Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CardiacCrimson
Mulan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,483 Elo+
Party 2
Charon
Charon
Iunnie
Charon
Level 158
God Stats
5W - 3L
1,717 SR
Queue Stats
251W - 245L
1,524 Elo+
Solo
Anhur
Anhur
SeandoCombo
Anhur
Level 106
God Stats
6W - 5L
1,256 SR
Queue Stats
43W - 49L
1,454 Elo+
Party 2
Eset
Eset
Tychius
Eset
Level 108
God Stats
19W - 10L
1,543 SR
Queue Stats
48W - 41L
1,476 Elo+
Party 2
Team Averages
Level 127
1,503 SR
1,487 Elo+

VS

Team Averages
Level 90
1,629 SR
1,490 Elo+
Hou Yi
Hou Yi
BrazucaNles
Hou Yi
Level 47
God Stats
1W - 1L
1,506 SR
Queue Stats
16W - 26L
1,389 Elo+
Solo
Chang'e
Chang'e
InciduntDeus
Chang'e
Level 119
God Stats
23W - 21L
1,518 SR
Queue Stats
786W - 793L
1,516 Elo+
Solo
Loki
Loki
insanitykills99
Loki
Level 163
God Stats
3W - 5L
1,656 SR
Queue Stats
251W - 199L
1,627 Elo+
Party 1
Chaac
Chaac
mosspelt
Chaac
Level 89
God Stats
12W - 8L
1,963 SR
Queue Stats
165W - 143L
1,615 Elo+
Party 1
Merlin
Merlin
tworich
Merlin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 1 / 6
8,101
1,350
9,549
6,477
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
2 / 0 / 3
6,689
1,115
1,735
3,270
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Iunnie
Charon
13
0 / 2 / 11
7,945
1,324
6,111
7,380
6,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 3 / 3
8,146
1,358
6,754
7,209
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
Tychius
Eset
13
0 / 1 / 9
7,161
1,194
6,192
4,076
1,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

343

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 4 / 3
7,442
1,240
3,697
7,160
2,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
InciduntDeus
Chang'e
12
2 / 1 / 3
7,284
1,214
7,869
7,784
2,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 3 / 3
7,351
1,225
4,405
7,452
1,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
mosspelt
Chaac
12
2 / 0 / 4
7,510
1,252
6,476
5,956
5,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Merlin
tworich
Merlin
12
0 / 3 / 2
6,313
1,052
2,782
4,643
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
11
Kills
7
7
Deaths
11
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
6
7
L
Hou Yi
1
4
3
0.63
W
2
0
3
3.5
L
Chang'e
InciduntDeus
Chang'e
2
1
3
3.5
W
Charon
Iunnie
Charon
0
2
11
2.75
W
5
3
3
2.17
W
Eset
Tychius
Eset
0
1
9
4.5
L
2
3
3
1.17
L
Chaac
mosspelt
Chaac
2
0
4
4
L
Merlin
tworich
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,341
Damage
25,229
28,412
Taken
32,995
16,855
Mitigated
12,927
3,641
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,549
1,669
0
997
6,477
3,632
0
2,545
3,932
0
21,973
L
Hou Yi
3,697
686
0
484
7,160
2,137
0
3,371
3,789
0
14,117
W
1,735
242
0
0
3,270
2,428
0
1,879
1,391
0
2,344
L
Chang'e
InciduntDeus
Chang'e
7,869
372
1,649
3,637
7,784
2,113
0
3,286
4,498
26,410
552
W
Charon
Iunnie
Charon
6,111
1,291
0
901
7,380
6,787
0
3,093
4,287
17,865
0
W
6,754
4,194
0
1,412
7,209
2,550
0
1,874
5,335
0
21,075
W
Eset
Tychius
Eset
6,192
255
217
114
4,076
1,458
0
961
3,115
15,504
0
L
4,405
1,028
0
0
7,452
1,897
0
3,033
4,419
0
15,420
L
Chaac
mosspelt
Chaac
6,476
1,025
0
1,444
5,956
5,891
0
1,511
4,445
0
14,390
L
Merlin
tworich
Merlin
2,782
251
0
0
4,643
889
0
1,102
3,541
4,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,042
Gold Earned
35,900
112
Minions Killed
110
4
Camps Cleared
7
556,838
Distance Traveled
652,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,101
1,350
35
6
4
143,857
0
L
Hou Yi
7,442
1,240
23
4
1
118,384
0
W
Mulan
6,689
1,115
1
0
0
72,772
0
L
Chang'e
7,284
1,214
36
6
0
147,616
0
W
Charon
7,945
1,324
7
1
0
127,140
0
W
Anhur
8,146
1,358
52
9
0
97,249
0
W
Eset
7,161
1,194
17
3
0
115,820
0
L
Loki
7,351
1,225
19
3
5
149,445
0
L
Chaac
7,510
1,252
20
3
1
143,365
0
L
Merlin
6,313
1,052
12
2
0
93,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role