Player Matchup

Gilgamesh
Gilgamesh
LorMarko
Gilgamesh
Level 66
God Stats
8W - 5L
1,646 SR
Queue Stats
49W - 45L
1,491 Elo+
Party 2
Cliodhna
Cliodhna
Teidae
Cliodhna
Level 88
God Stats
24W - 16L
1,593 SR
Queue Stats
50W - 49L
1,461 Elo+
Party 2
Sol
Sol
Wilted_Rozez
Sol
Level 36
God Stats
3W - 5L
1,259 SR
Queue Stats
92W - 90L
1,374 Elo+
Solo
Bacchus
Bacchus
k2pogo
Bacchus
Level 13
God Stats
4W - 5L
1,713 SR
Queue Stats
7W - 11L
1,474 Elo+
Party 2
Izanami
Izanami
pok3balls
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 41
1,542 SR
1,460 Elo+

VS

Team Averages
Level 52
1,506 SR
1,461 Elo+
Zhong Kui
Zhong Kui
Captain Rogerio
Zhong Kui
Level 33
God Stats
14W - 14L
1,757 SR
Queue Stats
97W - 90L
1,449 Elo+
Party 1
Achilles
Achilles
Nick131115
Achilles
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 152L
1,500 Elo+
Solo
Ares
Ares
Shablonski
Ares
Level 69
God Stats
2W - 2L
1,194 SR
Queue Stats
97W - 82L
1,436 Elo+
Party 1
Chernobog
Chernobog
Shabloogi
Chernobog
Level 82
God Stats
2W - 1L
1,525 SR
Queue Stats
125W - 113L
1,458 Elo+
Party 1
Mercury
Mercury
cptmunchmunch13
Mercury
Level 46
God Stats
10W - 6L
1,553 SR
Queue Stats
42W - 39L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LorMarko
Gilgamesh
14
0 / 6 / 3
8,451
470
11,970
19,522
12,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cliodhna
Teidae
Cliodhna
15
9 / 7 / 2
9,476
526
14,035
16,716
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 8 / 1
9,004
500
7,665
13,134
3,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bacchus
k2pogo
Bacchus
13
1 / 4 / 4
7,543
419
4,725
13,241
10,768
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
pok3balls
Izanami
13
1 / 11 / 0
7,596
422
7,363
13,023
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Captain Rogerio
Zhong Kui
17
7 / 1 / 9
10,646
591
16,384
14,580
10,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Nick131115
Achilles
15
6 / 1 / 6
9,283
516
11,280
20,431
19,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
6 / 1 / 10
10,502
583
4,436
11,800
11,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Shabloogi
Chernobog
16
8 / 5 / 9
10,083
560
13,639
15,719
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 5 / 3
10,313
573
12,146
15,774
6,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
13
Kills
36
36
Deaths
13
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Captain Rogerio
Zhong Kui
7
1
9
11.5
L
Gilgamesh
LorMarko
Gilgamesh
0
6
3
0.25
W
Achilles
Nick131115
Achilles
6
1
6
9
W
6
1
10
11
W
Chernobog
Shabloogi
Chernobog
8
5
9
2.5
L
Cliodhna
Teidae
Cliodhna
9
7
2
1.43
L
2
8
1
0.31
W
9
5
3
2.1
L
Bacchus
k2pogo
Bacchus
1
4
4
0.75
L
Izanami
pok3balls
Izanami
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,758
Damage
57,885
75,636
Taken
78,304
35,059
Mitigated
52,609
15,911
Healing
28,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Captain Rogerio
Zhong Kui
16,384
2,003
68
9,776
14,580
10,261
1,651
6,115
8,465
72,588
2,756
L
Gilgamesh
LorMarko
Gilgamesh
11,970
3,853
0
3,710
19,522
12,153
0
4,703
13,916
0
50,186
W
Achilles
Nick131115
Achilles
11,280
2,839
0
7,763
20,431
19,296
217
1,226
19,205
0
34,107
W
4,436
390
0
2,821
11,800
11,006
611
1,687
10,113
36,059
1,279
W
Chernobog
Shabloogi
Chernobog
13,639
9,453
0
4,908
15,719
5,665
1,043
1,220
14,499
0
69,626
L
Cliodhna
Teidae
Cliodhna
14,035
1,320
0
6,045
16,716
5,271
0
6,526
10,071
0
61,101
L
7,665
3,025
0
2,692
13,134
3,768
0
4,399
8,735
52,615
4,019
W
12,146
4,275
0
2,671
15,774
6,381
493
2,408
13,366
0
80,562
L
Bacchus
k2pogo
Bacchus
4,725
297
0
2,536
13,241
10,768
0
3,333
9,675
19,672
679
L
Izanami
pok3balls
Izanami
7,363
5,582
0
928
13,023
3,099
53
1,476
11,508
0
44,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,070
Gold Earned
50,827
369
Minions Killed
439
0
Camps Cleared
0
1,647,091
Distance Traveled
1,781,213
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,646
591
122
7
0
334,374
0
L
Gilgamesh
8,451
470
75
4
0
303,866
0
W
Achilles
9,283
516
46
3
0
378,736
2
W
Ares
10,502
583
53
3
0
356,100
6
W
Chernobog
10,083
560
117
7
0
334,072
0
L
Cliodhna
9,476
526
91
5
0
390,999
0
L
Sol
9,004
500
107
6
0
300,622
1
W
Mercury
10,313
573
101
6
0
377,931
0
L
Bacchus
7,543
419
25
1
0
333,207
0
L
Izanami
7,596
422
71
4
0
318,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role