Player Matchup

Cabrakan
Cabrakan
BeanDip69
Cabrakan
Level 125
God Stats
10W - 2L
1,797 SR
Queue Stats
83W - 70L
1,517 Elo+
Party 3
Baron Samedi
Baron Samedi
Death8822
Baron Samedi
Level 146
God Stats
10W - 7L
1,578 SR
Queue Stats
104W - 86L
1,574 Elo+
Party 1
Hercules
Hercules
HimDuncan12
Hercules
Level 120
God Stats
8W - 4L
1,629 SR
Queue Stats
118W - 84L
1,570 Elo+
Party 3
Cthulhu
Cthulhu
MARIO999CAZADOR
Cthulhu
Level 143
God Stats
4W - 2L
1,707 SR
Queue Stats
35W - 42L
1,466 Elo+
Solo
Nemesis
Nemesis
llDranzeRz
Nemesis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 97L
1,565 Elo+
Party 1
Team Averages
Level 136
1,642 SR
1,538 Elo+

VS

Team Averages
Level 70
1,496 SR
1,468 Elo+
Persephone
Persephone
PasteyPat
Persephone
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 112L
1,540 Elo+
Party 4
Artemis
Artemis
Sh4dqs
Artemis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,432 Elo+
Party 2
Cliodhna
Cliodhna
ShadowWolf113
Cliodhna
Level 118
God Stats
9W - 4L
1,625 SR
Queue Stats
57W - 46L
1,635 Elo+
Party 4
Aphrodite
Aphrodite
Stealuh
Aphrodite
Level 37
God Stats
1W - 4L
1,357 SR
Queue Stats
9W - 23L
1,347 Elo+
Party 2
Chaac
Chaac
Wilted_Rozez
Chaac
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 90L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BeanDip69
Cabrakan
10
2 / 2 / 5
6,611
601
4,188
10,994
11,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Death8822
Baron Samedi
13
4 / 1 / 3
7,295
663
5,328
5,950
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
HimDuncan12
Hercules
12
7 / 2 / 1
7,374
670
6,775
8,848
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
3 / 0 / 2
7,341
667
5,516
6,851
3,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
llDranzeRz
Nemesis
13
4 / 0 / 4
7,016
638
3,370
8,726
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
PasteyPat
Persephone
9
0 / 4 / 0
5,434
494
4,496
5,198
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Sh4dqs
Artemis
11
3 / 4 / 1
5,835
530
10,412
7,150
2,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
ShadowWolf113
Cliodhna
11
2 / 3 / 1
5,841
531
3,590
8,484
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
Stealuh
Aphrodite
9
0 / 6 / 1
5,131
466
870
8,060
4,223
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
5,183
471
3,158
8,752
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
20
Kills
5
5
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BeanDip69
Cabrakan
2
2
5
2.25
W
Baron Samedi
Death8822
Baron Samedi
4
1
3
5.5
W
Hercules
HimDuncan12
Hercules
7
2
1
3.75
W
3
0
2
4
L
Persephone
PasteyPat
Persephone
0
4
0
0
L
Artemis
Sh4dqs
Artemis
3
4
1
0.88
L
Cliodhna
ShadowWolf113
Cliodhna
2
3
1
0.83
L
Aphrodite
Stealuh
Aphrodite
0
6
1
0.08
L
0
4
0
0
W
Nemesis
llDranzeRz
Nemesis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,177
Damage
22,526
41,369
Taken
37,644
24,182
Mitigated
13,050
17,565
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BeanDip69
Cabrakan
4,188
674
1,686
2,465
10,994
11,200
0
512
10,482
18,824
0
W
Baron Samedi
Death8822
Baron Samedi
5,328
595
411
1,912
5,950
2,473
562
1,972
3,978
43,070
777
W
Hercules
HimDuncan12
Hercules
6,775
2,642
62
2,781
8,848
3,893
59
315
8,533
0
43,665
W
5,516
446
0
2,987
6,851
3,972
166
470
6,381
46,701
1,146
L
Persephone
PasteyPat
Persephone
4,496
145
0
556
5,198
1,065
0
1,872
3,252
29,174
431
L
Artemis
Sh4dqs
Artemis
10,412
5,096
0
410
7,150
2,067
0
1,744
5,406
0
41,113
L
Cliodhna
ShadowWolf113
Cliodhna
3,590
792
0
3,322
8,484
2,218
0
3,457
5,027
0
36,542
L
Aphrodite
Stealuh
Aphrodite
870
164
374
1,517
8,060
4,223
0
2,402
5,600
8,607
0
L
3,158
97
0
2,176
8,752
3,477
0
4,338
3,814
0
25,525
W
Nemesis
llDranzeRz
Nemesis
3,370
1,146
0
5,261
8,726
2,644
0
2,097
6,629
0
55,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,637
Gold Earned
27,424
378
Minions Killed
254
0
Camps Cleared
0
1,090,395
Distance Traveled
1,100,400
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,611
601
24
2
0
185,226
2
W
Baron Samedi
7,295
663
83
8
0
193,901
5
W
Hercules
7,374
670
76
7
0
230,202
0
W
Cthulhu
7,341
667
88
8
0
219,253
0
L
Persephone
5,434
494
55
5
0
230,807
2
L
Artemis
5,835
530
63
6
0
205,474
1
L
Cliodhna
5,841
531
73
7
0
256,997
8
L
Aphrodite
5,131
466
10
1
0
204,362
0
L
Chaac
5,183
471
53
5
0
202,760
0
W
Nemesis
7,016
638
107
10
0
261,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role