Player Matchup

Neith
Neith
Angel DKO
Neith
Level 87
God Stats
274W - 211L
1,592 SR
Queue Stats
387W - 348L
1,495 Elo+
Party 1
Amaterasu
Amaterasu
CrazyBuilder978
Amaterasu
Level 114
God Stats
10W - 8L
1,725 SR
Queue Stats
49W - 41L
1,521 Elo+
Solo
Ix Chel
Ix Chel
fisher408
Ix Chel
Level 213
God Stats
15W - 15L
1,554 SR
Queue Stats
563W - 526L
1,527 Elo+
Solo
Mulan
Mulan
xELPRIMO XDx
Mulan
Level 103
God Stats
228W - 174L
1,618 SR
Queue Stats
432W - 397L
1,506 Elo+
Party 1
Lancelot
Lancelot
zRoSyx
Lancelot
Level 118
God Stats
10W - 6L
1,500 SR
Queue Stats
65W - 54L
1,462 Elo+
Solo
Team Averages
Level 127
1,598 SR
1,502 Elo+

VS

Team Averages
Level 99
1,429 SR
1,405 Elo+
Mercury
Mercury
BussiBarrage
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 254L
1,465 Elo+
Party 2
Persephone
Persephone
Lizzos_SaladTTV
Persephone
Level 129
God Stats
0W - 4L
1,139 SR
Queue Stats
93W - 144L
1,346 Elo+
Party 2
Jormungandr
Jormungandr
PatrickStarTTV
Jormungandr
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 73L
1,396 Elo+
Party 2
Medusa
Medusa
Peanutpaii
Medusa
Level 65
God Stats
8W - 12L
1,485 SR
Queue Stats
63W - 104L
1,385 Elo+
Party 2
Nox
Nox
wolfninja465
Nox
Level 120
God Stats
3W - 8L
1,520 SR
Queue Stats
162W - 190L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angel DKO
Neith
14
6 / 1 / 3
8,058
620
6,719
6,886
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
CrazyBuilder978
Amaterasu
14
3 / 0 / 4
8,501
654
5,572
13,258
9,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
fisher408
Ix Chel
13
2 / 0 / 5
8,094
623
5,970
4,593
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 1 / 9
7,545
580
6,500
10,678
9,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
zRoSyx
Lancelot
15
6 / 3 / 3
8,387
645
4,117
10,199
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BussiBarrage
Mercury
10
0 / 6 / 0
5,575
429
2,532
10,715
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Lizzos_SaladTTV
Persephone
11
0 / 6 / 0
6,725
517
6,620
7,398
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
PatrickStarTTV
Jormungandr
9
2 / 3 / 1
6,188
476
3,803
10,676
7,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Peanutpaii
Medusa
12
1 / 3 / 2
6,500
500
5,232
6,116
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 3 / 0
7,383
568
2,991
7,119
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
21
Kills
5
5
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Angel DKO
Neith
6
1
3
7.5
L
Mercury
BussiBarrage
Mercury
0
6
0
0
W
Amaterasu
CrazyBuilder978
Amaterasu
3
0
4
5
L
Persephone
Lizzos_SaladTTV
Persephone
0
6
0
0
L
Jormungandr
PatrickStarTTV
Jormungandr
2
3
1
0.83
L
Medusa
Peanutpaii
Medusa
1
3
2
0.67
W
Ix Chel
fisher408
Ix Chel
2
0
5
4.5
L
2
3
0
0.67
W
4
1
9
8.5
W
Lancelot
zRoSyx
Lancelot
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,878
Damage
21,178
45,614
Taken
42,024
26,892
Mitigated
20,596
20,317
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Angel DKO
Neith
6,719
3,555
0
4,046
6,886
2,273
2,096
2,192
4,694
0
51,566
L
Mercury
BussiBarrage
Mercury
2,532
1,604
0
1,118
10,715
3,835
0
522
10,056
0
35,032
W
Amaterasu
CrazyBuilder978
Amaterasu
5,572
2,227
0
7,548
13,258
9,213
662
6,421
6,837
0
53,683
L
Persephone
Lizzos_SaladTTV
Persephone
6,620
433
0
1,014
7,398
4,701
0
663
6,677
45,850
0
L
Jormungandr
PatrickStarTTV
Jormungandr
3,803
867
0
776
10,676
7,813
0
1,573
8,909
24,666
0
L
Medusa
Peanutpaii
Medusa
5,232
1,291
0
893
6,116
1,942
0
353
5,628
0
51,831
W
Ix Chel
fisher408
Ix Chel
5,970
540
1,782
3,032
4,593
1,503
938
945
3,648
48,796
1,010
L
2,991
219
0
2,255
7,119
2,305
402
3,440
3,595
49,830
1,097
W
6,500
976
0
3,909
10,678
9,388
251
1,406
9,272
1,969
28,715
W
Lancelot
zRoSyx
Lancelot
4,117
781
0
0
10,199
4,515
903
2,257
7,942
0
56,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,585
Gold Earned
32,371
432
Minions Killed
349
0
Camps Cleared
0
1,382,846
Distance Traveled
1,268,940
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,058
620
95
7
0
257,647
0
L
Mercury
5,575
429
59
5
0
261,247
0
W
Amaterasu
8,501
654
114
9
0
267,108
0
L
Persephone
6,725
517
75
6
0
221,154
1
L
Jormungandr
6,188
476
28
2
0
260,816
0
L
Medusa
6,500
500
81
6
0
267,532
0
W
Ix Chel
8,094
623
99
8
0
265,096
0
L
Nox
7,383
568
106
8
0
258,191
0
W
Mulan
7,545
580
39
3
0
259,390
0
W
Lancelot
8,387
645
85
7
0
333,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role