Player Matchup

Charon
Charon
FrostyGinger
Charon
Level 94
God Stats
11W - 10L
1,708 SR
Queue Stats
174W - 170L
1,475 Elo+
Party 3
Hachiman
Hachiman
OnehunredJews
Hachiman
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,639 Elo+
Party 3
Ra
Ra
rayblader176
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,639 Elo+
Party 3
Mulan
Mulan
shreksmistress
Mulan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Solo
Bakasura
Bakasura
tomtheevilgod
Bakasura
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,414 Elo+
Party 3
Team Averages
Level 49
1,542 SR
1,534 Elo+

VS

Team Averages
Level 53
1,407 SR
1,439 Elo+
Chernobog
Chernobog
CoobaTrooba
Chernobog
Level 28
God Stats
2W - 8L
1,405 SR
Queue Stats
66W - 88L
1,363 Elo+
Party 2
Zeus
Zeus
Deathl1ke
Zeus
Level 61
God Stats
8W - 7L
1,517 SR
Queue Stats
117W - 118L
1,472 Elo+
Party 1
Bacchus
Bacchus
DontGangupOnMe
Bacchus
Level 59
God Stats
3W - 4L
1,488 SR
Queue Stats
147W - 160L
1,431 Elo+
Party 2
King Arthur
King Arthur
XurPJG
King Arthur
Level 87
God Stats
1W - 2L
1,265 SR
Queue Stats
330W - 345L
1,470 Elo+
Party 2
Hun Batz
Hun Batz
ragtag-law5
Hun Batz
Level 30
God Stats
3W - 6L
1,358 SR
Queue Stats
44W - 52L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
4 / 1 / 7
8,390
599
6,287
13,971
7,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hachiman
OnehunredJews
Hachiman
11
1 / 6 / 3
6,166
440
5,073
7,429
1,967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 7 / 5
7,384
527
6,233
8,452
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 1 / 1
8,485
606
9,572
11,303
6,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bakasura
tomtheevilgod
Bakasura
13
4 / 1 / 5
7,924
566
6,465
9,825
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CoobaTrooba
Chernobog
11
5 / 4 / 5
6,959
497
6,996
10,648
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
12
5 / 3 / 2
7,678
548
8,216
6,645
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 4 / 5
6,196
443
7,800
13,783
14,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
XurPJG
King Arthur
10
1 / 4 / 0
6,488
463
4,758
12,215
7,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
ragtag-law5
Hun Batz
13
3 / 2 / 3
7,168
512
5,310
11,183
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
17
Kills
16
16
Deaths
17
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CoobaTrooba
Chernobog
5
4
5
1.88
L
Zeus
5
3
2
2
L
2
4
5
1.13
W
Charon
4
1
7
7.5
W
Hachiman
OnehunredJews
Hachiman
1
6
3
0.42
L
King Arthur
XurPJG
King Arthur
1
4
0
0.25
L
Hun Batz
ragtag-law5
Hun Batz
3
2
3
2.25
W
3
7
5
0.79
W
5
1
1
5.5
W
Bakasura
tomtheevilgod
Bakasura
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,630
Damage
33,080
50,980
Taken
54,474
22,190
Mitigated
30,661
16,821
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CoobaTrooba
Chernobog
6,996
3,773
0
2,110
10,648
3,359
135
5,155
5,225
0
29,735
L
Zeus
8,216
1,144
0
1,352
6,645
1,760
290
1,774
4,286
50,189
1,552
L
7,800
1,578
0
2,295
13,783
14,372
132
3,000
10,633
21,464
1,393
W
Charon
6,287
580
0
5,863
13,971
7,073
161
4,880
8,603
26,375
1,544
W
Hachiman
OnehunredJews
Hachiman
5,073
3,873
0
1,314
7,429
1,967
0
2,479
4,638
0
24,860
L
King Arthur
XurPJG
King Arthur
4,758
757
0
2,405
12,215
7,588
0
127
12,088
0
39,728
L
Hun Batz
ragtag-law5
Hun Batz
5,310
882
0
5,118
11,183
3,582
0
2,505
8,296
0
59,656
W
6,233
456
1,637
1,845
8,452
2,563
241
3,810
4,574
34,044
87
W
9,572
1,655
0
4,148
11,303
6,251
383
1,446
9,779
267
55,688
W
Bakasura
tomtheevilgod
Bakasura
6,465
4,178
0
2,014
9,825
4,336
0
2,429
7,246
0
38,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,349
Gold Earned
34,489
341
Minions Killed
326
0
Camps Cleared
0
1,350,030
Distance Traveled
1,264,835
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,959
497
49
4
0
278,000
0
L
Zeus
7,678
548
96
7
0
235,288
2
L
Bacchus
6,196
443
25
2
0
273,138
0
W
Charon
8,390
599
36
3
0
278,011
0
W
Hachiman
6,166
440
50
4
0
239,808
0
L
King Arthur
6,488
463
57
4
0
183,019
0
L
Hun Batz
7,168
512
99
7
0
295,390
2
W
Ra
7,384
527
64
5
0
259,267
0
W
Mulan
8,485
606
105
8
0
219,967
0
W
Bakasura
7,924
566
86
6
0
352,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role