Player Matchup

Tiamat
Tiamat
Cande Ande
Tiamat
Level 105
God Stats
6W - 11L
1,465 SR
Queue Stats
398W - 417L
1,471 Elo+
Party 1
Ao Kuang
Ao Kuang
Foofykinz
Ao Kuang
Level 104
God Stats
30W - 28L
1,543 SR
Queue Stats
103W - 117L
1,474 Elo+
Party 1
Fenrir
Fenrir
Swim_panda_
Fenrir
Level 146
God Stats
4W - 8L
1,317 SR
Queue Stats
126W - 119L
1,546 Elo+
Party 2
Ganesha
Ganesha
el_chino648
Ganesha
Level 64
God Stats
6W - 11L
1,510 SR
Queue Stats
34W - 38L
1,425 Elo+
Party 2
Neith
Neith
oSarms--x
Neith
Level 24
God Stats
1W - 2L
1,736 SR
Queue Stats
7W - 10L
1,403 Elo+
Party 2
Team Averages
Level 89
1,514 SR
1,464 Elo+

VS

Team Averages
Level 117
1,530 SR
1,407 Elo+
Hercules
Hercules
Flyingfiend4
Hercules
Level 157
God Stats
14W - 7L
1,501 SR
Queue Stats
225W - 208L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GERRIDIRAH
Ah Muzen Cab
Level 70
God Stats
2W - 5L
1,306 SR
Queue Stats
5W - 20L
1,088 Elo+
Solo
Jormungandr
Jormungandr
LipRipper
Jormungandr
Level 127
God Stats
6W - 0L
1,987 SR
Queue Stats
113W - 120L
1,529 Elo+
Solo
Kukulkan
Kukulkan
QuickKitten131
Kukulkan
Level 121
God Stats
23W - 28L
1,468 SR
Queue Stats
142W - 168L
1,400 Elo+
Solo
Bastet
Bastet
bussijuici
Bastet
Level 109
God Stats
2W - 5L
1,387 SR
Queue Stats
115W - 140L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cande Ande
Tiamat
14
0 / 5 / 1
8,069
807
6,694
8,922
5,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Foofykinz
Ao Kuang
13
3 / 4 / 0
8,409
841
4,902
7,603
2,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
14
3 / 4 / 1
8,340
834
6,813
17,077
13,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ganesha
el_chino648
Ganesha
13
0 / 5 / 3
7,513
751
6,319
9,009
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
oSarms--x
Neith
13
0 / 6 / 2
8,056
806
6,561
10,344
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flyingfiend4
Hercules
15
5 / 2 / 10
9,525
953
9,546
11,255
5,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ah Muzen Cab
GERRIDIRAH
Ah Muzen Cab
16
4 / 1 / 9
9,923
992
4,946
5,228
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LipRipper
Jormungandr
17
9 / 0 / 11
10,441
1,044
12,425
5,932
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
16
3 / 1 / 6
9,492
949
7,054
5,049
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
bussijuici
Bastet
15
3 / 2 / 10
8,972
897
10,788
9,775
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
6
Kills
24
24
Deaths
6
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cande Ande
Tiamat
0
5
1
0.1
W
Hercules
Flyingfiend4
Hercules
5
2
10
5
L
Ao Kuang
Foofykinz
Ao Kuang
3
4
0
0.75
W
Ah Muzen Cab
GERRIDIRAH
Ah Muzen Cab
4
1
9
8.5
W
Jormungandr
LipRipper
Jormungandr
9
0
11
14.5
W
Kukulkan
3
1
6
6
L
Fenrir
3
4
1
0.88
W
Bastet
bussijuici
Bastet
3
2
10
4
L
Ganesha
el_chino648
Ganesha
0
5
3
0.3
L
Neith
oSarms--x
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,289
Damage
44,759
52,955
Taken
37,239
29,413
Mitigated
15,291
7,835
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cande Ande
Tiamat
6,694
482
0
1,380
8,922
5,811
0
3,410
5,336
20,592
0
W
Hercules
Flyingfiend4
Hercules
9,546
4,122
0
4,117
11,255
5,815
291
5,332
5,559
0
18,912
L
Ao Kuang
Foofykinz
Ao Kuang
4,902
438
0
861
7,603
2,869
0
2,452
4,945
16,421
0
W
Ah Muzen Cab
GERRIDIRAH
Ah Muzen Cab
4,946
2,078
0
0
5,228
1,642
2,250
2,522
2,392
0
30,345
W
Jormungandr
LipRipper
Jormungandr
12,425
2,170
0
2,108
5,932
2,632
0
2,201
3,454
23,104
851
W
Kukulkan
7,054
413
0
960
5,049
2,116
603
1,081
3,848
26,736
431
L
Fenrir
6,813
1,533
0
3,591
17,077
13,203
0
5,494
11,343
0
14,622
W
Bastet
bussijuici
Bastet
10,788
2,726
0
1,899
9,775
3,086
466
5,351
4,071
0
19,502
L
Ganesha
el_chino648
Ganesha
6,319
55
0
500
9,009
3,828
0
4,001
4,744
9,124
0
L
Neith
oSarms--x
Neith
6,561
2,339
0
1,503
10,344
3,702
0
2,364
7,698
0
26,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,387
Gold Earned
48,353
168
Minions Killed
216
0
Camps Cleared
0
875,350
Distance Traveled
1,030,139
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,069
807
62
6
0
178,916
0
W
Hercules
9,525
953
37
4
0
198,106
0
L
Ao Kuang
8,409
841
28
3
0
182,086
0
W
Ah Muzen Cab
9,923
992
62
6
0
199,674
0
W
Jormungandr
10,441
1,044
34
3
0
200,247
0
W
Kukulkan
9,492
949
61
6
0
192,419
6
L
Fenrir
8,340
834
21
2
0
195,921
0
W
Bastet
8,972
897
22
2
0
239,693
0
L
Ganesha
7,513
751
2
0
0
150,263
0
L
Neith
8,056
806
55
6
0
168,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role