Player Matchup

Nox
Nox
A9 CubanB 7
Nox
Level 40
God Stats
3W - 2L
1,351 SR
Queue Stats
116W - 121L
1,402 Elo+
Solo
Ganesha
Ganesha
KnightMayor_
Ganesha
Level 114
God Stats
21W - 19L
1,459 SR
Queue Stats
298W - 309L
1,433 Elo+
Party 2
Hercules
Hercules
RoyalTFree
Hercules
Level 60
God Stats
2W - 9L
1,019 SR
Queue Stats
286W - 306L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
Xialuna
Danzaburou
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,562 Elo+
Solo
Izanami
Izanami
xChristopher
Izanami
Level 56
God Stats
26W - 17L
1,513 SR
Queue Stats
259W - 271L
1,425 Elo+
Party 2
Team Averages
Level 78
1,368 SR
1,445 Elo+

VS

Team Averages
Level 48
1,532 SR
1,383 Elo+
Danzaburou
Danzaburou
Dream_Reem77
Danzaburou
Level 34
God Stats
4W - 4L
1,500 SR
Queue Stats
311W - 358L
1,211 Elo+
Solo
Vamana
Vamana
Dynamic-sage
Vamana
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,402 Elo+
Party 1
Merlin
Merlin
Eze-Jorles
Merlin
Level 37
God Stats
2W - 4L
1,497 SR
Queue Stats
150W - 169L
1,378 Elo+
Party 1
Hel
Hel
Liocelot
Hel
Level 46
God Stats
4W - 2L
1,549 SR
Queue Stats
105W - 118L
1,466 Elo+
Solo
Ah Puch
Ah Puch
xWhiTe_zPsy
Ah Puch
Level 85
God Stats
43W - 53L
1,613 SR
Queue Stats
152W - 182L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
11,020
1,102
9,396
9,713
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ganesha
KnightMayor_
Ganesha
16
0 / 0 / 12
11,316
1,132
6,165
13,919
16,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
RoyalTFree
Hercules
16
2 / 0 / 7
10,013
1,001
11,672
16,482
13,264
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Xialuna
Danzaburou
16
1 / 1 / 11
10,574
1,057
12,700
6,795
2,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
xChristopher
Izanami
17
8 / 0 / 6
11,448
1,145
10,132
6,784
2,722
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

269

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dream_Reem77
Danzaburou
15
0 / 8 / 1
9,772
977
9,295
18,246
7,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
15
0 / 6 / 0
9,142
914
5,474
16,549
16,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Eze-Jorles
Merlin
15
0 / 1 / 0
9,373
937
9,847
5,656
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 1 / 1
9,455
946
6,535
8,373
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
xWhiTe_zPsy
Ah Puch
15
1 / 0 / 0
9,474
947
18,808
3,852
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
16
Kills
1
1
Deaths
16
45
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Danzaburou
Dream_Reem77
Danzaburou
0
8
1
0.06
L
Vamana
0
6
0
0
L
Merlin
Eze-Jorles
Merlin
0
1
0
0
W
Ganesha
KnightMayor_
Ganesha
0
0
12
6
L
0
1
1
0.5
W
Hercules
RoyalTFree
Hercules
2
0
7
5.5
W
Danzaburou
Xialuna
Danzaburou
1
1
11
6.5
W
Izanami
xChristopher
Izanami
8
0
6
11
L
Ah Puch
xWhiTe_zPsy
Ah Puch
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,065
Damage
49,959
53,693
Taken
52,676
39,220
Mitigated
29,812
6,283
Healing
14,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,396
700
0
246
9,713
4,339
0
5,668
3,819
19,096
0
L
Danzaburou
Dream_Reem77
Danzaburou
9,295
2,516
0
2,872
18,246
7,083
0
5,259
12,782
0
39,033
L
Vamana
5,474
2,065
0
696
16,549
16,327
0
4,706
11,504
0
12,617
L
Merlin
Eze-Jorles
Merlin
9,847
963
1,306
837
5,656
2,162
0
1,408
4,206
27,755
0
W
Ganesha
KnightMayor_
Ganesha
6,165
70
0
1,601
13,919
16,053
0
8,813
4,650
10,369
0
L
6,535
171
5,016
3,436
8,373
2,786
0
3,833
4,495
22,166
0
W
Hercules
RoyalTFree
Hercules
11,672
2,574
0
2,188
16,482
13,264
0
11,323
4,487
0
27,648
W
Danzaburou
Xialuna
Danzaburou
12,700
4,121
0
2,248
6,795
2,842
0
4,153
2,503
0
40,453
W
Izanami
xChristopher
Izanami
10,132
6,932
0
0
6,784
2,722
0
4,400
2,317
0
39,265
L
Ah Puch
xWhiTe_zPsy
Ah Puch
18,808
38
0
291
3,852
1,454
0
355
3,335
32,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,371
Gold Earned
47,216
243
Minions Killed
208
5
Camps Cleared
4
1,079,268
Distance Traveled
962,488
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,020
1,102
35
4
0
219,347
0
L
Danzaburou
9,772
977
72
7
3
180,255
0
L
Vamana
9,142
914
20
2
0
201,244
0
L
Merlin
9,373
937
39
4
0
174,466
1
W
Ganesha
11,316
1,132
1
0
0
227,603
0
L
Hel
9,455
946
39
4
0
206,364
0
W
Hercules
10,013
1,001
30
3
2
222,768
0
W
Danzaburou
10,574
1,057
89
9
3
201,431
0
W
Izanami
11,448
1,145
88
9
0
208,119
0
L
Ah Puch
9,474
947
38
4
1
200,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role