Player Matchup

Mulan
Mulan
Adventurer43
Mulan
Level 127
God Stats
34W - 34L
1,447 SR
Queue Stats
207W - 184L
1,461 Elo+
Solo
Raijin
Raijin
RareK1nd
Raijin
Level 157
God Stats
24W - 23L
1,516 SR
Queue Stats
342W - 335L
1,459 Elo+
Solo
Khepri
Khepri
Wargamer1202
Khepri
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 70L
1,483 Elo+
Party 1
Neith
Neith
XxKingDomainxX
Neith
Level 125
God Stats
28W - 37L
1,440 SR
Queue Stats
342W - 352L
1,488 Elo+
Solo
Arachne
Arachne
dragon_pr_-
Arachne
Level 60
God Stats
85W - 67L
1,482 SR
Queue Stats
127W - 121L
1,408 Elo+
Party 1
Team Averages
Level 111
1,477 SR
1,460 Elo+

VS

Team Averages
Level 92
1,544 SR
1,446 Elo+
Cernunnos
Cernunnos
Daydays_13
Cernunnos
Level 61
God Stats
4W - 6L
1,735 SR
Queue Stats
15W - 25L
1,435 Elo+
Party 2
Camazotz
Camazotz
Fransz98
Camazotz
Level 119
God Stats
3W - 6L
1,372 SR
Queue Stats
125W - 135L
1,485 Elo+
Solo
Sylvanus
Sylvanus
Hendo248065
Sylvanus
Level 145
God Stats
10W - 7L
1,591 SR
Queue Stats
99W - 106L
1,436 Elo+
Solo
Poseidon
Poseidon
Kreaper187
Poseidon
Level 108
God Stats
25W - 28L
1,524 SR
Queue Stats
143W - 131L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
Pixy331
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,656
618
5,309
9,100
7,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
RareK1nd
Raijin
15
5 / 5 / 3
9,104
650
6,575
9,550
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
11
0 / 0 / 7
7,248
518
4,598
9,524
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 1 / 3
7,701
550
9,473
8,411
3,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
dragon_pr_-
Arachne
14
4 / 2 / 6
8,098
578
6,421
10,652
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Daydays_13
Cernunnos
10
0 / 3 / 1
5,872
419
7,489
11,471
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Fransz98
Camazotz
13
3 / 2 / 1
7,400
529
4,970
13,704
6,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
Hendo248065
Sylvanus
10
1 / 3 / 0
6,623
473
5,697
13,589
8,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Kreaper187
Poseidon
14
4 / 6 / 2
8,061
576
8,964
9,173
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
Pixy331
Baron Samedi
12
0 / 3 / 0
6,755
483
2,726
6,302
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
17
Kills
8
8
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Cernunnos
Daydays_13
Cernunnos
0
3
1
0.17
L
Camazotz
Fransz98
Camazotz
3
2
1
1.75
L
Sylvanus
Hendo248065
Sylvanus
1
3
0
0.33
L
Poseidon
Kreaper187
Poseidon
4
6
2
0.83
L
Baron Samedi
Pixy331
Baron Samedi
0
3
0
0
W
Raijin
RareK1nd
Raijin
5
5
3
1.3
W
Khepri
0
0
7
3.5
W
5
1
3
6.5
W
Arachne
dragon_pr_-
Arachne
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,376
Damage
29,846
47,237
Taken
54,239
25,258
Mitigated
22,651
12,180
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,309
408
0
3,369
9,100
7,039
0
2,165
6,375
0
57,955
L
Cernunnos
Daydays_13
Cernunnos
7,489
2,388
0
3,302
11,471
3,884
80
1,972
9,479
0
43,182
L
Camazotz
Fransz98
Camazotz
4,970
1,370
0
4,918
13,704
6,001
0
489
13,135
0
63,997
L
Sylvanus
Hendo248065
Sylvanus
5,697
1,258
3,124
4,895
13,589
8,500
58
3,209
10,360
23,478
0
L
Poseidon
Kreaper187
Poseidon
8,964
1,157
0
1,240
9,173
2,123
0
4,897
3,820
46,002
477
L
Baron Samedi
Pixy331
Baron Samedi
2,726
246
0
2,342
6,302
2,143
0
0
6,302
38,709
1,568
W
Raijin
RareK1nd
Raijin
6,575
599
0
890
9,550
2,874
408
6,107
2,742
54,634
904
W
Khepri
4,598
548
0
1,722
9,524
7,769
0
3,864
5,644
21,374
0
W
9,473
2,421
0
2,313
8,411
3,278
532
2,195
6,216
0
53,118
W
Arachne
dragon_pr_-
Arachne
6,421
4,465
0
3,886
10,652
4,298
0
2,335
8,101
0
53,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,807
Gold Earned
34,711
418
Minions Killed
365
0
Camps Cleared
0
1,369,290
Distance Traveled
1,281,186
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,656
618
110
8
0
269,805
0
L
Cernunnos
5,872
419
86
6
0
237,174
0
L
Camazotz
7,400
529
93
7
0
308,889
0
L
Sylvanus
6,623
473
24
2
0
218,746
4
L
Poseidon
8,061
576
81
6
0
249,489
0
L
Baron Samedi
6,755
483
81
6
0
266,888
2
W
Raijin
9,104
650
122
9
0
259,690
0
W
Khepri
7,248
518
18
1
0
288,246
0
W
Neith
7,701
550
79
6
0
259,391
1
W
Arachne
8,098
578
89
6
0
292,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role