Player Matchup

Agni
Agni
Yaw3h
Agni
Level 99
God Stats
28W - 11L
1,766 SR
Queue Stats
157W - 143L
1,526 Elo+
Party 1
Chaac
Chaac
bow1s
Chaac
Level 58
God Stats
6W - 3L
1,796 SR
Queue Stats
164W - 150L
1,528 Elo+
Party 1
Xbalanque
Xbalanque
huppacabras22
Xbalanque
Level 78
God Stats
19W - 16L
1,575 SR
Queue Stats
200W - 203L
1,437 Elo+
Solo
Ne Zha
Ne Zha
kymyhag
Ne Zha
Level 69
God Stats
3W - 10L
1,453 SR
Queue Stats
161W - 176L
1,441 Elo+
Solo
Cthulhu
Cthulhu
thelumpymuffin
Cthulhu
Level 45
God Stats
8W - 20L
1,424 SR
Queue Stats
38W - 61L
1,412 Elo+
Party 1
Team Averages
Level 70
1,603 SR
1,469 Elo+

VS

Team Averages
Level 97
1,505 SR
1,460 Elo+
Hercules
Hercules
DreamFruits
Hercules
Level 146
God Stats
8W - 11L
1,477 SR
Queue Stats
515W - 481L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
Edgar Good Boy
Kumbhakarna
Level 143
God Stats
10W - 13L
1,480 SR
Queue Stats
297W - 319L
1,471 Elo+
Party 2
Nut
Nut
Natestreo6197
Nut
Level 68
God Stats
38W - 36L
1,512 SR
Queue Stats
267W - 296L
1,499 Elo+
Party 2
Anubis
Anubis
S3xyglyph
Anubis
Level 24
God Stats
6W - 2L
1,642 SR
Queue Stats
26W - 41L
1,438 Elo+
Party 2
Mulan
Mulan
Sasuke son17
Mulan
Level 106
God Stats
66W - 62L
1,415 SR
Queue Stats
314W - 296L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Yaw3h
Agni
12
2 / 2 / 2
7,009
584
7,889
4,949
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
bow1s
Chaac
12
2 / 2 / 1
7,248
604
8,114
11,575
9,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xbalanque
huppacabras22
Xbalanque
6
0 / 3 / 0
4,601
383
1,870
3,900
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
kymyhag
Ne Zha
12
4 / 6 / 2
6,627
552
6,884
12,420
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 0
5,461
455
6,080
9,217
6,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DreamFruits
Hercules
12
3 / 0 / 2
6,803
567
6,724
12,220
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
Edgar Good Boy
Kumbhakarna
11
2 / 1 / 8
7,037
586
3,570
12,429
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
8 / 1 / 2
7,601
633
10,490
6,781
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
S3xyglyph
Anubis
12
1 / 3 / 1
6,225
519
2,729
7,800
3,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 3 / 4
6,875
573
3,615
9,292
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
17
17
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
DreamFruits
Hercules
3
0
2
4
W
Kumbhakarna
Edgar Good Boy
Kumbhakarna
2
1
8
6
W
8
1
2
9
W
Anubis
S3xyglyph
Anubis
1
3
1
0.5
W
3
3
4
1.67
L
Agni
Yaw3h
Agni
2
2
2
1.5
L
Chaac
bow1s
Chaac
2
2
1
1.25
L
Xbalanque
huppacabras22
Xbalanque
0
3
0
0
L
Ne Zha
kymyhag
Ne Zha
4
6
2
0.83
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,837
Damage
27,128
42,061
Taken
48,522
22,426
Mitigated
27,307
8,294
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DreamFruits
Hercules
6,724
3,152
0
6,515
12,220
8,454
0
561
11,609
0
36,879
W
Kumbhakarna
Edgar Good Boy
Kumbhakarna
3,570
202
0
2,475
12,429
9,064
0
4,930
6,651
18,514
0
W
10,490
6,675
0
1,453
6,781
2,043
0
2,139
4,268
0
53,756
W
Anubis
S3xyglyph
Anubis
2,729
150
0
3,089
7,800
3,252
0
3,648
3,688
37,717
0
W
3,615
571
0
1,064
9,292
4,494
0
705
8,535
0
48,499
L
Agni
Yaw3h
Agni
7,889
188
0
360
4,949
1,242
0
2,329
2,620
41,892
411
L
Chaac
bow1s
Chaac
8,114
2,317
0
3,311
11,575
9,082
0
348
10,744
0
49,058
L
Xbalanque
huppacabras22
Xbalanque
1,870
437
0
779
3,900
957
0
1,110
2,790
0
13,253
L
Ne Zha
kymyhag
Ne Zha
6,884
2,172
0
2,270
12,420
4,919
0
1,299
11,007
0
44,334
L
6,080
859
0
1,574
9,217
6,226
0
1,213
8,004
27,237
802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,946
Gold Earned
34,541
334
Minions Killed
348
0
Camps Cleared
0
1,067,688
Distance Traveled
1,235,806
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,803
567
80
7
0
248,840
2
W
Kumbhakarna
7,037
586
17
1
0
265,761
1
W
Nut
7,601
633
94
8
0
224,999
1
W
Anubis
6,225
519
75
6
0
233,241
0
W
Mulan
6,875
573
82
7
0
262,965
0
L
Agni
7,009
584
74
6
0
239,639
6
L
Chaac
7,248
604
96
8
0
222,521
0
L
Xbalanque
4,601
383
30
3
0
129,137
0
L
Ne Zha
6,627
552
67
6
0
241,058
0
L
Cthulhu
5,461
455
67
6
0
235,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role