Player Matchup

Hel
Hel
Silver IV
CRAB U X FR
Hel
Silver IV
Level 84
God Stats
8W - 14L
1,528 SR
Queue Stats
32W - 49L
1,368 MMR
Party 3
Arachne
Arachne
Bronze III
DeathDefyed
Arachne
Bronze III
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 37L
1,228 MMR
Party 3
Kukulkan
Kukulkan
Gold IV
HvN EyroN
Kukulkan
Gold IV
Level 179
God Stats
4W - 4L
1,491 SR
Queue Stats
252W - 258L
1,371 MMR
Party 2
Apollo
Apollo
Gold V
Skyleh
Apollo
Gold V
Level 117
God Stats
17W - 14L
1,543 SR
Queue Stats
72W - 74L
1,269 MMR
Party 2
Shiva
Shiva
Bronze III
xKenjin110
Shiva
Bronze III
Level 47
God Stats
2W - 7L
1,142 SR
Queue Stats
141W - 150L
1,308 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,441 SR
1,309 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,588 SR
1,310 MMR
Charybdis
Charybdis
Gold III
AriesTheUnbrokn
Charybdis
Gold III
Level 144
God Stats
24W - 19L
1,618 SR
Queue Stats
255W - 252L
1,394 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
FractionOfABook
Nu Wa
Gold IV
Level 158
God Stats
41W - 32L
1,626 SR
Queue Stats
286W - 283L
1,328 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Gbptrax YKTV
Sun Wukong
Silver I
Level 109
God Stats
4W - 5L
1,437 SR
Queue Stats
26W - 43L
1,333 MMR
Solo
Loki
Loki
Gold IV
byPredaTorZ
Loki
Gold IV
Level 69
God Stats
41W - 27L
1,613 SR
Queue Stats
80W - 88L
1,329 MMR
Solo
Bellona
Bellona
Silver I
silencesam
Bellona
Silver I
Level 157
God Stats
23W - 18L
1,645 SR
Queue Stats
186W - 192L
1,164 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
5,752
411
2,563
11,576
5,195
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
DeathDefyed
Arachne
13
5 / 4 / 2
7,512
537
5,106
12,221
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
HvN EyroN
Kukulkan
13
0 / 3 / 1
7,067
505
3,926
5,060
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Skyleh
Apollo
14
3 / 2 / 0
7,565
540
5,990
9,241
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
14
3 / 3 / 0
8,503
607
9,053
14,404
8,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
AwilixKing ArthurZhong Kui

VS

Bans
Cu ChulainnChang'eFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AriesTheUnbrokn
Charybdis
14
5 / 3 / 2
8,293
592
6,886
8,415
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 0 / 7
9,105
650
7,590
4,008
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Gbptrax YKTV
Sun Wukong
13
1 / 3 / 1
7,793
557
4,357
10,942
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
8 / 3 / 3
8,245
589
10,765
9,800
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
silencesam
Bellona
13
3 / 2 / 8
7,563
540
7,318
9,256
8,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
11
Kills
20
20
Deaths
11
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AriesTheUnbrokn
Charybdis
5
3
2
2
L
0
8
3
0.19
L
Arachne
DeathDefyed
Arachne
5
4
2
1.5
W
3
0
7
6.5
W
Sun Wukong
Gbptrax YKTV
Sun Wukong
1
3
1
0.5
L
Kukulkan
HvN EyroN
Kukulkan
0
3
1
0.17
L
Apollo
Skyleh
Apollo
3
2
0
1.5
W
8
3
3
3.17
W
Bellona
silencesam
Bellona
3
2
8
3.5
L
Shiva
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,638
Damage
36,916
52,502
Taken
42,421
21,818
Mitigated
22,305
12,970
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AriesTheUnbrokn
Charybdis
6,886
3,885
0
2,615
8,415
2,826
2,101
721
7,694
0
69,711
L
2,563
78
1,216
3,004
11,576
5,195
0
1,698
9,472
18,759
568
L
Arachne
DeathDefyed
Arachne
5,106
4,013
0
3,876
12,221
3,875
0
2,384
9,720
0
45,110
W
7,590
1,809
0
1,000
4,008
1,157
0
1,713
2,295
78,303
0
W
Sun Wukong
Gbptrax YKTV
Sun Wukong
4,357
1,004
0
4,013
10,942
7,379
0
567
10,375
0
51,725
L
Kukulkan
HvN EyroN
Kukulkan
3,926
314
0
872
5,060
1,438
0
1,084
3,976
61,057
1,365
L
Apollo
Skyleh
Apollo
5,990
3,179
0
2,132
9,241
2,560
0
1,132
8,006
0
53,198
W
10,765
3,495
0
3,712
9,800
2,768
0
1,642
8,158
0
53,003
W
Bellona
silencesam
Bellona
7,318
1,757
0
2,137
9,256
8,175
266
1,797
7,459
0
28,777
L
Shiva
9,053
1,718
35
1,835
14,404
8,750
0
1,292
12,623
392
66,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,399
Gold Earned
40,999
462
Minions Killed
492
0
Camps Cleared
0
1,482,183
Distance Traveled
1,418,405
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,293
592
118
8
0
270,630
0
L
Hel
5,752
411
21
2
0
249,232
2
L
Arachne
7,512
537
81
6
0
344,995
0
W
Nu Wa
9,105
650
143
10
0
271,505
6
W
Sun Wukong
7,793
557
106
8
0
241,883
0
L
Kukulkan
7,067
505
128
9
0
286,185
3
L
Apollo
7,565
540
116
8
0
304,788
0
W
Loki
8,245
589
82
6
0
328,784
0
W
Bellona
7,563
540
43
3
0
305,603
3
L
Shiva
8,503
607
116
8
0
296,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role