Player Matchup

Chaac
Chaac
Active Rep
Chaac
Level 128
God Stats
4W - 3L
1,866 SR
Queue Stats
56W - 54L
1,466 Elo+
Party 2
Ra
Ra
Goth Yitties
Ra
Level 67
God Stats
16W - 14L
1,636 SR
Queue Stats
83W - 90L
1,474 Elo+
Party 2
Neith
Neith
UpperLuna2
Neith
Level 126
God Stats
3W - 1L
1,233 SR
Queue Stats
208W - 216L
1,494 Elo+
Party 2
Team Averages
Level 107
1,578 SR
1,478 Elo+

VS

Team Averages
Level 100
1,490 SR
1,403 Elo+
Serqet
Serqet
Zyphuris
Serqet
Level 64
God Stats
24W - 24L
1,491 SR
Queue Stats
54W - 66L
1,403 Elo+
Party 1
Thor
Thor
mipapi
Thor
Level 127
God Stats
44W - 34L
1,538 SR
Queue Stats
126W - 115L
1,422 Elo+
Solo
Kukulkan
Kukulkan
synofdeath
Kukulkan
Level 109
God Stats
9W - 15L
1,441 SR
Queue Stats
60W - 81L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 1 / 8
8,180
818
4,809
8,070
5,877
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 5 / 5
8,353
835
4,648
7,326
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Neith
15
5 / 0 / 3
9,159
916
8,784
5,468
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Zyphuris
Serqet
11
2 / 6 / 3
7,425
743
5,086
8,985
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
mipapi
Thor
13
3 / 1 / 2
7,939
794
2,166
7,297
2,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
synofdeath
Kukulkan
13
1 / 2 / 4
7,712
771
4,920
7,498
2,781
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
6
6
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
1
8
5
W
3
5
5
1.1
W
Neith
5
0
3
6.5
L
Serqet
Zyphuris
Serqet
2
6
3
0.58
L
Thor
mipapi
Thor
3
1
2
4
L
Kukulkan
synofdeath
Kukulkan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,241
Damage
12,172
20,864
Taken
23,780
10,368
Mitigated
9,542
6,480
Healing
2,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,809
507
0
840
8,070
5,877
410
2,471
3,786
0
12,570
W
4,648
310
1,959
1,982
7,326
2,431
521
999
5,244
21,556
0
W
Neith
8,784
3,075
0
1,699
5,468
2,060
1,930
1,490
3,978
0
43,013
L
Serqet
Zyphuris
Serqet
5,086
1,046
0
197
8,985
4,416
0
1,991
6,803
0
14,925
L
Thor
mipapi
Thor
2,166
142
192
1,020
7,297
2,345
0
1,416
5,641
0
17,425
L
Kukulkan
synofdeath
Kukulkan
4,920
0
0
640
7,498
2,781
0
975
6,408
24,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,692
Gold Earned
23,076
122
Minions Killed
96
0
Camps Cleared
0
532,931
Distance Traveled
430,260
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,180
818
26
3
0
183,617
0
W
Ra
8,353
835
27
3
0
168,803
0
W
Neith
9,159
916
69
7
0
180,511
0
L
Serqet
7,425
743
21
2
0
144,434
1
L
Thor
7,939
794
36
4
0
154,895
2
L
Kukulkan
7,712
771
39
4
0
130,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role