Player Matchup

Sylvanus
Sylvanus
DrPain961
Sylvanus
Level 107
God Stats
6W - 3L
1,623 SR
Queue Stats
110W - 81L
1,531 Elo+
Party 1
Zhong Kui
Zhong Kui
Gazdak
Zhong Kui
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 154L
1,461 Elo+
Party 3
Nu Wa
Nu Wa
Number1OnlyFans
Nu Wa
Level 26
God Stats
3W - 3L
1,369 SR
Queue Stats
63W - 39L
1,562 Elo+
Party 3
Danzaburou
Danzaburou
OverlordOuranos
Danzaburou
Level 139
God Stats
3W - 1L
1,552 SR
Queue Stats
61W - 60L
1,508 Elo+
Solo
Mulan
Mulan
RockHead296
Mulan
Level 123
God Stats
4W - 0L
1,847 SR
Queue Stats
128W - 91L
1,524 Elo+
Party 1
Team Averages
Level 99
1,578 SR
1,517 Elo+

VS

Team Averages
Level 115
1,526 SR
1,562 Elo+
Shiva
Shiva
JuiceMcDaniels
Shiva
Level 154
God Stats
10W - 14L
1,613 SR
Queue Stats
417W - 419L
1,510 Elo+
Party 2
Hun Batz
Hun Batz
Nelsons
Hun Batz
Level 62
God Stats
1W - 1L
1,782 SR
Queue Stats
73W - 82L
1,498 Elo+
Solo
Skadi
Skadi
Super-Rio26
Skadi
Level 164
God Stats
79W - 82L
1,549 SR
Queue Stats
518W - 511L
1,476 Elo+
Party 2
Ra
Ra
Taco de huevo13
Ra
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 20L
1,764 Elo+
Solo
Terra
Terra
YokaiAddict
Terra
Level 143
God Stats
0W - 3L
1,188 SR
Queue Stats
222W - 174L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrPain961
Sylvanus
11
1 / 3 / 4
6,155
560
3,868
12,777
7,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Gazdak
Zhong Kui
13
2 / 1 / 1
7,517
683
8,055
7,910
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
5 / 0 / 4
8,013
728
9,778
4,393
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OverlordOuranos
Danzaburou
12
2 / 3 / 3
6,568
597
5,473
7,836
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 2
6,529
594
3,365
9,853
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,914
538
5,706
10,353
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hun Batz
Nelsons
Hun Batz
11
1 / 3 / 4
5,851
532
5,238
8,799
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 3 / 2
5,433
494
6,141
7,177
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
1 / 3 / 0
4,799
436
332
3,867
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
2 / 3 / 0
6,210
565
5,400
12,330
5,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
13
Kills
9
9
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DrPain961
Sylvanus
1
3
4
1
W
Zhong Kui
Gazdak
Zhong Kui
2
1
1
2.5
L
2
1
4
4
L
Hun Batz
Nelsons
Hun Batz
1
3
4
1
W
5
0
4
7
W
Danzaburou
OverlordOuranos
Danzaburou
2
3
3
1.17
W
3
2
2
2
L
3
3
2
1.33
L
1
3
0
0.33
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,539
Damage
22,817
42,769
Taken
42,526
21,088
Mitigated
15,646
18,293
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DrPain961
Sylvanus
3,868
1,237
1,897
4,444
12,777
7,066
0
196
12,581
19,261
0
W
Zhong Kui
Gazdak
Zhong Kui
8,055
1,420
0
3,646
7,910
6,411
0
4,162
3,748
52,088
2,510
L
5,706
1,006
55
2,386
10,353
5,584
0
3,855
6,351
0
19,609
L
Hun Batz
Nelsons
Hun Batz
5,238
1,735
0
562
8,799
2,310
0
4,619
3,897
0
41,182
W
9,778
2,811
0
1,180
4,393
1,344
0
54
4,299
58,946
1,633
W
Danzaburou
OverlordOuranos
Danzaburou
5,473
2,563
0
2,018
7,836
2,562
0
0
7,836
0
48,767
W
3,365
557
0
5,108
9,853
3,705
0
1,139
8,714
0
40,004
L
6,141
1,972
0
774
7,177
1,650
0
2,163
4,945
0
34,723
L
332
42
48
646
3,867
806
0
1,827
1,814
23,478
0
L
5,400
983
70
4,540
12,330
5,296
0
7,549
4,060
35,382
925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,782
Gold Earned
28,207
413
Minions Killed
273
0
Camps Cleared
0
1,079,271
Distance Traveled
979,071
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,155
560
26
2
0
200,835
4
W
Zhong Kui
7,517
683
108
10
0
180,244
0
L
Shiva
5,914
538
31
3
0
237,535
0
L
Hun Batz
5,851
532
74
7
0
242,495
0
W
Nu Wa
8,013
728
122
11
0
222,383
0
W
Danzaburou
6,568
597
82
7
0
204,596
0
W
Mulan
6,529
594
75
7
0
271,213
3
L
Skadi
5,433
494
57
5
0
173,159
0
L
Ra
4,799
436
42
4
0
114,609
0
L
Terra
6,210
565
69
6
0
211,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role