Player Matchup

Ares
Ares
BLiND2FEAR
Ares
Level 189
God Stats
6W - 3L
1,650 SR
Queue Stats
386W - 396L
1,470 Elo+
Party 1
Aphrodite
Aphrodite
DrKN0WLIFE
Aphrodite
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 126L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
SacrificalBot
Ne Zha
Level 191
God Stats
2W - 1L
1,410 SR
Queue Stats
68W - 52L
1,537 Elo+
Party 1
Xbalanque
Xbalanque
howboutdemcards
Xbalanque
Level 141
God Stats
3W - 3L
1,483 SR
Queue Stats
35W - 44L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
iRobiee
Zhong Kui
Level 163
God Stats
4W - 3L
1,267 SR
Queue Stats
113W - 120L
1,486 Elo+
Party 1
Team Averages
Level 164
1,462 SR
1,502 Elo+

VS

Team Averages
Level 146
1,520 SR
1,550 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BlackBearMan7
Agni
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,559 Elo+
Solo
Hel
Hel
BrawnyBiscuit88
Hel
Level 155
God Stats
0W - 2L
1,252 SR
Queue Stats
164W - 146L
1,524 Elo+
Solo
Ullr
Ullr
Complex_Keys
Ullr
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
335W - 313L
1,580 Elo+
Solo
Da Ji
Da Ji
ShelbyGOAT
Da Ji
Level 158
God Stats
0W - 2L
1,849 SR
Queue Stats
286W - 199L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 14
9,453
1,050
13,760
17,625
19,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
DrKN0WLIFE
Aphrodite
14
1 / 1 / 11
8,128
903
4,252
8,265
4,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 1 / 10
8,772
975
9,153
10,768
10,249
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
howboutdemcards
Xbalanque
14
4 / 3 / 6
8,907
990
8,455
9,768
3,868
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
iRobiee
Zhong Kui
15
7 / 2 / 11
9,398
1,044
12,590
11,085
8,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 4 / 4
7,384
820
10,131
11,248
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
1 / 3 / 7
7,229
803
14,297
7,360
2,452
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 7
6,561
729
4,997
8,459
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 4 / 1
7,378
820
6,160
11,990
8,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Da Ji
12
2 / 6 / 5
7,341
816
7,822
13,522
10,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
21
Kills
9
9
Deaths
21
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
4
4
1.25
W
6
2
14
6.5
L
1
3
7
1.5
L
0
4
7
0.88
L
3
4
1
0.88
W
Aphrodite
DrKN0WLIFE
Aphrodite
1
1
11
6.5
W
3
1
10
8
L
Da Ji
2
6
5
0.75
W
Xbalanque
howboutdemcards
Xbalanque
4
3
6
2.33
W
Zhong Kui
iRobiee
Zhong Kui
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,210
Damage
43,407
57,511
Taken
52,579
46,901
Mitigated
28,231
30,783
Healing
18,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,131
3,193
399
2,541
11,248
4,173
360
6,348
4,900
0
22,500
W
13,760
390
1,541
2,813
17,625
19,319
581
7,131
10,494
16,068
621
L
14,297
473
224
149
7,360
2,452
0
4,826
2,534
20,643
833
L
4,997
215
7,277
3,514
8,459
2,740
25
5,243
3,216
13,493
0
L
6,160
1,614
1,027
2,324
11,990
8,642
0
6,681
5,309
0
12,456
W
Aphrodite
DrKN0WLIFE
Aphrodite
4,252
576
7,677
4,908
8,265
4,554
1,152
2,210
6,055
16,181
631
W
9,153
1,136
1,554
3,727
10,768
10,249
451
2,547
8,221
0
14,871
L
Da Ji
7,822
2,526
0
858
13,522
10,224
0
6,861
6,661
0
10,455
W
Xbalanque
howboutdemcards
Xbalanque
8,455
3,721
1,375
1,307
9,768
3,868
3,717
2,881
6,887
0
21,765
W
Zhong Kui
iRobiee
Zhong Kui
12,590
577
902
4,979
11,085
8,911
1,568
3,972
7,113
31,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,658
Gold Earned
35,893
103
Minions Killed
77
0
Camps Cleared
0
944,569
Distance Traveled
832,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,384
820
28
3
0
143,290
0
W
Ares
9,453
1,050
3
0
0
208,070
0
L
Agni
7,229
803
18
2
0
179,686
0
L
Hel
6,561
729
14
2
0
164,626
0
L
Ullr
7,378
820
9
1
0
175,092
0
W
Aphrodite
8,128
903
11
1
0
187,028
0
W
Ne Zha
8,772
975
8
1
0
199,778
0
L
Da Ji
7,341
816
8
1
0
170,073
0
W
Xbalanque
8,907
990
23
3
0
176,476
0
W
Zhong Kui
9,398
1,044
58
6
0
173,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role