Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BeastLundy
Ne Zha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Patho6699
Yemoja
Level 104
God Stats
15W - 21L
1,399 SR
Queue Stats
198W - 211L
1,524 Elo+
Party 3
Neith
Neith
TwitchStyleaar
Neith
Level 108
God Stats
1W - 2L
1,577 SR
Queue Stats
136W - 125L
1,547 Elo+
Party 3
He Bo
He Bo
toro_valeroso501
He Bo
Level 128
God Stats
4W - 6L
1,590 SR
Queue Stats
187W - 195L
1,502 Elo+
Party 3
Team Averages
Level 137
1,513 SR
1,514 Elo+

VS

Team Averages
Level 115
1,649 SR
1,529 Elo+
Ishtar
Ishtar
CrimsenForehead
Ishtar
Level 81
God Stats
13W - 6L
1,618 SR
Queue Stats
99W - 81L
1,514 Elo+
Party 1
Cerberus
Cerberus
Daddyxox
Cerberus
Level 144
God Stats
4W - 2L
1,984 SR
Queue Stats
500W - 432L
1,579 Elo+
Solo
Achilles
Achilles
ILicionI
Achilles
Level 158
God Stats
4W - 1L
1,651 SR
Queue Stats
293W - 278L
1,486 Elo+
Solo
Ix Chel
Ix Chel
MansNotHawt
Ix Chel
Level 107
God Stats
9W - 8L
1,492 SR
Queue Stats
78W - 54L
1,548 Elo+
Party 1
Nemesis
Nemesis
SirSketchy
Nemesis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 74L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
7 / 3 / 0
9,749
609
13,026
17,416
16,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
BeastLundy
Ne Zha
13
0 / 5 / 5
7,521
470
5,846
15,034
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Patho6699
Yemoja
13
2 / 3 / 2
7,515
470
2,388
15,959
10,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 6 / 3
7,814
488
12,051
15,944
5,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 2
7,966
498
6,309
9,733
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 1
10,607
663
17,866
15,467
6,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Daddyxox
Cerberus
16
2 / 4 / 2
10,205
638
10,126
17,248
19,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Achilles
ILicionI
Achilles
16
2 / 1 / 6
9,341
584
7,676
12,314
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
MansNotHawt
Ix Chel
17
4 / 2 / 1
9,671
604
9,762
9,029
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
SirSketchy
Nemesis
17
5 / 2 / 4
9,123
570
6,091
12,290
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
11
Kills
19
19
Deaths
11
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
7
3
0
2.33
L
Ne Zha
BeastLundy
Ne Zha
0
5
5
0.5
W
6
2
1
3.25
W
Cerberus
Daddyxox
Cerberus
2
4
2
0.75
W
Achilles
ILicionI
Achilles
2
1
6
5
W
Ix Chel
MansNotHawt
Ix Chel
4
2
1
2.25
L
Yemoja
Patho6699
Yemoja
2
3
2
1
W
Nemesis
SirSketchy
Nemesis
5
2
4
3.5
L
1
6
3
0.42
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,620
Damage
51,521
74,086
Taken
66,348
39,690
Mitigated
45,028
22,649
Healing
29,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
13,026
2,245
136
4,222
17,416
16,010
22
8,958
8,458
1,040
69,644
L
Ne Zha
BeastLundy
Ne Zha
5,846
707
0
4,441
15,034
5,553
0
3,288
11,624
0
56,709
W
17,866
12,650
0
8,632
15,467
6,669
442
580
14,887
0
105,360
W
Cerberus
Daddyxox
Cerberus
10,126
570
0
6,841
17,248
19,925
0
431
16,817
70,530
3,025
W
Achilles
ILicionI
Achilles
7,676
1,596
0
4,532
12,314
10,486
78
3,453
8,861
2,543
25,930
W
Ix Chel
MansNotHawt
Ix Chel
9,762
649
630
1,968
9,029
3,203
154
3,244
5,785
78,049
0
L
Yemoja
Patho6699
Yemoja
2,388
826
3,683
4,892
15,959
10,670
26
2,521
13,296
19,081
960
W
Nemesis
SirSketchy
Nemesis
6,091
2,190
0
6,837
12,290
4,745
798
1,243
11,047
0
69,844
L
12,051
4,730
0
3,750
15,944
5,138
0
98
15,846
0
73,958
L
6,309
150
0
1,525
9,733
2,319
0
5,057
4,228
53,988
1,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
48,947
454
Minions Killed
638
0
Camps Cleared
0
1,580,125
Distance Traveled
1,724,593
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,749
609
112
7
0
320,668
1
L
Ne Zha
7,521
470
92
6
0
352,303
1
W
Ishtar
10,607
663
177
11
0
313,149
3
W
Cerberus
10,205
638
175
11
0
280,450
6
W
Achilles
9,341
584
24
2
0
352,692
4
W
Ix Chel
9,671
604
159
10
0
363,612
3
L
Yemoja
7,515
470
23
1
0
297,926
3
W
Nemesis
9,123
570
103
6
0
414,690
2
L
Neith
7,814
488
119
7
0
305,945
0
L
He Bo
7,966
498
108
7
0
303,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role