Player Matchup

Hachiman
Hachiman
Exotic_Puh510
Hachiman
Level 69
God Stats
9W - 8L
1,579 SR
Queue Stats
116W - 129L
1,404 Elo+
Solo
Fafnir
Fafnir
Ivan Lovecraft
Fafnir
Level 163
God Stats
26W - 34L
1,492 SR
Queue Stats
472W - 488L
1,460 Elo+
Solo
Ix Chel
Ix Chel
IzHasFrEshpepsi
Ix Chel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,449 Elo+
Solo
Team Averages
Level 107
1,524 SR
1,438 Elo+

VS

Team Averages
Level 90
1,675 SR
1,406 Elo+
Medusa
Medusa
FenixHealth
Medusa
Level 135
God Stats
7W - 2L
1,757 SR
Queue Stats
68W - 37L
1,510 Elo+
Solo
Achilles
Achilles
derecho11andy
Achilles
Level 118
God Stats
1W - 0L
1,809 SR
Queue Stats
34W - 45L
1,344 Elo+
Party 1
Hades
Hades
israel10xd
Hades
Level 16
God Stats
25W - 31L
1,459 SR
Queue Stats
33W - 41L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Exotic_Puh510
Hachiman
15
4 / 3 / 3
9,050
905
6,082
8,085
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 5
8,827
883
4,639
5,612
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 4 / 3
7,983
798
4,811
6,362
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 4 / 3
8,938
894
8,432
8,446
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
derecho11andy
Achilles
14
2 / 1 / 5
8,219
822
6,447
10,506
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
14
1 / 2 / 7
8,354
835
1,518
5,222
2,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
8
8
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Exotic_Puh510
Hachiman
4
3
3
1.83
W
Medusa
5
4
3
1.63
L
2
1
5
4.5
L
1
4
3
0.63
W
Achilles
derecho11andy
Achilles
2
1
5
4.5
W
Hades
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,532
Damage
16,397
20,059
Taken
24,174
9,387
Mitigated
12,039
4,983
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Exotic_Puh510
Hachiman
6,082
3,184
0
1,667
8,085
2,386
0
812
7,083
0
29,247
W
Medusa
8,432
3,188
0
1,346
8,446
2,899
0
3,427
5,019
0
34,944
L
4,639
970
0
1,880
5,612
5,167
0
306
4,915
11,530
0
L
4,811
981
510
926
6,362
1,834
0
395
5,750
24,650
0
W
Achilles
derecho11andy
Achilles
6,447
564
0
2,093
10,506
7,080
694
4,260
6,246
0
21,108
W
Hades
1,518
47
0
563
5,222
2,060
335
1,835
3,387
9,896
225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,860
Gold Earned
25,511
106
Minions Killed
107
0
Camps Cleared
0
505,896
Distance Traveled
544,881
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,050
905
44
4
0
172,353
0
W
Medusa
8,938
894
51
5
0
164,551
3
L
Fafnir
8,827
883
17
2
0
160,326
4
L
Ix Chel
7,983
798
45
5
0
173,217
0
W
Achilles
8,219
822
37
4
0
191,974
4
W
Hades
8,354
835
19
2
0
188,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role