Player Matchup

Nu Wa
Nu Wa
Madsniperbra
Nu Wa
Level 34
God Stats
3W - 12L
1,342 SR
Queue Stats
4W - 13L
1,134 Elo+
Solo
Bacchus
Bacchus
StoicalPage6472
Bacchus
Level 49
God Stats
3W - 2L
1,424 SR
Queue Stats
72W - 69L
1,397 Elo+
Party 3
Surtr
Surtr
TTVCaring10
Surtr
Level 68
God Stats
4W - 6L
1,415 SR
Queue Stats
88W - 93L
1,394 Elo+
Party 3
Artemis
Artemis
TwiztedGamingXwX
Artemis
Level 31
God Stats
2W - 1L
1,330 SR
Queue Stats
25W - 43L
1,339 Elo+
Party 4
Cliodhna
Cliodhna
temp-921478
Cliodhna
Level 79
God Stats
5W - 5L
1,467 SR
Queue Stats
43W - 49L
1,386 Elo+
Party 4
Team Averages
Level 52
1,396 SR
1,330 Elo+

VS

Team Averages
Level 35
1,508 SR
1,379 Elo+
Nut
Nut
Deaminator
Nut
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,202 Elo+
Party 1
Mulan
Mulan
Mystletain
Mulan
Level 48
God Stats
10W - 10L
1,542 SR
Queue Stats
120W - 138L
1,336 Elo+
Party 2
Nemesis
Nemesis
Overload77
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Sobek
Sobek
SleepnSlay
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Hades
Hades
mariou2rocks
Hades
Level 69
God Stats
27W - 20L
1,496 SR
Queue Stats
176W - 180L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,539
554
1,445
1,537
406
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 1 / 12
7,137
714
3,193
6,664
5,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 2 / 1
8,184
818
5,929
11,207
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
10 / 1 / 3
7,063
706
10,907
5,498
1,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cliodhna
temp-921478
Cliodhna
10
7 / 2 / 3
6,358
636
7,239
6,732
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
4,570
457
3,125
7,611
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
8
1 / 8 / 0
5,251
525
6,078
10,158
5,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Overload77
Nemesis
7
1 / 4 / 2
4,708
471
2,181
7,613
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
7
0 / 5 / 0
4,873
487
1,182
6,811
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 3 / 1
6,078
608
4,717
7,970
3,142
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
26
Kills
5
6
Deaths
26
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
0
0
3
1.5
L
Mulan
1
8
0
0.13
L
Nemesis
Overload77
Nemesis
1
4
2
0.5
L
Sobek
0
5
0
0
W
2
1
12
8
W
7
2
1
3.75
W
10
1
3
11.5
L
3
3
1
1.17
W
Cliodhna
temp-921478
Cliodhna
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,713
Damage
17,283
31,638
Taken
40,163
14,532
Mitigated
17,334
14,255
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,125
1,452
0
1,018
7,611
1,934
259
1,151
6,460
0
19,812
W
1,445
512
75
163
1,537
406
108
363
1,174
26,417
0
L
Mulan
6,078
932
0
1,137
10,158
5,057
0
405
9,753
0
27,371
L
Nemesis
Overload77
Nemesis
2,181
566
0
1,008
7,613
2,697
0
603
7,010
0
17,420
L
Sobek
1,182
24
0
1,236
6,811
4,504
37
1,461
5,350
9,822
0
W
3,193
497
0
1,785
6,664
5,527
268
1,347
5,193
16,823
0
W
5,929
2,550
0
7,162
11,207
4,707
562
371
10,836
1,396
48,743
W
10,907
6,139
273
2,467
5,498
1,904
480
2,022
3,350
0
51,122
L
4,717
246
59
2,133
7,970
3,142
0
1,293
6,677
25,532
2,768
W
Cliodhna
temp-921478
Cliodhna
7,239
1,801
9
2,321
6,732
1,988
252
1,589
5,143
0
28,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
25,480
284
Minions Killed
180
0
Camps Cleared
0
1,031,675
Distance Traveled
953,016
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,570
457
30
3
0
193,673
0
W
Nu Wa
5,539
554
39
4
0
169,407
0
L
Mulan
5,251
525
53
5
0
208,417
0
L
Nemesis
4,708
471
30
3
0
198,267
0
L
Sobek
4,873
487
17
2
0
168,746
0
W
Bacchus
7,137
714
23
2
0
203,147
4
W
Surtr
8,184
818
95
10
0
213,542
4
W
Artemis
7,063
706
80
8
0
183,036
0
L
Hades
6,078
608
50
5
0
183,913
0
W
Cliodhna
6,358
636
47
5
0
262,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role