Player Matchup

Anhur
Anhur
AlwaysStoolie
Anhur
Level 119
God Stats
2W - 2L
1,476 SR
Queue Stats
74W - 60L
1,579 Elo+
Party 4
Artio
Artio
Heaven118
Artio
Level 135
God Stats
1W - 1L
1,743 SR
Queue Stats
266W - 254L
1,559 Elo+
Party 3
Ix Chel
Ix Chel
Superedpanda
Ix Chel
Level 155
God Stats
13W - 11L
1,581 SR
Queue Stats
309W - 293L
1,551 Elo+
Party 3
Serqet
Serqet
SwaggyDolpheen
Serqet
Level 146
God Stats
9W - 9L
1,608 SR
Queue Stats
286W - 270L
1,529 Elo+
Party 3
Zhong Kui
Zhong Kui
Yung1rice
Zhong Kui
Level 119
God Stats
1W - 1L
1,716 SR
Queue Stats
69W - 74L
1,488 Elo+
Party 4
Team Averages
Level 135
1,625 SR
1,541 Elo+

VS

Team Averages
Level 153
1,519 SR
1,477 Elo+
Chang'e
Chang'e
 
Chang'e
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DinozZt-23
King Arthur
Level 134
God Stats
16W - 22L
1,370 SR
Queue Stats
105W - 99L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
NoobyQuark
Heimdallr
Level 159
God Stats
6W - 4L
1,580 SR
Queue Stats
143W - 142L
1,465 Elo+
Solo
Loki
Loki
YoHO2803
Loki
Level 155
God Stats
3W - 5L
1,692 SR
Queue Stats
124W - 117L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
iiTzTesto
Baron Samedi
Level 155
God Stats
1W - 3L
1,454 SR
Queue Stats
100W - 109L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 0
9,041
532
6,788
11,143
3,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Heaven118
Artio
12
2 / 2 / 3
7,989
470
6,795
13,276
11,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
Superedpanda
Ix Chel
16
5 / 5 / 1
9,482
558
11,496
14,480
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 1 / 5
9,179
540
6,957
12,208
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Yung1rice
Zhong Kui
13
0 / 8 / 0
8,071
475
7,506
15,127
13,550
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 4 / 1
9,422
554
15,640
15,075
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
DinozZt-23
King Arthur
17
5 / 1 / 2
10,246
603
8,872
15,275
14,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heimdallr
NoobyQuark
Heimdallr
12
0 / 1 / 4
6,912
407
4,589
9,299
2,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
18
10 / 3 / 3
10,026
590
10,545
14,591
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
iiTzTesto
Baron Samedi
15
1 / 4 / 5
7,389
435
5,968
10,990
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
13
Kills
20
20
Deaths
13
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
4
1
1.13
L
4
4
0
1
W
King Arthur
DinozZt-23
King Arthur
5
1
2
6
L
Artio
Heaven118
Artio
2
2
3
1.75
W
Heimdallr
NoobyQuark
Heimdallr
0
1
4
2
L
Ix Chel
Superedpanda
Ix Chel
5
5
1
1.1
L
2
1
5
4.5
W
Loki
10
3
3
3.83
L
Zhong Kui
Yung1rice
Zhong Kui
0
8
0
0
W
Baron Samedi
iiTzTesto
Baron Samedi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,542
Damage
45,614
66,234
Taken
65,230
36,822
Mitigated
32,409
23,072
Healing
24,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,640
991
840
6,676
15,075
4,197
1,905
8,110
6,060
76,283
0
L
6,788
2,758
0
3,091
11,143
3,964
1,728
3,751
7,300
0
62,376
W
King Arthur
DinozZt-23
King Arthur
8,872
1,437
0
2,521
15,275
14,687
0
6,638
8,475
0
70,041
L
Artio
Heaven118
Artio
6,795
799
760
4,513
13,276
11,327
0
3,715
9,467
26,975
0
W
Heimdallr
NoobyQuark
Heimdallr
4,589
1,936
0
4,823
9,299
2,746
302
2,847
6,452
0
40,590
L
Ix Chel
Superedpanda
Ix Chel
11,496
1,389
504
3,491
14,480
3,846
392
9,644
4,141
48,329
1,597
L
6,957
2,064
0
5,329
12,208
4,135
0
3,319
8,683
0
66,470
W
Loki
10,545
3,170
0
7,257
14,591
4,916
0
3,830
10,341
0
79,142
L
Zhong Kui
Yung1rice
Zhong Kui
7,506
993
0
5,384
15,127
13,550
0
0
15,127
51,723
2,234
W
Baron Samedi
iiTzTesto
Baron Samedi
5,968
325
452
1,893
10,990
5,863
341
3,199
7,020
29,096
3,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,762
Gold Earned
43,995
437
Minions Killed
484
0
Camps Cleared
0
1,681,438
Distance Traveled
1,539,407
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,422
554
133
8
0
334,739
0
L
Anhur
9,041
532
110
6
0
341,669
0
W
King Arthur
10,246
603
117
7
0
310,600
3
L
Artio
7,989
470
28
2
0
361,477
0
W
Heimdallr
6,912
407
75
4
0
197,187
0
L
Ix Chel
9,482
558
88
5
0
326,545
0
L
Serqet
9,179
540
104
6
0
415,916
4
W
Loki
10,026
590
117
7
0
409,014
2
L
Zhong Kui
8,071
475
107
6
0
235,831
0
W
Baron Samedi
7,389
435
42
2
0
287,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role