Player Matchup

Anubis
Anubis
Leia2003Xx7250
Anubis
Level 102
God Stats
6W - 4L
1,563 SR
Queue Stats
113W - 122L
1,398 Elo+
Solo
Bastet
Bastet
Sai1433
Bastet
Level 127
God Stats
23W - 28L
1,551 SR
Queue Stats
595W - 604L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
SirCheatsAlot
Baron Samedi
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 40L
1,615 Elo+
Solo
Fafnir
Fafnir
Wernertron
Fafnir
Level 117
God Stats
44W - 42L
1,619 SR
Queue Stats
185W - 183L
1,536 Elo+
Solo
Eset
Eset
daINCOGNITO1
Eset
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 109
1,547 SR
1,512 Elo+

VS

Team Averages
Level 145
1,427 SR
1,491 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CeJota
Sol
Level 160
God Stats
1W - 0L
1,415 SR
Queue Stats
44W - 46L
1,453 Elo+
Solo
Achilles
Achilles
Cz_gamer_hk
Achilles
Level 204
God Stats
16W - 21L
1,452 SR
Queue Stats
901W - 915L
1,476 Elo+
Solo
Awilix
Awilix
Dartmoness
Awilix
Level 137
God Stats
6W - 10L
1,271 SR
Queue Stats
257W - 225L
1,585 Elo+
Solo
Shiva
Shiva
Juicynappel
Shiva
Level 69
God Stats
21W - 26L
1,497 SR
Queue Stats
122W - 137L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,240
476
2,446
5,304
1,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
Sai1433
Bastet
12
3 / 1 / 1
6,340
576
7,449
9,952
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
SirCheatsAlot
Baron Samedi
10
0 / 0 / 0
6,082
553
6,821
8,120
4,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
Wernertron
Fafnir
10
2 / 1 / 0
5,601
509
4,032
8,897
6,555
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 8 / 1
4,326
393
941
7,191
805
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 2 / 4
6,860
624
6,069
6,984
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
CeJota
Sol
12
1 / 1 / 1
6,369
579
5,782
7,405
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Achilles
Cz_gamer_hk
Achilles
11
0 / 0 / 0
5,537
503
3,310
11,056
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Dartmoness
Awilix
12
6 / 1 / 2
6,786
617
7,033
7,560
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 1 / 0
5,825
530
4,217
9,312
5,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
14
14
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
4
2.5
W
Sol
CeJota
Sol
1
1
1
1.5
W
Achilles
Cz_gamer_hk
Achilles
0
0
0
0
W
Awilix
Dartmoness
Awilix
6
1
2
7
W
4
1
0
4
L
0
4
3
0.38
L
Bastet
Sai1433
Bastet
3
1
1
3.5
L
Baron Samedi
SirCheatsAlot
Baron Samedi
0
0
0
0
L
Fafnir
Wernertron
Fafnir
2
1
0
2
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,689
Damage
26,411
39,464
Taken
42,317
16,496
Mitigated
19,895
14,609
Healing
16,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,069
3,024
0
1,287
6,984
1,730
342
1,491
5,493
0
49,777
W
Sol
CeJota
Sol
5,782
1,717
0
4,977
7,405
1,996
0
3,573
3,832
50,069
4,121
W
Achilles
Cz_gamer_hk
Achilles
3,310
370
0
3,321
11,056
9,083
0
6,258
4,798
0
30,094
W
Awilix
Dartmoness
Awilix
7,033
3,421
0
3,723
7,560
2,075
0
950
6,610
0
46,799
W
4,217
581
344
2,598
9,312
5,011
0
1,571
7,741
0
37,978
L
2,446
120
0
1,486
5,304
1,718
0
1,999
3,305
29,088
206
L
Bastet
Sai1433
Bastet
7,449
1,478
0
5,674
9,952
2,913
0
104
9,848
0
47,247
L
Baron Samedi
SirCheatsAlot
Baron Samedi
6,821
1,334
0
5,240
8,120
4,505
17
0
7,563
38,775
700
L
Fafnir
Wernertron
Fafnir
4,032
1,713
0
2,083
8,897
6,555
0
3,628
5,269
21,843
746
L
941
477
25
101
7,191
805
0
0
7,191
3,439
64

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,589
Gold Earned
31,377
255
Minions Killed
364
0
Camps Cleared
0
988,355
Distance Traveled
1,134,269
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,860
624
87
8
0
208,897
0
W
Sol
6,369
579
95
9
0
197,350
0
W
Achilles
5,537
503
53
5
0
220,920
4
W
Awilix
6,786
617
82
7
0
266,070
0
W
Shiva
5,825
530
47
4
0
241,032
3
L
Anubis
5,240
476
57
5
0
195,150
0
L
Bastet
6,340
576
90
8
0
236,354
0
L
Baron Samedi
6,082
553
66
6
0
183,397
0
L
Fafnir
5,601
509
30
3
0
204,435
0
L
Eset
4,326
393
12
1
0
169,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role