Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Lementios
Khepri
Level 174
God Stats
2W - 2L
1,915 SR
Queue Stats
144W - 114L
1,613 Elo+
Party 1
Agni
Agni
NiceSkin
Agni
Level 175
God Stats
3W - 3L
1,715 SR
Queue Stats
326W - 322L
1,537 Elo+
Solo
Bakasura
Bakasura
Warboydavem
Bakasura
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 62L
1,635 Elo+
Party 1
Xbalanque
Xbalanque
lXRayoXl
Xbalanque
Level 171
God Stats
3W - 1L
1,580 SR
Queue Stats
163W - 167L
1,513 Elo+
Solo
Team Averages
Level 167
1,642 SR
1,560 Elo+

VS

Team Averages
Level 151
1,646 SR
1,555 Elo+
Set
Set
Insidiouss
Set
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
ItsMeJax21
Baron Samedi
Level 155
God Stats
20W - 10L
1,695 SR
Queue Stats
115W - 120L
1,507 Elo+
Party 2
Skadi
Skadi
Niizz
Skadi
Level 128
God Stats
17W - 4L
1,861 SR
Queue Stats
297W - 268L
1,574 Elo+
Solo
King Arthur
King Arthur
Take_Money_Milla
King Arthur
Level 163
God Stats
60W - 44L
1,616 SR
Queue Stats
373W - 344L
1,533 Elo+
Solo
Ra
Ra
vLikeMike-_-
Ra
Level 164
God Stats
4W - 2L
1,557 SR
Queue Stats
317W - 293L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 2 / 1
5,570
619
6,015
10,966
7,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
Lementios
Khepri
9
0 / 0 / 2
4,987
554
1,527
3,695
1,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
9
1 / 2 / 0
4,896
544
2,623
3,751
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Warboydavem
Bakasura
10
2 / 3 / 0
5,345
594
2,883
8,509
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xbalanque
lXRayoXl
Xbalanque
9
1 / 2 / 0
5,005
556
3,142
4,424
1,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,773
641
2,616
5,341
2,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ItsMeJax21
Baron Samedi
10
2 / 0 / 3
6,006
667
2,832
5,770
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Skadi
Niizz
Skadi
11
3 / 2 / 0
6,259
695
2,311
4,765
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Take_Money_Milla
King Arthur
11
1 / 1 / 1
6,054
673
7,801
10,881
8,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 2
5,442
605
3,373
4,474
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
9
9
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
1
0.25
W
1
1
1
1.5
W
Baron Samedi
ItsMeJax21
Baron Samedi
2
0
3
3.5
L
Khepri
Lementios
Khepri
0
0
2
1
L
Agni
1
2
0
0.5
W
Skadi
Niizz
Skadi
3
2
0
1.5
W
King Arthur
Take_Money_Milla
King Arthur
1
1
1
1.5
L
Bakasura
Warboydavem
Bakasura
2
3
0
0.67
L
Xbalanque
lXRayoXl
Xbalanque
1
2
0
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,190
Damage
18,933
31,345
Taken
31,231
15,113
Mitigated
16,491
11,312
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,015
597
0
3,568
10,966
7,721
0
187
10,779
0
42,862
W
2,616
1,360
0
1,547
5,341
2,653
27
415
4,926
0
44,124
W
Baron Samedi
ItsMeJax21
Baron Samedi
2,832
277
590
2,292
5,770
3,161
0
1,108
4,497
15,597
1,893
L
Khepri
Lementios
Khepri
1,527
369
1,168
2,259
3,695
1,608
0
1,418
2,220
10,667
0
L
Agni
2,623
111
0
853
3,751
940
0
1,282
2,469
25,785
0
W
Skadi
Niizz
Skadi
2,311
482
0
891
4,765
1,221
52
2,336
2,343
0
43,509
W
King Arthur
Take_Money_Milla
King Arthur
7,801
988
0
2,249
10,881
8,140
0
0
10,728
0
48,118
L
Bakasura
Warboydavem
Bakasura
2,883
2,132
0
1,956
8,509
3,708
0
2,223
6,286
0
32,428
L
Xbalanque
lXRayoXl
Xbalanque
3,142
1,180
0
1,508
4,424
1,136
0
993
3,295
0
33,259
W
3,373
744
252
3,722
4,474
1,316
0
291
3,998
42,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
29,534
305
Minions Killed
360
0
Camps Cleared
0
936,159
Distance Traveled
976,380
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,570
619
89
10
0
187,355
0
W
Set
5,773
641
80
9
0
201,594
0
W
Baron Samedi
6,006
667
32
4
0
178,302
2
L
Khepri
4,987
554
10
1
0
214,531
3
L
Agni
4,896
544
57
6
0
143,418
2
W
Skadi
6,259
695
79
9
0
189,469
2
W
King Arthur
6,054
673
93
10
0
180,865
1
L
Bakasura
5,345
594
79
9
0
224,320
0
L
Xbalanque
5,005
556
70
8
0
166,535
1
W
Ra
5,442
605
76
8
0
226,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role