Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Silver I
Mantisura
Xbalanque
Silver I
Level 106
God Stats
0W - 1L
1,472 SR
Queue Stats
31W - 42L
1,362 MMR
Party 3
Kuzenbo
Kuzenbo
Gold V
OJ-Blue-AA
Kuzenbo
Gold V
Level 142
God Stats
11W - 7L
1,685 SR
Queue Stats
113W - 115L
1,389 MMR
Solo
Artio
Artio
Gold IV
Okani Yuki
Artio
Gold IV
Level 95
God Stats
1W - 1L
1,495 SR
Queue Stats
30W - 29L
1,447 MMR
Party 2
Thor
Thor
Gold V
Shanicmoon
Thor
Gold V
Level 104
God Stats
2W - 4L
1,597 SR
Queue Stats
31W - 43L
1,427 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,550 SR
1,425 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,582 SR
1,423 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold II
Fumiii
Thanatos
Gold II
Level 174
God Stats
2W - 1L
1,763 SR
Queue Stats
92W - 86L
1,365 MMR
Solo
King Arthur
King Arthur
Gold III
MysticKnowledge
King Arthur
Gold III
Level 121
God Stats
10W - 10L
1,582 SR
Queue Stats
94W - 92L
1,401 MMR
Party 4
Artemis
Artemis
Gold V
VDM348
Artemis
Gold V
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
59W - 65L
1,362 MMR
Party 1
Geb
Geb
Gold III
haloguy2005
Geb
Gold III
Level 88
God Stats
14W - 9L
1,567 SR
Queue Stats
51W - 42L
1,487 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 1 / 1
5,899
590
3,382
3,049
873
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Mantisura
Xbalanque
11
1 / 1 / 0
5,157
516
2,587
5,460
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kuzenbo
OJ-Blue-AA
Kuzenbo
3
0 / 2 / 0
3,665
367
90
2,793
1,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
9
0 / 2 / 0
4,993
499
3,743
13,823
7,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
2 / 2 / 2
5,725
573
2,523
7,615
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GaneshaArachneMedusaDanzaburou

VS

Bans
AthenaMorgan Le FayMulanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 2
5,838
584
3,997
2,196
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
Fumiii
Thanatos
11
5 / 2 / 2
6,146
615
4,600
7,999
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
MysticKnowledge
King Arthur
11
2 / 1 / 0
6,316
632
7,852
7,917
4,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
VDM348
Artemis
10
0 / 1 / 1
5,502
550
2,670
3,577
1,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 0
5,594
559
949
4,444
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
8
8
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
1
1.5
W
Nu Wa
 
Nu Wa
1
0
2
2
W
Thanatos
Fumiii
Thanatos
5
2
2
3
L
Xbalanque
Mantisura
Xbalanque
1
1
0
1
W
King Arthur
MysticKnowledge
King Arthur
2
1
0
2
L
Kuzenbo
OJ-Blue-AA
Kuzenbo
0
2
0
0
L
Artio
0
2
0
0
L
2
2
2
1.5
W
Artemis
VDM348
Artemis
0
1
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,325
Damage
20,068
32,740
Taken
26,133
13,669
Mitigated
11,456
11,284
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,382
687
0
0
3,049
873
0
1,934
1,115
37,377
1,803
W
Nu Wa
 
Nu Wa
3,997
374
0
645
2,196
473
0
1,465
731
35,695
0
W
Thanatos
Fumiii
Thanatos
4,600
1,614
0
5,299
7,999
2,775
0
1,263
6,736
0
40,735
L
Xbalanque
Mantisura
Xbalanque
2,587
727
0
2,514
5,460
1,728
0
643
4,817
0
35,207
W
King Arthur
MysticKnowledge
King Arthur
7,852
1,981
0
1,631
7,917
4,671
0
3,642
4,275
0
44,853
L
Kuzenbo
OJ-Blue-AA
Kuzenbo
90
90
0
372
2,793
1,457
0
475
2,318
1,666
154
L
Artio
3,743
940
0
4,802
13,823
7,498
0
608
13,215
27,570
0
L
2,523
389
0
3,596
7,615
2,113
0
1,155
6,460
0
28,084
W
Artemis
VDM348
Artemis
2,670
456
0
380
3,577
1,099
484
0
3,577
0
39,421
W
949
0
0
1,430
4,444
2,438
0
845
3,599
14,839
1,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,439
Gold Earned
29,396
249
Minions Killed
320
0
Camps Cleared
0
803,681
Distance Traveled
1,064,122
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,899
590
83
8
0
192,192
0
W
Nu Wa
5,838
584
82
8
0
197,889
4
W
Thanatos
6,146
615
69
7
0
248,778
0
L
Xbalanque
5,157
516
59
6
0
176,919
0
W
King Arthur
6,316
632
78
8
0
216,734
1
L
Kuzenbo
3,665
367
1
0
0
29,437
0
L
Artio
4,993
499
45
5
0
200,928
0
L
Thor
5,725
573
61
6
0
204,205
0
W
Artemis
5,502
550
73
7
0
182,494
0
W
Geb
5,594
559
18
2
0
218,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role