Player Matchup

Erlang Shen
Erlang Shen
IlTruckinIl
Erlang Shen
Level 118
God Stats
1W - 1L
1,333 SR
Queue Stats
28W - 47L
1,396 Elo+
Party 2
Cerberus
Cerberus
Obob83
Cerberus
Level 61
God Stats
29W - 16L
1,661 SR
Queue Stats
110W - 99L
1,479 Elo+
Party 1
Baba Yaga
Baba Yaga
Thobicle
Baba Yaga
Level 84
God Stats
6W - 1L
1,645 SR
Queue Stats
75W - 57L
1,503 Elo+
Party 1
Bacchus
Bacchus
WBC_Alpha
Bacchus
Level 147
God Stats
1W - 1L
1,512 SR
Queue Stats
22W - 45L
1,396 Elo+
Party 2
Izanami
Izanami
war_skull_20
Izanami
Level 152
God Stats
6W - 11L
1,518 SR
Queue Stats
72W - 91L
1,455 Elo+
Party 2
Team Averages
Level 112
1,534 SR
1,446 Elo+

VS

Team Averages
Level 109
1,605 SR
1,555 Elo+
Scylla
Scylla
LeananFae
Scylla
Level 143
God Stats
3W - 6L
1,403 SR
Queue Stats
245W - 244L
1,477 Elo+
Party 3
Osiris
Osiris
Omicron247
Osiris
Level 125
God Stats
10W - 12L
1,573 SR
Queue Stats
65W - 56L
1,568 Elo+
Party 4
Xing Tian
Xing Tian
StudBluffing
Xing Tian
Level 67
God Stats
1W - 1L
1,740 SR
Queue Stats
32W - 19L
1,657 Elo+
Party 4
Medusa
Medusa
TheDevilsProblem
Medusa
Level 106
God Stats
11W - 5L
1,753 SR
Queue Stats
189W - 184L
1,468 Elo+
Party 3
Thanatos
Thanatos
xXstudomicronXx
Thanatos
Level 105
God Stats
4W - 6L
1,557 SR
Queue Stats
33W - 24L
1,606 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IlTruckinIl
Erlang Shen
16
1 / 1 / 5
8,646
509
6,725
16,758
9,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Obob83
Cerberus
13
1 / 5 / 1
7,997
470
5,288
17,919
7,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Thobicle
Baba Yaga
15
3 / 2 / 2
8,967
527
12,662
7,554
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
WBC_Alpha
Bacchus
12
1 / 3 / 3
8,308
489
7,735
14,874
16,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
war_skull_20
Izanami
17
4 / 2 / 2
9,978
587
8,272
11,424
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LeananFae
Scylla
14
2 / 1 / 3
8,700
512
7,062
7,346
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Omicron247
Osiris
15
3 / 2 / 4
9,637
567
17,394
14,600
10,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
StudBluffing
Xing Tian
13
2 / 1 / 6
8,939
526
5,722
16,121
13,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
0 / 3 / 2
7,002
412
5,435
8,746
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
15
5 / 3 / 5
9,201
541
9,247
14,661
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
12
13
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
IlTruckinIl
Erlang Shen
1
1
5
3.5
L
Scylla
LeananFae
Scylla
2
1
3
3.5
W
Cerberus
Obob83
Cerberus
1
5
1
0.3
L
Osiris
Omicron247
Osiris
3
2
4
2.5
L
Xing Tian
StudBluffing
Xing Tian
2
1
6
5
L
0
3
2
0.33
W
Baba Yaga
Thobicle
Baba Yaga
3
2
2
2
W
Bacchus
WBC_Alpha
Bacchus
1
3
3
0.83
W
Izanami
war_skull_20
Izanami
4
2
2
2.5
L
Thanatos
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,682
Damage
44,860
68,529
Taken
61,474
40,871
Mitigated
33,694
19,159
Healing
25,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
IlTruckinIl
Erlang Shen
6,725
3,566
0
6,454
16,758
9,508
0
2,581
14,177
0
76,902
L
Scylla
LeananFae
Scylla
7,062
942
0
1,382
7,346
2,199
41
3,585
3,407
56,708
1,080
W
Cerberus
Obob83
Cerberus
5,288
185
0
4,276
17,919
7,762
0
1,927
15,992
40,347
0
L
Osiris
Omicron247
Osiris
17,394
7,245
0
7,672
14,600
10,447
117
7,144
7,238
0
74,547
L
Xing Tian
StudBluffing
Xing Tian
5,722
460
0
2,479
16,121
13,430
278
7,195
8,572
25,751
0
L
5,435
1,631
0
1,432
8,746
2,475
0
2,198
6,484
0
46,150
W
Baba Yaga
Thobicle
Baba Yaga
12,662
318
0
1,689
7,554
3,219
0
2,197
5,357
59,370
0
W
Bacchus
WBC_Alpha
Bacchus
7,735
532
0
1,459
14,874
16,721
0
3,149
11,725
24,832
1,086
W
Izanami
war_skull_20
Izanami
8,272
5,681
0
5,281
11,424
3,661
3,742
4,077
7,347
0
101,025
L
Thanatos
9,247
2,108
0
12,952
14,661
5,143
898
4,170
10,377
0
64,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,896
Gold Earned
43,479
525
Minions Killed
409
0
Camps Cleared
0
1,768,100
Distance Traveled
1,678,183
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,646
509
128
8
0
421,128
0
L
Scylla
8,700
512
110
6
0
279,538
0
W
Cerberus
7,997
470
94
6
0
315,853
0
L
Osiris
9,637
567
103
6
0
315,100
0
L
Xing Tian
8,939
526
43
3
0
366,020
0
L
Medusa
7,002
412
63
4
0
298,333
0
W
Baba Yaga
8,967
527
104
6
0
365,588
6
W
Bacchus
8,308
489
37
2
0
361,914
13
W
Izanami
9,978
587
162
10
0
303,617
0
L
Thanatos
9,201
541
90
5
0
419,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role