Player Matchup

Chiron
Chiron
JoKillaBee
Chiron
Level 44
God Stats
7W - 6L
1,579 SR
Queue Stats
145W - 137L
1,487 Elo+
Party 1
Odin
Odin
Mrletank
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,425 Elo+
Party 1
Yu Huang
Yu Huang
QCchefbanditQC
Yu Huang
Level 28
God Stats
0W - 2L
1,317 SR
Queue Stats
85W - 83L
1,498 Elo+
Party 1
Sol
Sol
Sanski3912
Sol
Level 67
God Stats
1W - 2L
1,434 SR
Queue Stats
175W - 154L
1,497 Elo+
Party 1
Jing Wei
Jing Wei
jayman01919
Jing Wei
Level 67
God Stats
1W - 3L
1,330 SR
Queue Stats
154W - 138L
1,470 Elo+
Party 1
Team Averages
Level 54
1,432 SR
1,475 Elo+

VS

Team Averages
Level 124
1,448 SR
1,512 Elo+
He Bo
He Bo
IAMSenpai
He Bo
Level 138
God Stats
1W - 2L
1,378 SR
Queue Stats
93W - 95L
1,536 Elo+
Solo
Poseidon
Poseidon
INT1M1DATION
Poseidon
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
Kumbha15Mahomes
Cthulhu
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 209L
1,500 Elo+
Party 2
Neith
Neith
sleepyhallow1318
Neith
Level 117
God Stats
6W - 6L
1,360 SR
Queue Stats
247W - 241L
1,516 Elo+
Solo
Tyr
Tyr
woopoocaroocoo
Tyr
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 212L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JoKillaBee
Chiron
17
5 / 5 / 5
9,737
811
6,536
10,227
4,056
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odin
14
1 / 4 / 11
8,230
686
5,565
11,897
12,729
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
13
1 / 8 / 11
8,179
682
6,893
12,633
4,353
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 3 / 5
9,922
827
15,589
11,019
4,030
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
jayman01919
Jing Wei
15
1 / 6 / 11
8,590
716
7,900
12,380
4,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
IAMSenpai
He Bo
18
8 / 2 / 12
10,801
900
7,933
9,250
3,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
INT1M1DATION
Poseidon
17
4 / 3 / 16
10,230
853
10,534
9,211
3,689
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 2 / 15
11,140
928
12,903
15,886
15,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
11 / 3 / 13
11,575
965
16,515
12,230
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 9
8,768
731
7,574
12,689
10,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
91
16
Kills
26
26
Deaths
16
43
Assists
65
Player
Kills
Deaths
Assists
KDA
W
He Bo
IAMSenpai
He Bo
8
2
12
7
W
Poseidon
INT1M1DATION
Poseidon
4
3
16
4
L
Chiron
JoKillaBee
Chiron
5
5
5
1.5
W
3
2
15
5.25
L
Odin
1
4
11
1.63
L
Yu Huang
1
8
11
0.81
L
8
3
5
3.5
L
Jing Wei
jayman01919
Jing Wei
1
6
11
1.08
W
11
3
13
5.83
W
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,483
Damage
55,459
58,156
Taken
59,266
29,720
Mitigated
39,006
14,203
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
IAMSenpai
He Bo
7,933
351
834
981
9,250
3,761
2,156
4,865
4,385
18,976
0
W
Poseidon
INT1M1DATION
Poseidon
10,534
1,061
63
317
9,211
3,689
753
4,097
5,114
26,886
0
L
Chiron
JoKillaBee
Chiron
6,536
2,144
1,770
1,876
10,227
4,056
0
6,515
3,712
0
20,554
W
12,903
207
2,679
4,886
15,886
15,420
576
6,953
8,933
31,400
0
L
Odin
5,565
777
591
405
11,897
12,729
0
7,316
4,581
4,178
5,491
L
Yu Huang
6,893
861
471
603
12,633
4,353
0
6,167
6,466
13,428
0
L
15,589
4,302
604
4,341
11,019
4,030
0
6,007
5,012
33,394
0
L
Jing Wei
jayman01919
Jing Wei
7,900
5,559
2,040
1,502
12,380
4,552
0
6,537
5,843
0
18,363
W
16,515
4,649
1,952
4,352
12,230
5,140
2,938
4,084
8,146
0
38,687
W
7,574
817
421
498
12,689
10,996
420
5,661
7,028
2,362
11,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,658
Gold Earned
52,514
113
Minions Killed
160
0
Camps Cleared
0
1,059,231
Distance Traveled
1,170,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,801
900
22
2
0
255,054
0
W
Poseidon
10,230
853
43
4
0
227,761
0
L
Chiron
9,737
811
32
3
0
193,486
0
W
Cthulhu
11,140
928
35
3
0
245,445
0
L
Odin
8,230
686
12
1
0
208,663
0
L
Yu Huang
8,179
682
7
1
0
194,046
0
L
Sol
9,922
827
38
3
0
232,023
0
L
Jing Wei
8,590
716
24
2
0
231,013
0
W
Neith
11,575
965
47
4
0
208,231
0
W
Tyr
8,768
731
13
1
0
234,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role