Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bewhizzy
Jing Wei
Level 156
God Stats
8W - 5L
1,565 SR
Queue Stats
152W - 153L
1,432 Elo+
Party 2
Ne Zha
Ne Zha
gotti21
Ne Zha
Level 158
God Stats
2W - 2L
1,702 SR
Queue Stats
96W - 99L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
just-PRYME7
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
370W - 382L
1,487 Elo+
Party 4
Team Averages
Level 134
1,553 SR
1,475 Elo+

VS

Team Averages
Level 106
1,496 SR
1,492 Elo+
Medusa
Medusa
MxLuisRo
Medusa
Level 85
God Stats
31W - 21L
1,659 SR
Queue Stats
297W - 281L
1,550 Elo+
Solo
Nox
Nox
Richy115
Nox
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 66L
1,486 Elo+
Party 1
Loki
Loki
mlgsalmon
Loki
Level 85
God Stats
4W - 2L
1,605 SR
Queue Stats
34W - 34L
1,430 Elo+
Party 3
King Arthur
King Arthur
mrbjensen
King Arthur
Level 87
God Stats
2W - 1L
1,216 SR
Queue Stats
76W - 61L
1,473 Elo+
Party 3
Xing Tian
Xing Tian
thesaltysutton
Xing Tian
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 61L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 3 / 1
5,992
545
2,429
9,974
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Janus
 
Janus
10
1 / 3 / 2
5,146
468
4,811
6,664
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Bewhizzy
Jing Wei
11
4 / 3 / 2
6,136
558
3,963
7,026
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
gotti21
Ne Zha
11
2 / 3 / 6
6,041
549
3,538
8,021
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cthulhu
just-PRYME7
Cthulhu
9
0 / 3 / 5
4,963
451
4,938
9,305
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MxLuisRo
Medusa
12
2 / 2 / 2
6,480
589
5,363
5,379
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 0
6,793
618
3,251
4,127
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
12
8 / 3 / 4
7,325
666
8,122
9,922
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

King Arthur
mrbjensen
King Arthur
12
1 / 0 / 2
6,792
617
4,528
7,054
4,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
thesaltysutton
Xing Tian
10
1 / 2 / 4
6,177
562
5,746
11,565
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
7
Kills
15
15
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
1
0.17
L
Janus
 
Janus
1
3
2
0.67
L
Jing Wei
Bewhizzy
Jing Wei
4
3
2
1.67
W
Medusa
MxLuisRo
Medusa
2
2
2
1.5
W
3
2
0
1.5
L
Ne Zha
gotti21
Ne Zha
2
3
6
1.67
L
Cthulhu
just-PRYME7
Cthulhu
0
3
5
0.83
W
Loki
8
3
4
3.33
W
King Arthur
mrbjensen
King Arthur
1
0
2
2
W
Xing Tian
thesaltysutton
Xing Tian
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,679
Damage
27,010
40,990
Taken
38,047
13,767
Mitigated
15,430
7,183
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,429
279
0
1,546
9,974
4,690
0
0
9,974
0
35,802
L
Janus
 
Janus
4,811
116
0
120
6,664
1,665
0
3,075
3,589
28,931
57
L
Jing Wei
Bewhizzy
Jing Wei
3,963
2,663
0
2,500
7,026
1,608
0
1,248
5,778
0
30,538
W
Medusa
MxLuisRo
Medusa
5,363
1,423
0
1,171
5,379
1,536
770
1,769
3,610
0
47,062
W
3,251
581
0
907
4,127
1,061
277
2,306
1,587
38,095
949
L
Ne Zha
gotti21
Ne Zha
3,538
477
0
1,257
8,021
2,663
0
1,636
6,385
0
32,355
L
Cthulhu
just-PRYME7
Cthulhu
4,938
469
0
1,760
9,305
3,141
0
2,754
6,551
19,754
0
W
Loki
8,122
3,363
0
4,390
9,922
2,631
260
1,053
8,749
0
41,226
W
King Arthur
mrbjensen
King Arthur
4,528
704
0
664
7,054
4,681
0
0
7,054
0
41,095
W
Xing Tian
thesaltysutton
Xing Tian
5,746
794
0
1,618
11,565
5,521
56
4,042
7,355
22,118
1,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,278
Gold Earned
33,567
275
Minions Killed
350
0
Camps Cleared
0
1,127,246
Distance Traveled
1,038,792
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,992
545
76
7
0
219,032
0
L
Janus
5,146
468
60
5
0
227,694
1
L
Jing Wei
6,136
558
66
6
0
221,868
0
W
Medusa
6,480
589
90
8
0
185,504
2
W
Nox
6,793
618
85
8
0
199,220
0
L
Ne Zha
6,041
549
47
4
0
256,421
0
L
Cthulhu
4,963
451
26
2
0
202,231
2
W
Loki
7,325
666
64
6
0
226,412
0
W
King Arthur
6,792
617
79
7
0
202,981
0
W
Xing Tian
6,177
562
32
3
0
224,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role