Player Matchup

Anubis
Anubis
C65z
Anubis
Level 2
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,165 Elo+
Party 1
Poseidon
Poseidon
Miropar
Poseidon
Level 1
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,165 Elo+
Party 1
Danzaburou
Danzaburou
pl2389
Danzaburou
Level 53
God Stats
34W - 18L
1,546 SR
Queue Stats
101W - 103L
1,411 Elo+
Party 1
Team Averages
Level 19
1,355 SR
1,247 Elo+

VS

Team Averages
Level 22
1,753 SR
1,445 Elo+
Medusa
Medusa
CanIMakeAStinky
Medusa
Level 7
God Stats
5W - 1L
1,953 SR
Queue Stats
5W - 2L
1,433 Elo+
Party 2
Anubis
Anubis
FallenHexis
Anubis
Level 42
God Stats
2W - 1L
1,667 SR
Queue Stats
22W - 12L
1,429 Elo+
Party 2
Da Ji
Da Ji
Regiion
Da Ji
Level 17
God Stats
6W - 2L
1,638 SR
Queue Stats
6W - 3L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
C65z
Anubis
14
0 / 7 / 1
8,562
659
2,724
7,978
2,466
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
Miropar
Poseidon
13
1 / 7 / 1
8,633
664
4,001
9,776
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
pl2389
Danzaburou
16
0 / 3 / 1
9,035
695
7,091
10,095
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
10,953
843
8,061
8,504
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
19
3 / 0 / 12
11,709
901
5,886
6,201
2,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Da Ji
Regiion
Da Ji
19
10 / 0 / 6
11,895
915
10,722
8,078
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
1
Kills
17
17
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
C65z
Anubis
0
7
1
0.07
W
4
2
10
4.5
W
Anubis
3
0
12
9
L
Poseidon
Miropar
Poseidon
1
7
1
0.21
W
Da Ji
Regiion
Da Ji
10
0
6
13
L
Danzaburou
pl2389
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,816
Damage
24,669
27,849
Taken
22,783
7,139
Mitigated
9,130
2,427
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
C65z
Anubis
2,724
528
0
344
7,978
2,466
0
1,793
6,098
21,460
0
W
8,061
1,915
0
2,831
8,504
2,825
1,290
2,465
5,941
0
47,113
W
Anubis
5,886
0
0
4,136
6,201
2,637
1,646
1,683
4,274
52,520
1,341
L
Poseidon
Miropar
Poseidon
4,001
1,040
58
551
9,776
2,039
0
1,191
8,450
16,940
435
W
Da Ji
Regiion
Da Ji
10,722
2,132
0
2,076
8,078
3,668
312
2,156
5,784
0
33,660
L
Danzaburou
pl2389
Danzaburou
7,091
2,039
0
1,474
10,095
2,634
0
2,884
7,084
0
27,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,230
Gold Earned
34,557
122
Minions Killed
196
0
Camps Cleared
0
625,911
Distance Traveled
748,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,562
659
40
3
0
179,738
0
W
Medusa
10,953
843
61
5
0
268,297
0
W
Anubis
11,709
901
98
8
0
224,030
0
L
Poseidon
8,633
664
34
3
0
213,862
0
W
Da Ji
11,895
915
37
3
0
255,797
0
L
Danzaburou
9,035
695
48
4
0
232,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role