Player Matchup

Raijin
Raijin
Dominus George
Raijin
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,549 Elo+
Party 3
Lancelot
Lancelot
HollowMatrix
Lancelot
Level 87
God Stats
2W - 2L
1,197 SR
Queue Stats
77W - 55L
1,499 Elo+
Party 2
Anhur
Anhur
KGeedorahM
Anhur
Level 158
God Stats
1W - 0L
1,257 SR
Queue Stats
18W - 20L
1,510 Elo+
Party 3
Nike
Nike
SCDMC98
Nike
Level 146
God Stats
12W - 10L
1,623 SR
Queue Stats
28W - 24L
1,559 Elo+
Party 3
Athena
Athena
lil_taffy97
Athena
Level 129
God Stats
4W - 1L
1,604 SR
Queue Stats
155W - 132L
1,510 Elo+
Party 2
Team Averages
Level 124
1,436 SR
1,525 Elo+

VS

Team Averages
Level 121
1,433 SR
1,516 Elo+
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
D3aths Choice
Bellona
Level 36
God Stats
1W - 9L
1,237 SR
Queue Stats
51W - 81L
1,372 Elo+
Party 1
Janus
Janus
IamHatred444
Janus
Level 208
God Stats
0W - 2L
1,248 SR
Queue Stats
131W - 158L
1,462 Elo+
Party 1
Bastet
Bastet
SuperAsena87
Bastet
Level 49
God Stats
20W - 21L
1,568 SR
Queue Stats
23W - 25L
1,715 Elo+
Party 1
Hou Yi
Hou Yi
athiepro
Hou Yi
Level 158
God Stats
12W - 7L
1,611 SR
Queue Stats
765W - 695L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,744
674
3,459
4,043
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
HollowMatrix
Lancelot
12
5 / 0 / 5
6,631
663
6,358
6,559
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
10
4 / 1 / 4
6,321
632
5,543
4,961
1,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
SCDMC98
Nike
11
5 / 0 / 0
7,080
708
5,790
7,035
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
10
2 / 0 / 7
5,926
593
2,938
7,310
5,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 4 / 0
4,592
459
1,274
8,055
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
8
0 / 5 / 0
4,117
412
1,981
8,415
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 2
5,185
519
2,709
4,246
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
10
2 / 2 / 0
5,239
524
5,444
7,785
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hou Yi
athiepro
Hou Yi
6
0 / 7 / 0
4,190
419
2,451
7,484
1,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
20
Kills
2
2
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
0
0
L
Bellona
0
5
0
0
W
4
1
1
4.5
W
Lancelot
HollowMatrix
Lancelot
5
0
5
7.5
L
0
2
2
0.5
W
Anhur
4
1
4
6
W
Nike
SCDMC98
Nike
5
0
0
5
L
Bastet
2
2
0
1
L
Hou Yi
athiepro
Hou Yi
0
7
0
0
W
Athena
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,088
Damage
13,859
29,908
Taken
35,985
14,464
Mitigated
13,183
5,595
Healing
5,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,274
536
72
851
8,055
2,946
0
1,628
6,427
17,277
350
L
Bellona
1,981
579
0
906
8,415
5,119
0
708
7,670
0
14,715
W
3,459
43
0
460
4,043
1,204
0
1,277
2,598
38,979
66
W
Lancelot
HollowMatrix
Lancelot
6,358
1,798
0
1,483
6,559
2,903
0
0
6,559
0
49,127
L
2,709
53
0
1,380
4,246
1,078
0
1,961
1,963
31,261
629
W
Anhur
5,543
3,378
0
1,254
4,961
1,286
935
549
4,372
0
33,149
W
Nike
SCDMC98
Nike
5,790
439
0
1,275
7,035
3,397
368
0
7,035
0
43,363
L
Bastet
5,444
946
0
1,143
7,785
2,521
0
526
7,219
0
33,496
L
Hou Yi
athiepro
Hou Yi
2,451
1,081
0
894
7,484
1,519
0
1,096
6,348
0
19,149
W
Athena
2,938
921
0
1,123
7,310
5,674
0
1,831
5,397
17,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
23,323
331
Minions Killed
211
0
Camps Cleared
0
1,043,038
Distance Traveled
964,921
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,592
459
38
4
0
168,583
2
L
Bellona
4,117
412
25
3
0
177,939
0
W
Raijin
6,744
674
92
9
0
176,325
1
W
Lancelot
6,631
663
81
8
0
258,628
1
L
Janus
5,185
519
66
7
0
208,402
4
W
Anhur
6,321
632
62
6
0
201,947
0
W
Nike
7,080
708
70
7
0
178,280
0
L
Bastet
5,239
524
47
5
0
217,310
0
L
Hou Yi
4,190
419
35
4
0
192,687
2
W
Athena
5,926
593
26
3
0
227,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role