Player Matchup

Hercules
Hercules
Platinum I
DemonDT29
Hercules
Platinum I
Level 139
God Stats
21W - 17L
1,633 SR
Queue Stats
95W - 72L
1,717 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
Estebalva103
Kuzenbo
Platinum II
Level 147
God Stats
34W - 12L
1,837 SR
Queue Stats
96W - 72L
1,762 MMR
Party 2
Anhur
Anhur
Platinum II
MICHAEL10CRACK
Anhur
Platinum II
Level 154
God Stats
3W - 3L
1,504 SR
Queue Stats
100W - 77L
1,753 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,658 SR
1,744 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 171
1,520 SR
1,719 MMR
Hades
Hades
Platinum I
DaякAlpнaґad
Hades
Platinum I
Level 213
God Stats
5W - 4L
1,567 SR
Queue Stats
194W - 165L
1,944 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
V1T7O
Sun Wukong
Gold I
Level 141
God Stats
2W - 1L
1,367 SR
Queue Stats
70W - 77L
1,697 MMR
Party 1
Hou Yi
Hou Yi
Gold III
elvaivas
Hou Yi
Gold III
Level 159
God Stats
282W - 324L
1,625 SR
Queue Stats
532W - 589L
1,515 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DemonDT29
Hercules
16
0 / 3 / 1
9,670
691
7,588
14,084
13,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
Estebalva103
Kuzenbo
16
0 / 2 / 1
9,570
684
12,150
13,469
17,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 1 / 0
10,754
768
13,464
12,877
7,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
AthenaCthulhuAphroditeBacchusAo Kuang

VS

Bans
MulanCu ChulainnNe ZhaShivaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 4
10,616
758
8,285
14,027
9,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
V1T7O
Sun Wukong
17
1 / 1 / 5
10,552
754
12,304
15,781
15,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
elvaivas
Hou Yi
19
4 / 0 / 2
11,651
832
12,942
10,163
4,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
6
6
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Hercules
DemonDT29
Hercules
0
3
1
0.17
L
Kuzenbo
Estebalva103
Kuzenbo
0
2
1
0.25
L
2
1
0
2
W
Sun Wukong
V1T7O
Sun Wukong
1
1
5
3.5
W
Hou Yi
elvaivas
Hou Yi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,202
Damage
33,531
40,430
Taken
39,971
39,012
Mitigated
29,591
11,974
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,285
973
1,261
4,950
14,027
9,340
739
4,770
8,357
35,607
671
L
Hercules
DemonDT29
Hercules
7,588
854
0
4,080
14,084
13,950
0
2,728
9,885
0
25,168
L
Kuzenbo
Estebalva103
Kuzenbo
12,150
3,475
0
2,156
13,469
17,710
13
2,726
9,442
24,327
0
L
13,464
10,484
0
5,738
12,877
7,352
0
2,208
9,735
0
62,819
W
Sun Wukong
V1T7O
Sun Wukong
12,304
1,843
0
2,013
15,781
15,790
545
3,416
11,450
2,840
27,601
W
Hou Yi
elvaivas
Hou Yi
12,942
6,526
0
4,182
10,163
4,461
2,315
2,560
7,098
0
57,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,994
Gold Earned
32,819
160
Minions Killed
183
0
Camps Cleared
0
812,945
Distance Traveled
829,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,616
758
68
5
0
264,040
0
L
Hercules
9,670
691
25
2
0
302,370
0
L
Kuzenbo
9,570
684
22
2
0
263,870
0
L
Anhur
10,754
768
113
8
0
246,705
0
W
Sun Wukong
10,552
754
41
3
0
294,759
0
W
Hou Yi
11,651
832
74
5
0
270,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role