Player Matchup

Chaac
Chaac
DJGounder
Chaac
Level 90
God Stats
3W - 1L
1,830 SR
Queue Stats
69W - 62L
1,490 Elo+
Solo
Charybdis
Charybdis
GamesWithMusic
Charybdis
Level 118
God Stats
9W - 6L
1,619 SR
Queue Stats
271W - 260L
1,542 Elo+
Solo
Rama
Rama
I-B-E-L
Rama
Level 62
God Stats
3W - 0L
1,592 SR
Queue Stats
99W - 113L
1,483 Elo+
Solo
Ah Puch
Ah Puch
TekaTeMex
Ah Puch
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 77L
1,518 Elo+
Solo
Yemoja
Yemoja
lRageGubl
Yemoja
Level 60
God Stats
3W - 1L
1,522 SR
Queue Stats
87W - 74L
1,476 Elo+
Solo
Team Averages
Level 90
1,612 SR
1,502 Elo+

VS

Team Averages
Level 68
1,468 SR
1,457 Elo+
Apollo
Apollo
DarkTenshi547
Apollo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 84L
1,459 Elo+
Solo
Chiron
Chiron
Gogito_117
Chiron
Level 61
God Stats
0W - 2L
1,316 SR
Queue Stats
11W - 11L
1,502 Elo+
Solo
Chaac
Chaac
SirSav
Chaac
Level 86
God Stats
1W - 1L
1,539 SR
Queue Stats
71W - 64L
1,482 Elo+
Party 1
Yemoja
Yemoja
Snazzy Hyperion
Yemoja
Level 95
God Stats
4W - 1L
1,485 SR
Queue Stats
55W - 42L
1,547 Elo+
Party 1
Neith
Neith
sheloCONTODO23
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DJGounder
Chaac
17
7 / 4 / 11
10,508
955
17,797
19,702
24,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
GamesWithMusic
Charybdis
15
2 / 3 / 12
9,142
831
7,122
12,797
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
I-B-E-L
Rama
16
2 / 2 / 18
9,828
893
12,105
9,766
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
TekaTeMex
Ah Puch
17
9 / 2 / 11
10,838
985
23,235
11,096
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
lRageGubl
Yemoja
15
2 / 1 / 10
9,714
883
3,787
10,181
5,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,099
827
9,413
13,280
5,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Gogito_117
Chiron
15
5 / 4 / 2
9,298
845
11,533
9,684
4,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
SirSav
Chaac
16
3 / 4 / 5
9,189
835
18,530
19,070
17,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 4
8,973
816
3,282
14,486
10,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
0 / 6 / 6
7,760
705
5,564
11,387
4,183
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
22
Kills
11
12
Deaths
23
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
DJGounder
Chaac
7
4
11
3.13
L
2
6
2
0.5
W
Charybdis
GamesWithMusic
Charybdis
2
3
12
2.67
L
Chiron
Gogito_117
Chiron
5
4
2
1.5
W
Rama
I-B-E-L
Rama
2
2
18
5.5
L
Chaac
SirSav
Chaac
3
4
5
1.38
L
1
3
4
1
W
Ah Puch
TekaTeMex
Ah Puch
9
2
11
7.25
W
Yemoja
lRageGubl
Yemoja
2
1
10
7
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,046
Damage
48,322
63,542
Taken
67,907
43,512
Mitigated
42,214
34,594
Healing
23,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DJGounder
Chaac
17,797
337
1,442
3,926
19,702
24,852
829
1,170
18,532
516
40,061
L
9,413
6,241
1,301
1,477
13,280
5,812
1,152
4,599
8,681
0
26,588
W
Charybdis
GamesWithMusic
Charybdis
7,122
2,780
1,382
1,024
12,797
4,902
3,027
602
12,195
0
15,717
L
Chiron
Gogito_117
Chiron
11,533
2,283
1,165
791
9,684
4,704
0
4,094
5,590
0
23,425
W
Rama
I-B-E-L
Rama
12,105
8,783
0
1,222
9,766
3,878
1,790
470
9,296
0
23,298
L
Chaac
SirSav
Chaac
18,530
1,277
244
2,275
19,070
17,241
194
7,300
11,770
0
31,666
L
3,282
599
8,681
5,782
14,486
10,274
66
4,906
9,580
5,860
0
W
Ah Puch
TekaTeMex
Ah Puch
23,235
1,496
1,211
1,081
11,096
4,434
566
633
10,463
34,308
723
W
Yemoja
lRageGubl
Yemoja
3,787
1,113
18,966
4,340
10,181
5,446
813
407
9,774
7,911
0
L
5,564
1,711
130
1,464
11,387
4,183
0
6,089
5,298
0
8,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,030
Gold Earned
44,319
131
Minions Killed
148
0
Camps Cleared
0
1,029,200
Distance Traveled
976,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,508
955
41
4
0
233,678
0
L
Apollo
9,099
827
61
6
0
181,925
0
W
Charybdis
9,142
831
19
2
0
201,348
0
L
Chiron
9,298
845
31
3
0
175,004
0
W
Rama
9,828
893
22
2
0
217,743
0
L
Chaac
9,189
835
32
3
0
226,811
0
L
Yemoja
8,973
816
12
1
0
210,930
0
W
Ah Puch
10,838
985
26
2
0
206,033
0
W
Yemoja
9,714
883
23
2
0
170,398
0
L
Neith
7,760
705
12
1
0
181,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role