Player Matchup

Janus
Janus
GodSlayinBeast
Janus
Level 127
God Stats
0W - 1L
1,372 SR
Queue Stats
104W - 103L
1,446 Elo+
Solo
Chang'e
Chang'e
HearMeTicToc
Chang'e
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 14L
1,140 Elo+
Party 1
Chaac
Chaac
King Fonzy5164
Chaac
Level 18
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 10L
1,201 Elo+
Party 1
Cernunnos
Cernunnos
Qeccer123
Cernunnos
Level 127
God Stats
2W - 3L
1,194 SR
Queue Stats
214W - 237L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Zae509
Sun Wukong
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 26L
1,103 Elo+
Party 1
Team Averages
Level 65
1,368 SR
1,274 Elo+

VS

Team Averages
Level 156
1,548 SR
1,503 Elo+
Sol
Sol
 
Sol
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ihpaa
Ra
Level 108
God Stats
1W - 0L
1,490 SR
Queue Stats
16W - 31L
1,240 Elo+
Solo
Chaac
Chaac
RealLex
Chaac
Level 181
God Stats
20W - 15L
1,498 SR
Queue Stats
724W - 768L
1,436 Elo+
Solo
Thor
Thor
Tonga4life4
Thor
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 35L
1,823 Elo+
Solo
Achilles
Achilles
fidelg
Achilles
Level 238
God Stats
10W - 4L
1,753 SR
Queue Stats
719W - 543L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
7,593
844
8,912
7,868
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
HearMeTicToc
Chang'e
12
1 / 5 / 2
6,410
712
2,722
7,379
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 6 / 3
6,549
728
5,360
9,102
6,582
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Qeccer123
Cernunnos
13
2 / 5 / 2
6,731
748
7,780
8,519
3,071
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Zae509
Sun Wukong
11
0 / 5 / 3
6,242
694
2,142
8,364
6,741
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 3 / 10
8,628
959
5,733
6,315
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ra
16
8 / 1 / 9
9,573
1,064
7,684
7,426
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
RealLex
Chaac
15
4 / 2 / 17
9,028
1,003
8,875
13,863
10,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
5 / 2 / 11
8,752
972
4,825
8,765
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
fidelg
Achilles
13
5 / 4 / 18
8,634
959
9,143
14,003
16,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
92
8
Kills
27
27
Deaths
12
11
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
10
3.33
L
4
6
1
0.75
L
Chang'e
HearMeTicToc
Chang'e
1
5
2
0.4
W
Ra
8
1
9
12.5
L
1
6
3
0.42
L
Cernunnos
Qeccer123
Cernunnos
2
5
2
0.6
W
Chaac
RealLex
Chaac
4
2
17
6.25
W
5
2
11
5.25
L
Sun Wukong
Zae509
Sun Wukong
0
5
3
0.3
W
Achilles
fidelg
Achilles
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,916
Damage
36,260
41,232
Taken
50,372
21,972
Mitigated
34,579
6,172
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,733
1,168
747
1,393
6,315
1,514
5,098
1,460
4,755
15,985
0
L
8,912
359
740
720
7,868
2,421
0
2,588
4,867
17,887
0
L
Chang'e
HearMeTicToc
Chang'e
2,722
486
512
1,003
7,379
3,157
0
2,372
4,851
5,598
533
W
Ra
7,684
797
6,468
3,320
7,426
2,442
750
2,192
4,986
23,399
279
L
5,360
714
0
646
9,102
6,582
0
4,210
4,574
0
14,526
L
Cernunnos
Qeccer123
Cernunnos
7,780
2,354
203
1,366
8,519
3,071
0
2,506
5,741
0
15,484
W
Chaac
RealLex
Chaac
8,875
367
756
5,032
13,863
10,924
483
2,821
10,676
97
20,534
W
4,825
77
1,217
828
8,765
3,432
301
2,228
6,199
0
12,242
L
Sun Wukong
Zae509
Sun Wukong
2,142
819
446
536
8,364
6,741
0
2,701
5,395
0
6,558
W
Achilles
fidelg
Achilles
9,143
1,713
500
1,752
14,003
16,267
78
1,581
12,140
1,272
12,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,525
Gold Earned
44,615
70
Minions Killed
94
0
Camps Cleared
0
786,346
Distance Traveled
878,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,628
959
28
3
0
152,125
0
L
Janus
7,593
844
14
2
0
170,822
0
L
Chang'e
6,410
712
9
1
0
121,773
0
W
Ra
9,573
1,064
32
4
0
198,151
0
L
Chaac
6,549
728
20
2
0
156,475
0
L
Cernunnos
6,731
748
16
2
0
151,328
0
W
Chaac
9,028
1,003
16
2
0
191,701
0
W
Thor
8,752
972
13
1
0
180,441
0
L
Sun Wukong
6,242
694
11
1
0
185,948
0
W
Achilles
8,634
959
5
1
0
156,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role