Player Matchup

Janus
Janus
Angelcxc5380
Janus
Level 104
God Stats
1W - 2L
1,515 SR
Queue Stats
49W - 34L
1,565 Elo+
Solo
Medusa
Medusa
Glumbus17
Medusa
Level 125
God Stats
11W - 14L
1,611 SR
Queue Stats
290W - 298L
1,445 Elo+
Party 2
Ratatoskr
Ratatoskr
Gryphus111
Ratatoskr
Level 125
God Stats
19W - 25L
1,473 SR
Queue Stats
156W - 177L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
Monkeymen2700
Cthulhu
Level 101
God Stats
9W - 6L
1,736 SR
Queue Stats
541W - 514L
1,482 Elo+
Solo
Sylvanus
Sylvanus
Scratbow18
Sylvanus
Level 126
God Stats
18W - 18L
1,529 SR
Queue Stats
410W - 410L
1,454 Elo+
Party 2
Team Averages
Level 116
1,573 SR
1,481 Elo+

VS

Team Averages
Level 88
1,591 SR
1,485 Elo+
Khepri
Khepri
CallMeB0ssman
Khepri
Level 66
God Stats
31W - 28L
1,534 SR
Queue Stats
303W - 298L
1,452 Elo+
Party 1
Chaac
Chaac
CurlyManager702
Chaac
Level 64
God Stats
57W - 45L
1,506 SR
Queue Stats
339W - 346L
1,450 Elo+
Solo
Ix Chel
Ix Chel
WatermelonChamoy
Ix Chel
Level 109
God Stats
34W - 23L
1,589 SR
Queue Stats
713W - 696L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
invaderNeNe-
Cernunnos
Level 87
God Stats
3W - 0L
1,629 SR
Queue Stats
27W - 24L
1,509 Elo+
Party 3
Susano
Susano
taxpurps
Susano
Level 116
God Stats
1W - 0L
1,697 SR
Queue Stats
46W - 36L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,396
533
6,302
5,538
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Glumbus17
Medusa
12
3 / 3 / 1
6,749
562
3,772
6,389
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Gryphus111
Ratatoskr
11
2 / 3 / 2
6,071
506
4,794
9,908
2,902
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
12
1 / 1 / 1
7,209
601
9,041
8,645
5,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
Scratbow18
Sylvanus
10
1 / 2 / 2
5,522
460
2,967
7,357
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,104
509
2,094
8,099
5,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 0
5,871
489
3,977
13,292
7,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 0 / 2
5,965
497
4,798
6,034
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
invaderNeNe-
Cernunnos
12
2 / 3 / 2
6,415
535
5,867
5,223
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Susano
taxpurps
Susano
13
6 / 1 / 0
7,067
589
5,527
9,235
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
10
10
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
0
1
2
1
W
1
2
0
0.5
L
Medusa
Glumbus17
Medusa
3
3
1
1.17
L
Ratatoskr
Gryphus111
Ratatoskr
2
3
2
1
L
Cthulhu
1
1
1
1.5
L
Sylvanus
Scratbow18
Sylvanus
1
2
2
1
W
1
0
2
2
W
Cernunnos
invaderNeNe-
Cernunnos
2
3
2
1
W
Susano
taxpurps
Susano
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,876
Damage
22,263
37,837
Taken
41,883
15,597
Mitigated
18,661
11,042
Healing
15,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,302
286
0
2,010
5,538
1,561
0
3,533
2,005
47,552
0
W
2,094
127
0
2,655
8,099
5,239
0
2,892
4,890
21,979
2,969
W
3,977
372
0
4,028
13,292
7,505
0
7,456
4,672
0
35,502
L
Medusa
Glumbus17
Medusa
3,772
1,035
0
799
6,389
2,220
270
128
6,261
0
40,654
L
Ratatoskr
Gryphus111
Ratatoskr
4,794
853
0
2,870
9,908
2,902
0
1,133
8,775
0
41,708
L
Cthulhu
9,041
898
0
2,808
8,645
5,722
0
0
8,645
43,975
2,403
L
Sylvanus
Scratbow18
Sylvanus
2,967
957
385
2,170
7,357
3,192
100
1,813
5,544
16,927
7,107
W
4,798
642
437
2,540
6,034
1,817
0
3,391
2,301
36,259
1,426
W
Cernunnos
invaderNeNe-
Cernunnos
5,867
3,059
0
942
5,223
1,289
0
623
4,600
0
36,352
W
Susano
taxpurps
Susano
5,527
1,177
0
4,608
9,235
2,811
0
1,412
7,767
0
48,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,947
Gold Earned
31,422
380
Minions Killed
320
0
Camps Cleared
0
1,203,760
Distance Traveled
1,170,242
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,396
533
94
8
0
263,442
0
W
Khepri
6,104
509
34
3
0
232,477
0
W
Chaac
5,871
489
55
5
0
233,549
0
L
Medusa
6,749
562
75
6
0
208,427
0
L
Ratatoskr
6,071
506
72
6
0
267,185
0
L
Cthulhu
7,209
601
99
8
0
243,009
2
L
Sylvanus
5,522
460
40
3
0
221,697
7
W
Ix Chel
5,965
497
91
8
0
211,417
2
W
Cernunnos
6,415
535
55
5
0
218,909
2
W
Susano
7,067
589
85
7
0
273,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role