Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
ETV Strange
Janus
Level 85
God Stats
24W - 14L
1,613 SR
Queue Stats
435W - 427L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
Kushpowers
Zhong Kui
Level 116
God Stats
5W - 11L
1,279 SR
Queue Stats
107W - 122L
1,469 Elo+
Party 2
Rama
Rama
NoyoSelf
Rama
Level 128
God Stats
2W - 1L
1,710 SR
Queue Stats
8W - 8L
1,567 Elo+
Party 1
Cabrakan
Cabrakan
VerySpookySkele
Cabrakan
Level 129
God Stats
1W - 0L
1,501 SR
Queue Stats
7W - 8L
1,567 Elo+
Party 1
Team Averages
Level 118
1,521 SR
1,520 Elo+

VS

Team Averages
Level 127
1,564 SR
1,521 Elo+
Serqet
Serqet
FoldedLight446
Serqet
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,606 Elo+
Solo
Chang'e
Chang'e
Ragnar_-502-_
Chang'e
Level 154
God Stats
6W - 13L
1,362 SR
Queue Stats
537W - 519L
1,547 Elo+
Solo
Yemoja
Yemoja
mummahubba22a
Yemoja
Level 83
God Stats
18W - 9L
1,657 SR
Queue Stats
370W - 391L
1,463 Elo+
Party 3
Danzaburou
Danzaburou
wafflesgalaxy777
Danzaburou
Level 83
God Stats
6W - 3L
1,854 SR
Queue Stats
361W - 343L
1,484 Elo+
Party 3
King Arthur
King Arthur
xDBxBigMike
King Arthur
Level 158
God Stats
6W - 9L
1,446 SR
Queue Stats
230W - 219L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 2 / 1
6,439
644
6,899
6,820
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 2
5,475
548
1,641
5,075
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Kushpowers
Zhong Kui
11
2 / 0 / 3
6,131
613
4,511
9,013
5,650
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rama
11
5 / 1 / 4
6,829
683
9,165
7,219
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
9
1 / 2 / 8
5,675
568
2,279
6,322
4,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,578
558
3,317
8,341
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
12
3 / 3 / 0
6,916
692
3,588
5,327
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 3 / 2
4,812
481
1,946
6,845
3,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
wafflesgalaxy777
Danzaburou
9
2 / 6 / 0
5,092
509
5,061
8,909
2,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
xDBxBigMike
King Arthur
11
0 / 3 / 0
6,149
615
5,383
8,899
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
6
6
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
1
4.25
W
2
1
2
3
L
1
3
1
0.5
W
Zhong Kui
Kushpowers
Zhong Kui
2
0
3
3.5
W
Rama
5
1
4
7
L
Chang'e
3
3
0
1
W
Cabrakan
1
2
8
2.5
L
0
3
2
0.33
L
Danzaburou
wafflesgalaxy777
Danzaburou
2
6
0
0.33
L
King Arthur
xDBxBigMike
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
19,295
34,449
Taken
38,321
16,412
Mitigated
14,027
14,899
Healing
7,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,899
1,725
0
1,454
6,820
2,698
0
938
5,600
0
36,941
W
1,641
0
0
960
5,075
959
0
2,332
2,539
34,535
0
L
3,317
682
0
678
8,341
3,106
0
629
7,700
0
34,403
W
Zhong Kui
Kushpowers
Zhong Kui
4,511
720
0
6,865
9,013
5,650
5
10
8,841
35,757
1,154
W
Rama
9,165
7,159
0
4,298
7,219
2,394
200
535
6,498
0
54,068
L
Chang'e
3,588
122
320
1,714
5,327
1,318
0
1,138
3,990
35,686
728
W
Cabrakan
2,279
574
0
1,322
6,322
4,711
0
1,387
4,935
8,606
0
L
1,946
928
1,458
1,624
6,845
3,361
0
1,480
5,365
8,854
0
L
Danzaburou
wafflesgalaxy777
Danzaburou
5,061
2,166
0
1,459
8,909
2,519
0
1,212
7,697
0
33,797
L
King Arthur
xDBxBigMike
King Arthur
5,383
584
0
370
8,899
3,723
0
3,527
5,372
0
44,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,549
Gold Earned
28,547
305
Minions Killed
295
0
Camps Cleared
0
984,310
Distance Traveled
1,008,306
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,439
644
47
5
0
234,864
0
W
Janus
5,475
548
68
7
0
190,453
2
L
Serqet
5,578
558
61
6
0
241,709
1
W
Zhong Kui
6,131
613
76
8
0
169,405
0
W
Rama
6,829
683
106
11
0
175,962
2
L
Chang'e
6,916
692
81
8
0
202,995
0
W
Cabrakan
5,675
568
8
1
0
213,626
2
L
Yemoja
4,812
481
15
2
0
184,862
6
L
Danzaburou
5,092
509
55
6
0
180,665
0
L
King Arthur
6,149
615
83
8
0
198,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role