Player Matchup

Sylvanus
Sylvanus
KillaBlackshane
Sylvanus
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 25L
1,649 Elo+
Party 1
Olorun
Olorun
matthew4859
Olorun
Level 96
God Stats
6W - 3L
1,724 SR
Queue Stats
30W - 32L
1,649 Elo+
Party 1
Cupid
Cupid
sperS__
Cupid
Level 147
God Stats
4W - 0L
1,285 SR
Queue Stats
24W - 14L
1,642 Elo+
Solo
Team Averages
Level 130
1,503 SR
1,647 Elo+

VS

Team Averages
Level 87
1,498 SR
1,571 Elo+
Serqet
Serqet
Centinela1753
Serqet
Level 86
God Stats
17W - 15L
1,619 SR
Queue Stats
384W - 371L
1,591 Elo+
Party 2
Anubis
Anubis
Mikela153
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,580 Elo+
Party 2
Erlang Shen
Erlang Shen
StayClassy015
Erlang Shen
Level 152
God Stats
8W - 20L
1,375 SR
Queue Stats
286W - 298L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 2 / 6
9,082
826
5,379
9,660
7,684
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Olorun
15
1 / 3 / 5
9,170
834
6,052
5,996
1,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cupid
sperS__
Cupid
18
5 / 0 / 3
10,494
954
7,806
6,768
3,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,815
801
8,692
9,794
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
Mikela153
Anubis
15
1 / 1 / 2
8,450
768
6,458
6,867
3,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
StayClassy015
Erlang Shen
12
0 / 3 / 3
7,905
719
3,571
8,204
6,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
5
5
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Sylvanus
2
2
6
2.5
L
Anubis
Mikela153
Anubis
1
1
2
2
L
Erlang Shen
StayClassy015
Erlang Shen
0
3
3
0.5
W
Olorun
1
3
5
1.17
W
Cupid
sperS__
Cupid
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,237
Damage
18,721
22,424
Taken
24,865
12,464
Mitigated
15,435
7,916
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,692
864
0
1,226
9,794
5,164
0
4,574
5,162
0
15,082
W
Sylvanus
5,379
849
637
1,582
9,660
7,684
486
4,168
4,730
10,687
500
L
Anubis
Mikela153
Anubis
6,458
598
0
3,552
6,867
3,296
0
3,623
3,215
36,964
0
L
Erlang Shen
StayClassy015
Erlang Shen
3,571
901
0
1,723
8,204
6,975
0
2,762
5,442
750
16,469
W
Olorun
6,052
3,073
670
2,023
5,996
1,614
1,578
950
4,671
33,135
2,661
W
Cupid
sperS__
Cupid
7,806
5,080
158
2,846
6,768
3,166
1,952
1,700
4,834
0
54,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,746
Gold Earned
25,170
172
Minions Killed
127
0
Camps Cleared
0
585,990
Distance Traveled
537,400
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,815
801
22
2
0
205,804
0
W
Sylvanus
9,082
826
15
1
0
173,441
0
L
Anubis
8,450
768
73
7
0
184,366
0
L
Erlang Shen
7,905
719
32
3
0
147,230
0
W
Olorun
9,170
834
60
5
0
199,039
4
W
Cupid
10,494
954
97
9
0
213,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role