Player Matchup

King Arthur
King Arthur
Jugger_NAUGHT770
King Arthur
Level 83
God Stats
6W - 5L
1,705 SR
Queue Stats
100W - 103L
1,449 Elo+
Solo
Hera
Hera
NicklearFallout
Hera
Level 108
God Stats
1W - 1L
1,889 SR
Queue Stats
161W - 145L
1,498 Elo+
Party 1
Agni
Agni
Valeryan007
Agni
Level 61
God Stats
14W - 17L
1,466 SR
Queue Stats
119W - 145L
1,330 Elo+
Solo
Artio
Artio
austrev25
Artio
Level 159
God Stats
13W - 4L
1,649 SR
Queue Stats
130W - 120L
1,492 Elo+
Party 1
Medusa
Medusa
cousinvinny5681
Medusa
Level 89
God Stats
12W - 11L
1,549 SR
Queue Stats
309W - 321L
1,386 Elo+
Solo
Team Averages
Level 100
1,652 SR
1,431 Elo+

VS

Team Averages
Level 78
1,487 SR
1,454 Elo+
Jormungandr
Jormungandr
Diceymagoo
Jormungandr
Level 113
God Stats
2W - 0L
1,722 SR
Queue Stats
206W - 203L
1,465 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FrAnTiC7019
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,301 SR
Queue Stats
128W - 120L
1,429 Elo+
Solo
Horus
Horus
HOB0KING
Horus
Level 61
God Stats
34W - 26L
1,538 SR
Queue Stats
151W - 148L
1,440 Elo+
Party 2
Anubis
Anubis
LER1C1085-_-
Anubis
Level 64
God Stats
19W - 8L
1,658 SR
Queue Stats
107W - 114L
1,451 Elo+
Solo
Mercury
Mercury
RB ABSTRACT
Mercury
Level 85
God Stats
4W - 2L
1,214 SR
Queue Stats
45W - 39L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jugger_NAUGHT770
King Arthur
12
2 / 3 / 8
7,300
456
13,844
20,163
14,514
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 6 / 4
7,190
449
9,672
9,477
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
4,700
294
0
0
0
Artio
austrev25
Artio
14
9 / 5 / 3
9,085
568
13,224
19,440
13,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
10 / 2 / 5
9,720
608
11,296
12,645
5,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Diceymagoo
Jormungandr
14
2 / 5 / 5
9,299
581
10,432
15,163
7,694
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
FrAnTiC7019
Ah Muzen Cab
14
1 / 6 / 5
8,048
503
5,943
11,229
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
HOB0KING
Horus
14
4 / 5 / 5
8,948
559
7,321
16,990
12,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
14
4 / 5 / 2
8,707
544
9,927
12,588
5,981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
RB ABSTRACT
Mercury
15
5 / 2 / 6
8,607
538
6,793
12,341
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
23
Kills
16
16
Deaths
23
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Diceymagoo
Jormungandr
2
5
5
0.9
W
Ah Muzen Cab
FrAnTiC7019
Ah Muzen Cab
1
6
5
0.58
W
Horus
HOB0KING
Horus
4
5
5
1.3
L
King Arthur
Jugger_NAUGHT770
King Arthur
2
3
8
2
W
Anubis
4
5
2
1
L
2
6
4
0.67
W
Mercury
RB ABSTRACT
Mercury
5
2
6
4
L
0
0
0
0
L
Artio
austrev25
Artio
9
5
3
2.1
L
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,036
Damage
40,416
61,725
Taken
68,311
35,213
Mitigated
34,016
15,015
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Diceymagoo
Jormungandr
10,432
2,752
0
1,651
15,163
7,694
374
6,700
7,523
65,283
2,132
W
Ah Muzen Cab
FrAnTiC7019
Ah Muzen Cab
5,943
1,723
0
606
11,229
3,393
271
1,468
9,649
0
50,039
W
Horus
HOB0KING
Horus
7,321
2,707
344
3,428
16,990
12,206
196
4,950
11,779
1,064
19,308
L
King Arthur
Jugger_NAUGHT770
King Arthur
13,844
558
0
2,913
20,163
14,514
299
5,789
14,079
0
45,787
W
Anubis
9,927
372
0
5,091
12,588
5,981
315
5,472
6,716
55,987
1,228
L
9,672
2,445
0
1,562
9,477
2,411
226
4,730
4,623
43,655
0
W
Mercury
RB ABSTRACT
Mercury
6,793
2,439
0
414
12,341
4,742
0
1,781
10,410
0
63,509
L
0
0
0
0
0
0
0
0
0
0
0
L
Artio
austrev25
Artio
13,224
386
1,140
5,847
19,440
13,150
50
7,941
11,292
42,027
1,331
L
11,296
4,761
0
3,553
12,645
5,138
1,363
1,784
10,551
0
72,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,995
Gold Earned
43,609
325
Minions Killed
432
0
Camps Cleared
0
1,217,537
Distance Traveled
1,514,781
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,299
581
116
7
0
271,172
0
W
Ah Muzen Cab
8,048
503
90
6
0
281,731
0
W
Horus
8,948
559
29
2
0
297,191
1
L
King Arthur
7,300
456
71
4
0
305,722
0
W
Anubis
8,707
544
104
7
0
268,159
4
L
Hera
7,190
449
72
5
0
299,779
0
W
Mercury
8,607
538
93
6
0
396,528
0
L
Agni
4,700
294
0
0
0
0
0
L
Artio
9,085
568
66
4
0
314,874
0
L
Medusa
9,720
608
116
7
0
297,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role