Player Matchup

Charon
Charon
DR_GOLDSTANDARD
Charon
Level 139
God Stats
8W - 2L
1,513 SR
Queue Stats
290W - 299L
1,472 Elo+
Party 1
Merlin
Merlin
FramedTax64858
Merlin
Level 123
God Stats
3W - 2L
1,321 SR
Queue Stats
195W - 190L
1,497 Elo+
Solo
Artemis
Artemis
MassiveNine
Artemis
Level 153
God Stats
3W - 2L
1,375 SR
Queue Stats
107W - 110L
1,498 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mr_Light_Feet
Tsukuyomi
Level 151
God Stats
2W - 2L
1,485 SR
Queue Stats
89W - 74L
1,537 Elo+
Party 1
Neith
Neith
aerilious
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,487 Elo+
Party 1
Team Averages
Level 139
1,439 SR
1,498 Elo+

VS

Team Averages
Level 119
1,364 SR
1,479 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Izaiah_with_a_Z
Maman Brigitte
Level 108
God Stats
4W - 10L
1,355 SR
Queue Stats
514W - 502L
1,484 Elo+
Solo
Scylla
Scylla
KING SIGIL
Scylla
Level 144
God Stats
5W - 9L
1,540 SR
Queue Stats
591W - 612L
1,516 Elo+
Solo
Merlin
Merlin
MaiqTheLiar-39
Merlin
Level 170
God Stats
1W - 4L
1,212 SR
Queue Stats
183W - 188L
1,488 Elo+
Solo
Izanami
Izanami
TonyIIChainz
Izanami
Level 26
God Stats
0W - 3L
1,214 SR
Queue Stats
10W - 18L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 17
9,117
912
4,624
9,257
8,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
3 / 1 / 15
9,101
910
6,244
4,125
1,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MassiveNine
Artemis
14
4 / 3 / 13
8,784
878
10,384
6,223
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Mr_Light_Feet
Tsukuyomi
16
8 / 1 / 11
9,493
949
8,823
8,414
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
aerilious
Neith
15
6 / 3 / 11
9,024
902
6,199
6,779
2,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 5 / 4
6,737
674
2,975
7,835
8,673
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
Izaiah_with_a_Z
Maman Brigitte
14
2 / 3 / 3
7,781
778
3,094
8,764
5,786
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
KING SIGIL
Scylla
14
2 / 6 / 3
7,581
758
7,707
8,822
2,647
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 2
7,653
765
6,052
7,211
2,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TonyIIChainz
Izanami
10
0 / 4 / 3
6,240
624
3,276
6,376
1,798
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
22
Kills
7
10
Deaths
22
67
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
4
0.4
W
1
2
17
4.75
W
3
1
15
10.5
L
Maman Brigitte
Izaiah_with_a_Z
Maman Brigitte
2
3
3
1.17
L
Scylla
KING SIGIL
Scylla
2
6
3
0.58
L
3
4
2
1
W
Artemis
MassiveNine
Artemis
4
3
13
3.5
W
Tsukuyomi
Mr_Light_Feet
Tsukuyomi
8
1
11
13.5
L
Izanami
TonyIIChainz
Izanami
0
4
3
0.38
W
Neith
aerilious
Neith
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,274
Damage
23,104
34,798
Taken
39,008
20,096
Mitigated
21,410
11,800
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,975
149
627
875
7,835
8,673
0
1,359
6,476
0
4,995
W
4,624
1,192
505
2,091
9,257
8,765
704
2,956
6,095
7,411
0
W
6,244
349
375
217
4,125
1,735
1,913
2,022
1,989
23,741
0
L
Maman Brigitte
Izaiah_with_a_Z
Maman Brigitte
3,094
351
593
980
8,764
5,786
0
2,541
6,223
5,609
136
L
Scylla
KING SIGIL
Scylla
7,707
0
663
392
8,822
2,647
0
1,883
6,939
15,244
416
L
6,052
214
515
1,714
7,211
2,506
0
2,923
4,288
23,332
0
W
Artemis
MassiveNine
Artemis
10,384
3,473
907
305
6,223
2,707
861
2,789
3,078
0
19,928
W
Tsukuyomi
Mr_Light_Feet
Tsukuyomi
8,823
1,605
2,434
3,425
8,414
4,089
0
4,308
3,783
0
24,393
L
Izanami
TonyIIChainz
Izanami
3,276
2,119
87
862
6,376
1,798
0
2,162
4,214
0
6,765
W
Neith
aerilious
Neith
6,199
1,048
482
1,059
6,779
2,800
726
3,182
3,343
0
12,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,519
Gold Earned
35,992
122
Minions Killed
83
0
Camps Cleared
0
987,299
Distance Traveled
731,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,737
674
5
1
0
123,064
0
W
Charon
9,117
912
7
1
0
184,864
0
W
Merlin
9,101
910
35
4
0
199,876
0
L
Maman Brigitte
7,781
778
7
1
0
167,290
0
L
Scylla
7,581
758
32
3
0
145,527
0
L
Merlin
7,653
765
27
3
0
179,311
0
W
Artemis
8,784
878
17
2
0
193,021
0
W
Tsukuyomi
9,493
949
50
5
0
217,269
0
L
Izanami
6,240
624
12
1
0
116,300
0
W
Neith
9,024
902
13
1
0
192,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role