Player Matchup

Xing Tian
Xing Tian
Congry
Xing Tian
Level 67
God Stats
2W - 2L
1,569 SR
Queue Stats
193W - 191L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
counterpals
Gilgamesh
Level 107
God Stats
10W - 6L
1,532 SR
Queue Stats
293W - 289L
1,513 Elo+
Party 2
Hel
Hel
jigguh1204
Hel
Level 61
God Stats
0W - 5L
1,111 SR
Queue Stats
351W - 365L
1,520 Elo+
Solo
Achilles
Achilles
panchosponchos
Achilles
Level 155
God Stats
3W - 2L
1,641 SR
Queue Stats
334W - 353L
1,483 Elo+
Solo
Serqet
Serqet
toujourspur
Serqet
Level 125
God Stats
7W - 11L
1,389 SR
Queue Stats
300W - 299L
1,516 Elo+
Party 2
Team Averages
Level 103
1,448 SR
1,513 Elo+

VS

Team Averages
Level 87
1,499 SR
1,610 Elo+
Chiron
Chiron
AlejandroMagno1
Chiron
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,564 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BoneMachine106
Ah Muzen Cab
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,448 Elo+
Party 1
Osiris
Osiris
Bshimota
Osiris
Level 98
God Stats
1W - 0L
1,497 SR
Queue Stats
28W - 9L
1,779 Elo+
Party 1
Hel
Hel
eating1drywall
Hel
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,510 Elo+
Solo
Ratatoskr
Ratatoskr
twigtheoracle
Ratatoskr
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 19L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Congry
Xing Tian
15
4 / 7 / 5
8,224
748
7,197
16,868
16,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
counterpals
Gilgamesh
14
3 / 7 / 5
8,269
752
9,891
15,831
9,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 7 / 8
7,314
665
7,672
10,684
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
14
1 / 6 / 6
8,339
758
8,255
17,709
17,310
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
16
4 / 4 / 6
8,324
757
9,414
15,785
16,743
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 17
12,335
1,121
10,929
8,155
4,994
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Muzen Cab
BoneMachine106
Ah Muzen Cab
17
8 / 2 / 17
10,468
952
13,177
8,153
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Bshimota
Osiris
16
4 / 4 / 25
10,070
915
16,456
15,461
16,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 3 / 16
9,532
867
11,457
8,453
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
twigtheoracle
Ratatoskr
17
4 / 2 / 23
10,148
923
13,939
16,795
17,130
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
129
12
Kills
31
31
Deaths
12
30
Assists
98
Player
Kills
Deaths
Assists
KDA
W
11
1
17
19.5
W
Ah Muzen Cab
BoneMachine106
Ah Muzen Cab
8
2
17
8.25
W
Osiris
Bshimota
Osiris
4
4
25
4.13
L
Xing Tian
Congry
Xing Tian
4
7
5
0.93
L
Gilgamesh
counterpals
Gilgamesh
3
7
5
0.79
W
4
3
16
4
L
0
7
8
0.57
L
Achilles
1
6
6
0.67
L
Serqet
4
4
6
1.75
W
Ratatoskr
twigtheoracle
Ratatoskr
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,429
Damage
65,958
76,877
Taken
57,017
63,933
Mitigated
46,164
20,306
Healing
24,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,929
5,325
3,409
3,384
8,155
4,994
2,418
1,744
6,176
0
28,967
W
Ah Muzen Cab
BoneMachine106
Ah Muzen Cab
13,177
4,245
588
497
8,153
3,936
2,480
1,513
6,205
0
27,970
W
Osiris
Bshimota
Osiris
16,456
6,641
566
1,586
15,461
16,273
995
4,681
10,059
0
23,660
L
Xing Tian
Congry
Xing Tian
7,197
420
315
1,216
16,868
16,949
0
2,181
14,465
12,078
0
L
Gilgamesh
counterpals
Gilgamesh
9,891
1,584
678
930
15,831
9,070
0
1,408
14,261
0
19,353
W
11,457
2,247
5,920
2,714
8,453
3,831
902
2,001
6,012
23,263
0
L
7,672
1,480
8,807
1,889
10,684
3,861
0
1,006
9,519
14,506
0
L
Achilles
8,255
1,250
74
4,808
17,709
17,310
0
3,648
13,744
0
22,207
L
Serqet
9,414
282
558
1,031
15,785
16,743
0
3,214
12,109
0
15,318
W
Ratatoskr
twigtheoracle
Ratatoskr
13,939
1,310
98
5,752
16,795
17,130
801
4,930
10,696
0
21,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,470
Gold Earned
52,553
93
Minions Killed
137
0
Camps Cleared
0
948,128
Distance Traveled
1,067,481
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,335
1,121
42
4
0
227,168
0
W
Ah Muzen Cab
10,468
952
38
3
0
204,499
0
W
Osiris
10,070
915
19
2
0
225,454
0
L
Xing Tian
8,224
748
8
1
0
178,121
0
L
Gilgamesh
8,269
752
23
2
0
200,815
0
W
Hel
9,532
867
19
2
0
179,219
0
L
Hel
7,314
665
13
1
0
167,287
0
L
Achilles
8,339
758
26
2
0
190,908
4
L
Serqet
8,324
757
23
2
0
210,997
0
W
Ratatoskr
10,148
923
19
2
0
231,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role