Player Matchup

Zeus
Zeus
 
Zeus
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Monee OM
Charybdis
Level 118
God Stats
3W - 3L
1,351 SR
Queue Stats
266W - 263L
1,506 Elo+
Party 1
Terra
Terra
Orlandooo OM
Terra
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 245L
1,503 Elo+
Party 1
Team Averages
Level 155
1,450 SR
1,503 Elo+

VS

Team Averages
Level 134
1,500 SR
1,640 Elo+
Maui
Maui
ByRanko
Maui
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,710 Elo+
Party 2
Charon
Charon
I DPolux I
Charon
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
jokermobil
Sylvanus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
0 / 3 / 1
8,590
781
5,771
4,703
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Monee OM
Charybdis
13
0 / 2 / 1
8,056
732
2,904
7,351
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 0
8,244
749
5,644
9,143
7,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
ByRanko
Maui
16
4 / 1 / 2
9,263
842
7,068
9,344
8,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
I DPolux I
Charon
9
0 / 0 / 2
7,098
645
400
1,392
529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
jokermobil
Sylvanus
16
2 / 0 / 3
9,407
855
6,906
10,160
6,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
0
Kills
6
6
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
3
1
0.17
L
Maui
ByRanko
Maui
4
1
2
5
L
Charon
I DPolux I
Charon
0
0
2
1
W
Charybdis
Monee OM
Charybdis
0
2
1
0.25
W
0
1
0
0
L
Sylvanus
jokermobil
Sylvanus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,319
Damage
14,374
21,197
Taken
20,896
12,128
Mitigated
15,998
4,793
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,771
546
0
342
4,703
1,426
200
3,297
1,403
35,250
0
L
Maui
ByRanko
Maui
7,068
1,734
0
561
9,344
8,548
160
4,212
4,556
21,462
2,909
L
Charon
I DPolux I
Charon
400
88
0
0
1,392
529
0
437
806
3,723
0
W
Charybdis
Monee OM
Charybdis
2,904
938
0
2,201
7,351
3,117
672
4,976
2,335
0
21,715
W
5,644
830
276
1,974
9,143
7,585
134
4,725
4,353
17,795
1,576
L
Sylvanus
jokermobil
Sylvanus
6,906
1,949
2,889
5,371
10,160
6,921
520
5,574
3,982
30,571
8,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,890
Gold Earned
25,768
148
Minions Killed
121
0
Camps Cleared
0
596,979
Distance Traveled
476,939
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,590
781
57
5
0
177,463
0
L
Maui
9,263
842
34
3
0
208,804
0
L
Charon
7,098
645
9
1
0
65,870
0
W
Charybdis
8,056
732
48
4
0
197,483
4
W
Terra
8,244
749
43
4
0
222,033
4
L
Sylvanus
9,407
855
78
7
0
202,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role