Player Matchup

King Arthur
King Arthur
Gold IV
KakkaCarrotCake
King Arthur
Gold IV
Level 140
God Stats
1W - 2L
1,294 SR
Queue Stats
17W - 10L
1,638 MMR
Solo
Khepri
Khepri
Gold II
LIL_J_BUBBLES
Khepri
Gold II
Level 128
God Stats
22W - 11L
1,686 SR
Queue Stats
104W - 102L
1,629 MMR
Party 1
Mercury
Mercury
Gold II
MattMoney1209
Mercury
Gold II
Level 156
God Stats
8W - 6L
1,888 SR
Queue Stats
63W - 61L
1,654 MMR
Solo
Heimdallr
Heimdallr
Gold II
ThaChickenBandit
Heimdallr
Gold II
Level 154
God Stats
25W - 25L
1,574 SR
Queue Stats
161W - 159L
1,664 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
TyyTyy
Nu Wa
Platinum V
Level 156
God Stats
10W - 6L
1,896 SR
Queue Stats
377W - 365L
1,649 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,667 SR
1,647 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,576 SR
1,646 MMR
Nox
Nox
Platinum III
GranmasGotGame
Nox
Platinum III
Level 147
God Stats
1W - 2L
1,285 SR
Queue Stats
66W - 58L
1,605 MMR
Solo
Ravana
Ravana
Gold II
Romeish
Ravana
Gold II
Level 104
God Stats
4W - 3L
1,545 SR
Queue Stats
53W - 52L
1,657 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
coach19
Kuzenbo
Platinum IV
Level 155
God Stats
1W - 3L
1,636 SR
Queue Stats
149W - 133L
1,655 MMR
Solo
Tiamat
Tiamat
Gold II
lm Snoopy
Tiamat
Gold II
Level 122
God Stats
10W - 4L
1,810 SR
Queue Stats
188W - 186L
1,657 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
zero4242
Xbalanque
Platinum IV
Level 159
God Stats
49W - 46L
1,606 SR
Queue Stats
364W - 372L
1,654 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KakkaCarrotCake
King Arthur
16
2 / 0 / 2
10,076
630
7,632
13,239
10,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
2 / 1 / 10
9,174
573
4,129
9,342
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
18
6 / 2 / 5
10,173
636
6,989
10,495
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
16
10 / 1 / 5
10,844
678
14,598
10,026
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
TyyTyy
Nu Wa
16
6 / 2 / 5
9,753
610
15,365
7,216
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtioChang'eLancelotTsukuyomi

VS

Bans
FreyaAgniMedusaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,537
471
5,071
9,069
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Romeish
Ravana
14
3 / 6 / 2
7,818
489
5,277
12,906
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
coach19
Kuzenbo
14
0 / 3 / 0
7,965
498
7,124
14,189
15,893
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
lm Snoopy
Tiamat
15
2 / 4 / 1
8,405
525
5,085
11,294
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
zero4242
Xbalanque
12
1 / 10 / 1
7,433
465
5,494
15,171
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
26
Kills
6
6
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
King Arthur
KakkaCarrotCake
King Arthur
2
0
2
3
W
2
1
10
7
W
Mercury
6
2
5
4.25
L
Ravana
Romeish
Ravana
3
6
2
0.67
W
Heimdallr
10
1
5
12.5
W
Nu Wa
TyyTyy
Nu Wa
6
2
5
4.25
L
Kuzenbo
coach19
Kuzenbo
0
3
0
0
L
Tiamat
lm Snoopy
Tiamat
2
4
1
0.63
L
Xbalanque
zero4242
Xbalanque
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,713
Damage
28,051
50,318
Taken
62,629
30,504
Mitigated
33,422
11,465
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,071
963
0
1,912
9,069
3,550
0
3,595
5,098
36,861
0
W
King Arthur
KakkaCarrotCake
King Arthur
7,632
700
0
2,176
13,239
10,304
2
6,184
6,441
113
74,182
W
4,129
364
0
1,855
9,342
8,844
42
3,476
5,694
11,472
1,656
W
Mercury
6,989
3,397
0
867
10,495
4,463
569
1,287
9,134
0
98,834
L
Ravana
Romeish
Ravana
5,277
1,365
0
3,958
12,906
4,945
0
1,857
10,915
0
64,334
W
Heimdallr
14,598
7,954
0
5,582
10,026
4,600
325
1,229
8,797
0
83,352
W
Nu Wa
TyyTyy
Nu Wa
15,365
2,746
0
985
7,216
2,293
447
4,246
2,549
69,447
1,810
L
Kuzenbo
coach19
Kuzenbo
7,124
2,406
0
2,240
14,189
15,893
0
1,398
12,601
52,988
144
L
Tiamat
lm Snoopy
Tiamat
5,085
624
0
3,348
11,294
5,009
0
8,101
2,795
51,309
0
L
Xbalanque
zero4242
Xbalanque
5,494
2,962
0
1,677
15,171
4,025
0
2,815
12,110
0
39,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,020
Gold Earned
39,158
555
Minions Killed
468
0
Camps Cleared
0
1,740,187
Distance Traveled
1,575,048
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,537
471
68
4
0
311,649
4
W
King Arthur
10,076
630
137
9
0
352,654
2
W
Khepri
9,174
573
19
1
0
343,378
4
W
Mercury
10,173
636
142
9
0
412,528
1
L
Ravana
7,818
489
101
6
0
387,273
2
W
Heimdallr
10,844
678
131
8
0
328,847
2
W
Nu Wa
9,753
610
126
8
0
302,780
0
L
Kuzenbo
7,965
498
112
7
0
275,540
2
L
Tiamat
8,405
525
103
6
0
282,998
4
L
Xbalanque
7,433
465
84
5
0
317,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role