Player Matchup

Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Silver I
BlitzzCreedx
Ix Chel
Silver I
Level 159
God Stats
123W - 101L
1,585 SR
Queue Stats
760W - 783L
1,188 MMR
Solo
Anubis
Anubis
Silver II
PatMahomes22
Anubis
Silver II
Level 107
God Stats
34W - 13L
1,703 SR
Queue Stats
245W - 255L
1,160 MMR
Solo
Shiva
Shiva
Silver II
RaienryuunoHouko
Shiva
Silver II
Level 242
God Stats
6W - 5L
1,466 SR
Queue Stats
243W - 278L
1,134 MMR
Solo
Atlas
Atlas
Silver I
Syddf
Atlas
Silver I
Level 159
God Stats
17W - 22L
1,401 SR
Queue Stats
422W - 450L
1,086 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 176
1,531 SR
1,214 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,459 SR
1,208 MMR
Geb
Geb
Gold V
 
Geb
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver II
Itsfrmarcus
Raijin
Silver II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 354L
1,060 MMR
Party 1
Chaac
Chaac
Silver II
TTV_Apostllee_
Chaac
Silver II
Level 127
God Stats
0W - 2L
1,254 SR
Queue Stats
677W - 703L
1,090 MMR
Party 1
Set
Set
Silver IV
VicPiter666
Set
Silver IV
Level 65
God Stats
1W - 2L
1,466 SR
Queue Stats
25W - 42L
1,212 MMR
Solo
Danzaburou
Danzaburou
Silver I
blazed-windu
Danzaburou
Silver I
Level 172
God Stats
1W - 2L
1,574 SR
Queue Stats
425W - 451L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
1 / 1 / 1
4,409
630
1,548
4,096
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
BlitzzCreedx
Ix Chel
8
2 / 0 / 3
4,727
675
3,649
3,881
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
9
6 / 0 / 3
5,205
744
5,182
2,310
798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 1
5,474
782
1,022
2,624
1,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Syddf
Atlas
7
1 / 3 / 2
4,240
606
1,686
6,351
2,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaThanatosBacchusNu Wa

VS

Bans
King ArthurCabrakanPoseidonArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 3 / 3
4,071
582
1,976
6,210
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
9
1 / 2 / 0
4,552
650
676
3,615
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,089
584
293
5,160
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
0 / 3 / 0
3,411
487
916
4,269
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
blazed-windu
Danzaburou
8
3 / 1 / 0
4,449
636
2,742
3,328
806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
1
1
1.5
L
Geb
 
Geb
0
3
3
0.5
W
Ix Chel
BlitzzCreedx
Ix Chel
2
0
3
3.5
L
Raijin
1
2
0
0.5
W
Anubis
6
0
3
7.5
W
1
0
1
1.5
W
Atlas
Syddf
Atlas
1
3
2
0.67
L
0
2
0
0
L
0
3
0
0
L
Danzaburou
blazed-windu
Danzaburou
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,087
Damage
6,603
19,262
Taken
22,582
6,772
Mitigated
7,782
7,750
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
1,548
1,127
0
1,374
4,096
1,093
0
740
3,356
0
29,907
L
Geb
 
Geb
1,976
452
0
1,251
6,210
3,442
0
3,384
2,730
6,490
1,282
W
Ix Chel
BlitzzCreedx
Ix Chel
3,649
985
79
2,045
3,881
918
0
490
3,271
25,471
1,373
L
Raijin
676
0
0
358
3,615
921
0
2,234
1,247
27,015
0
W
Anubis
5,182
151
0
1,826
2,310
798
0
0
2,310
33,285
0
W
1,022
354
0
943
2,624
1,190
0
0
2,624
0
29,360
W
Atlas
Syddf
Atlas
1,686
828
0
1,483
6,351
2,773
0
1,194
5,117
11,143
0
L
293
44
0
1,843
5,160
1,693
0
1,045
4,001
0
19,236
L
916
230
0
1,347
4,269
920
0
2,189
1,928
0
8,875
L
Danzaburou
blazed-windu
Danzaburou
2,742
1,243
0
958
3,328
806
0
1,265
2,063
0
26,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,055
Gold Earned
20,572
218
Minions Killed
183
0
Camps Cleared
0
750,010
Distance Traveled
708,736
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,409
630
55
8
0
143,044
1
L
Geb
4,071
582
3
0
0
158,909
4
W
Ix Chel
4,727
675
51
7
0
141,111
2
L
Raijin
4,552
650
61
9
0
143,805
0
W
Anubis
5,205
744
53
8
0
169,946
2
W
Shiva
5,474
782
52
7
0
141,248
0
W
Atlas
4,240
606
7
1
0
154,661
0
L
Chaac
4,089
584
47
7
0
132,286
1
L
Set
3,411
487
18
3
0
134,870
2
L
Danzaburou
4,449
636
54
8
0
138,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role