Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ChinitoGaming
Tyr
Level 125
God Stats
0W - 2L
1,638 SR
Queue Stats
4W - 3L
1,687 Elo+
Party 2
Aphrodite
Aphrodite
FrostMG2
Aphrodite
Level 154
God Stats
3W - 9L
1,497 SR
Queue Stats
66W - 77L
1,481 Elo+
Party 3
Neith
Neith
R3B3LDI
Neith
Level 142
God Stats
51W - 52L
1,606 SR
Queue Stats
57W - 60L
1,497 Elo+
Party 3
Set
Set
TrueLuh
Set
Level 126
God Stats
0W - 3L
1,300 SR
Queue Stats
376W - 334L
1,588 Elo+
Solo
Team Averages
Level 131
1,508 SR
1,551 Elo+

VS

Team Averages
Level 87
1,491 SR
1,509 Elo+
Khepri
Khepri
LeanRyuk
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 151L
1,517 Elo+
Party 1
Awilix
Awilix
Sniickxrs
Awilix
Level 75
God Stats
12W - 10L
1,534 SR
Queue Stats
105W - 117L
1,508 Elo+
Party 4
Janus
Janus
bipsie
Janus
Level 91
God Stats
14W - 11L
1,480 SR
Queue Stats
296W - 283L
1,465 Elo+
Party 4
Sun Wukong
Sun Wukong
iHeartShinobu
Sun Wukong
Level 83
God Stats
1W - 1L
1,323 SR
Queue Stats
52W - 38L
1,551 Elo+
Party 1
Freya
Freya
jmaruca1
Freya
Level 59
God Stats
3W - 1L
1,619 SR
Queue Stats
133W - 116L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 0 / 4
6,432
643
6,442
5,624
2,098
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,705
571
5,268
9,594
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
FrostMG2
Aphrodite
11
3 / 3 / 1
5,969
597
2,362
7,561
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
R3B3LDI
Neith
10
2 / 2 / 0
5,871
587
4,080
4,882
988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
12
3 / 3 / 4
6,237
624
5,461
9,979
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LeanRyuk
Khepri
9
0 / 3 / 7
5,502
550
2,843
8,771
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Sniickxrs
Awilix
11
5 / 2 / 2
6,115
612
5,516
7,996
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
bipsie
Janus
11
2 / 2 / 4
6,105
611
5,178
3,905
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
iHeartShinobu
Sun Wukong
10
1 / 2 / 1
5,917
592
6,511
7,701
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Freya
jmaruca1
Freya
10
1 / 2 / 0
5,331
533
2,576
6,162
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
11
Kills
9
9
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
0
4
5
L
0
1
0
0
L
Aphrodite
FrostMG2
Aphrodite
3
3
1
1.17
W
Khepri
LeanRyuk
Khepri
0
3
7
1.17
L
Neith
R3B3LDI
Neith
2
2
0
1
W
Awilix
Sniickxrs
Awilix
5
2
2
3
L
Set
3
3
4
1.67
W
Janus
bipsie
Janus
2
2
4
2
W
Sun Wukong
iHeartShinobu
Sun Wukong
1
2
1
0.75
W
Freya
jmaruca1
Freya
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,613
Damage
22,624
37,640
Taken
34,535
13,430
Mitigated
16,565
13,342
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,442
540
255
2,408
5,624
2,098
332
2,094
3,107
33,804
1,126
L
5,268
660
0
4,266
9,594
4,377
0
473
8,551
0
34,251
L
Aphrodite
FrostMG2
Aphrodite
2,362
317
837
3,487
7,561
1,846
0
1,919
5,424
30,628
873
W
Khepri
LeanRyuk
Khepri
2,843
300
0
3,193
8,771
6,132
0
2,101
6,670
12,249
0
L
Neith
R3B3LDI
Neith
4,080
987
0
1,220
4,882
988
553
1,645
3,035
0
36,739
W
Awilix
Sniickxrs
Awilix
5,516
1,983
0
2,697
7,996
2,304
0
2,355
5,641
0
24,543
L
Set
5,461
2,739
0
869
9,979
4,121
0
3,406
6,313
0
46,943
W
Janus
bipsie
Janus
5,178
249
0
450
3,905
1,242
0
2,007
1,898
45,737
0
W
Sun Wukong
iHeartShinobu
Sun Wukong
6,511
1,351
0
2,537
7,701
4,962
0
910
6,791
0
35,541
W
Freya
jmaruca1
Freya
2,576
456
0
1,961
6,162
1,925
0
1,398
4,764
29,209
1,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,214
Gold Earned
28,970
331
Minions Killed
301
0
Camps Cleared
0
990,845
Distance Traveled
1,067,422
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,432
643
65
7
0
218,704
1
L
Tyr
5,705
571
66
7
0
181,585
1
L
Aphrodite
5,969
597
52
5
0
197,623
1
W
Khepri
5,502
550
13
1
0
219,264
0
L
Neith
5,871
587
59
6
0
164,067
2
W
Awilix
6,115
612
41
4
0
252,285
2
L
Set
6,237
624
89
9
0
228,866
0
W
Janus
6,105
611
90
9
0
221,095
1
W
Sun Wukong
5,917
592
75
8
0
201,905
0
W
Freya
5,331
533
82
8
0
172,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role