Player Matchup

Zhong Kui
Zhong Kui
Hojpocket
Zhong Kui
Level 20
God Stats
6W - 7L
1,816 SR
Queue Stats
73W - 86L
1,342 Elo+
Party 2
Ne Zha
Ne Zha
Reezyx
Ne Zha
Level 63
God Stats
11W - 2L
1,546 SR
Queue Stats
105W - 103L
1,440 Elo+
Party 2
Neith
Neith
dmacxx
Neith
Level 12
God Stats
50W - 36L
1,500 SR
Queue Stats
52W - 40L
1,427 Elo+
Party 2
Team Averages
Level 32
1,621 SR
1,403 Elo+

VS

Team Averages
Level 85
1,557 SR
1,431 Elo+
Anubis
Anubis
Bubble210
Anubis
Level 106
God Stats
4W - 4L
1,492 SR
Queue Stats
307W - 326L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
MAnTuEFLiE2
Sun Wukong
Level 61
God Stats
1W - 2L
1,726 SR
Queue Stats
266W - 275L
1,488 Elo+
Solo
Chernobog
Chernobog
xxL30N1TUSxx
Chernobog
Level 87
God Stats
6W - 6L
1,452 SR
Queue Stats
213W - 243L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hojpocket
Zhong Kui
18
7 / 1 / 5
11,599
829
11,642
10,650
11,130
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
Reezyx
Ne Zha
17
4 / 2 / 7
10,939
781
13,619
10,253
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
dmacxx
Neith
19
2 / 0 / 9
10,989
785
10,688
8,971
3,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bubble210
Anubis
17
2 / 4 / 1
10,886
778
8,316
11,325
4,697
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MAnTuEFLiE2
Sun Wukong
15
0 / 6 / 3
9,661
690
7,594
16,497
12,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chernobog
xxL30N1TUSxx
Chernobog
18
1 / 3 / 2
11,021
787
6,871
11,836
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
3
3
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bubble210
Anubis
2
4
1
0.63
W
Zhong Kui
Hojpocket
Zhong Kui
7
1
5
9.5
L
Sun Wukong
MAnTuEFLiE2
Sun Wukong
0
6
3
0.25
W
Ne Zha
Reezyx
Ne Zha
4
2
7
3.75
W
Neith
dmacxx
Neith
2
0
9
6.5
L
Chernobog
xxL30N1TUSxx
Chernobog
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,949
Damage
22,781
29,874
Taken
39,658
19,599
Mitigated
21,894
7,999
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bubble210
Anubis
8,316
246
0
3,423
11,325
4,697
0
2,448
8,829
47,692
271
W
Zhong Kui
Hojpocket
Zhong Kui
11,642
2,004
326
3,415
10,650
11,130
60
1,873
8,727
34,817
588
L
Sun Wukong
MAnTuEFLiE2
Sun Wukong
7,594
573
0
1,919
16,497
12,308
85
4,547
11,917
0
25,958
W
Ne Zha
Reezyx
Ne Zha
13,619
2,413
0
682
10,253
5,066
0
3,604
6,591
0
44,203
W
Neith
dmacxx
Neith
10,688
5,213
0
3,576
8,971
3,403
548
2,900
6,064
0
37,183
L
Chernobog
xxL30N1TUSxx
Chernobog
6,871
3,951
0
2,079
11,836
4,889
0
4,534
7,253
0
42,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,527
Gold Earned
31,568
166
Minions Killed
196
0
Camps Cleared
0
720,430
Distance Traveled
741,109
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,886
778
73
5
0
249,145
0
W
Zhong Kui
11,599
829
57
4
0
223,962
0
L
Sun Wukong
9,661
690
36
3
0
249,681
2
W
Ne Zha
10,939
781
36
3
0
274,601
6
W
Neith
10,989
785
73
5
0
221,867
0
L
Chernobog
11,021
787
87
6
0
242,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role