Player Matchup

Danzaburou
Danzaburou
MrTopHatX
Danzaburou
Level 25
God Stats
25W - 18L
1,512 SR
Queue Stats
38W - 45L
1,371 Elo+
Party 1
Janus
Janus
ShmiteTyson
Janus
Level 39
God Stats
21W - 23L
1,566 SR
Queue Stats
108W - 111L
1,430 Elo+
Party 1
Khepri
Khepri
TheSwaggyBandit
Khepri
Level 37
God Stats
19W - 30L
1,498 SR
Queue Stats
166W - 175L
1,447 Elo+
Party 1
Team Averages
Level 34
1,525 SR
1,416 Elo+

VS

Team Averages
Level 48
1,434 SR
1,413 Elo+
Janus
Janus
 
Janus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Skittibop
Gilgamesh
Level 32
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 3L
1,491 Elo+
Solo
Cliodhna
Cliodhna
Vnzlayque
Cliodhna
Level 55
God Stats
1W - 3L
1,506 SR
Queue Stats
1W - 6L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrTopHatX
Danzaburou
15
5 / 2 / 7
10,250
788
12,465
12,302
5,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 1 / 8
10,639
818
12,081
4,685
1,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 10
10,645
819
4,371
6,379
6,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
1 / 2 / 2
9,728
748
10,325
9,407
3,126
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Skittibop
Gilgamesh
16
1 / 3 / 1
9,038
695
5,488
15,154
15,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Vnzlayque
Cliodhna
11
0 / 9 / 1
7,859
605
861
9,552
4,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
3
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
2
1
W
Danzaburou
MrTopHatX
Danzaburou
5
2
7
4.25
W
5
1
8
9
L
Gilgamesh
Skittibop
Gilgamesh
1
3
1
0.5
W
4
0
10
9
L
Cliodhna
Vnzlayque
Cliodhna
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,917
Damage
16,674
23,366
Taken
34,113
14,190
Mitigated
22,552
981
Healing
2,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,325
387
0
328
9,407
3,126
0
4,931
4,476
56,411
0
W
Danzaburou
MrTopHatX
Danzaburou
12,465
5,195
0
698
12,302
5,607
2,201
4,742
7,560
0
35,933
W
12,081
544
0
0
4,685
1,688
320
2,276
2,409
38,364
0
L
Gilgamesh
Skittibop
Gilgamesh
5,488
1,141
0
1,867
15,154
15,305
0
6,750
8,404
0
16,268
W
4,371
268
175
108
6,379
6,895
200
3,315
3,064
10,759
837
L
Cliodhna
Vnzlayque
Cliodhna
861
163
0
87
9,552
4,121
0
4,764
4,788
0
5,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,534
Gold Earned
26,625
131
Minions Killed
131
0
Camps Cleared
0
757,780
Distance Traveled
586,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,728
748
104
8
0
229,100
0
W
Danzaburou
10,250
788
48
4
0
236,500
0
W
Janus
10,639
818
48
4
0
249,747
0
L
Gilgamesh
9,038
695
15
1
0
244,286
0
W
Khepri
10,645
819
35
3
0
271,533
0
L
Cliodhna
7,859
605
12
1
0
112,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role