Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
KamiSama神様
Vamana
Level 157
God Stats
3W - 4L
1,167 SR
Queue Stats
271W - 272L
1,476 Elo+
Party 3
Rama
Rama
Wufei7
Rama
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 129L
1,549 Elo+
Party 3
Artemis
Artemis
kevysocks
Artemis
Level 89
God Stats
4W - 2L
1,552 SR
Queue Stats
241W - 252L
1,457 Elo+
Party 2
Khepri
Khepri
xXLOWERCASEXx
Khepri
Level 67
God Stats
4W - 3L
1,156 SR
Queue Stats
161W - 165L
1,475 Elo+
Party 2
Team Averages
Level 121
1,375 SR
1,492 Elo+

VS

Team Averages
Level 91
1,513 SR
1,399 Elo+
Mercury
Mercury
EeryTester87
Mercury
Level 61
God Stats
0W - 1L
1,498 SR
Queue Stats
3W - 6L
1,403 Elo+
Party 1
Rama
Rama
KvngR0s3
Rama
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,276 Elo+
Party 1
Sobek
Sobek
Remember Me2032
Sobek
Level 39
God Stats
0W - 1L
1,479 SR
Queue Stats
1W - 5L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tuttut48
Cu Chulainn
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,564 Elo+
Solo
Bacchus
Bacchus
selkcin
Bacchus
Level 98
God Stats
0W - 1L
1,588 SR
Queue Stats
0W - 5L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
2 / 0 / 32
11,001
786
17,653
8,870
5,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 2 / 21
11,743
839
15,002
19,787
18,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
Wufei7
Rama
19
14 / 1 / 23
12,233
874
23,107
6,131
4,025
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
kevysocks
Artemis
17
9 / 2 / 21
11,167
798
22,171
9,133
6,094
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 0 / 32
10,568
755
6,372
12,784
13,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EeryTester87
Mercury
14
0 / 8 / 2
8,332
595
5,291
15,234
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
17
0 / 6 / 3
8,765
626
11,007
13,135
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 11 / 1
7,972
569
3,210
20,997
24,197
Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cu Chulainn
Tuttut48
Cu Chulainn
16
1 / 8 / 2
8,807
629
7,414
21,672
19,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
selkcin
Bacchus
18
4 / 4 / 0
10,396
743
13,987
21,503
25,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
13
37
Kills
5
5
Deaths
37
129
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
0
32
18
L
Mercury
EeryTester87
Mercury
0
8
2
0.13
W
10
2
21
10.25
L
Rama
0
6
3
0.25
L
0
11
1
0.05
L
Cu Chulainn
Tuttut48
Cu Chulainn
1
8
2
0.25
W
Rama
Wufei7
Rama
14
1
23
25.5
W
Artemis
kevysocks
Artemis
9
2
21
9.75
L
Bacchus
selkcin
Bacchus
4
4
0
1
W
2
0
32
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,305
Damage
40,909
56,705
Taken
92,541
47,014
Mitigated
80,879
20,741
Healing
19,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
17,653
3,155
1,468
2,385
8,870
5,578
1,354
1,481
7,202
42,756
2,015
L
Mercury
EeryTester87
Mercury
5,291
845
484
2,749
15,234
6,835
0
2,412
12,718
0
9,302
W
15,002
6,501
3,273
4,454
19,787
18,137
0
4,701
14,584
0
28,759
L
Rama
11,007
7,811
315
3,214
13,135
5,420
0
3,607
9,351
0
40,957
L
3,210
171
182
972
20,997
24,197
0
5,006
15,665
10,246
0
L
Cu Chulainn
Tuttut48
Cu Chulainn
7,414
1,087
538
4,307
21,672
19,389
0
5,799
15,652
0
18,213
W
Rama
Wufei7
Rama
23,107
16,424
1,079
693
6,131
4,025
4,065
2,043
3,882
0
42,272
W
Artemis
kevysocks
Artemis
22,171
8,383
2,445
692
9,133
6,094
2,027
3,038
5,853
0
33,079
L
Bacchus
selkcin
Bacchus
13,987
751
0
6,905
21,503
25,038
0
6,461
14,613
20,331
839
W
6,372
967
1,153
3,099
12,784
13,180
195
4,012
8,269
15,141
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,712
Gold Earned
44,272
163
Minions Killed
110
0
Camps Cleared
0
1,330,421
Distance Traveled
1,107,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,001
786
54
4
0
269,414
0
L
Mercury
8,332
595
8
1
0
247,467
0
W
Vamana
11,743
839
29
2
0
289,184
0
L
Rama
8,765
626
66
5
0
208,361
0
L
Sobek
7,972
569
8
1
0
184,773
0
L
Cu Chulainn
8,807
629
12
1
0
235,495
0
W
Rama
12,233
874
42
3
0
231,897
0
W
Artemis
11,167
798
26
2
0
249,625
0
L
Bacchus
10,396
743
16
1
0
231,277
0
W
Khepri
10,568
755
12
1
0
290,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role