1,201
5,045
0
40,784
W
8,737
4,111
0
2,835
7,551
1,883
29
581
6,970
46,401
1,259
L
3,975
1,011
0
3,741
9,915
2,342
0
3,158
6,697
0
32,909
W
Khepri
Pharor
Khepri
805
30
260
643
6,812
3,590
0
1,033
5,779
14,610
0
L
Danzaburou
TheRapyMelons
Danzaburou
5,114
2,070
0
3,203
8,421
2,363
0
768
7,653
0
47,073
L
3,966
341
0
1,855
10,935
4,849
0
5,899
4,996
0
29,769
L
Bacchus
gibby2972
Bacchus
3,450
302
159
2,239
8,609
6,473
0
1,200
7,355
11,217
1,186
L
1,789
146
0
2,415
5,936
2,467
0
1,146
4,686
63,241
0
W
Medusa
pelmy
Medusa
9,345
3,214
0
1,098
6,342
2,237
96
1,920
4,422
0
54,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,397
Gold Earned
34,264
350
Minions Killed
366
0
Camps Cleared
0
1,013,529
Distance Traveled
1,135,511
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,317
665
99
9
0
246,403
3
W
Bastet
7,491
681
66
6
0
264,337
0
W
Nu Wa
7,329
666
73
7
0
216,164
0
L
Thor
5,231
476
65
6
0
229,448
0
W
Khepri
4,900
445
18
2
0
183,501
0
L
Danzaburou
6,931
630
93
8
0
179,242
0
L
Mulan
5,483
498
53
5
0
170,934
0
L
Bacchus
5,830
530
11
1
0
225,699
2
L
Anubis
6,922
629
128
12
0
208,206
0
W
Medusa
7,227
657
110
10
0
225,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role