Player Matchup

Bellona
Bellona
Alexanderkerm
Bellona
Level 45
God Stats
12W - 19L
1,410 SR
Queue Stats
43W - 40L
1,491 Elo+
Party 1
Charybdis
Charybdis
Despop
Charybdis
Level 123
God Stats
3W - 7L
1,301 SR
Queue Stats
271W - 289L
1,467 Elo+
Party 1
Thoth
Thoth
EternalClapper
Thoth
Level 128
God Stats
10W - 13L
1,490 SR
Queue Stats
60W - 74L
1,445 Elo+
Party 1
Neith
Neith
EternallyClapped
Neith
Level 34
God Stats
49W - 59L
1,483 SR
Queue Stats
62W - 69L
1,473 Elo+
Party 1
Ix Chel
Ix Chel
LaPiston
Ix Chel
Level 129
God Stats
5W - 4L
1,456 SR
Queue Stats
113W - 126L
1,469 Elo+
Party 1
Team Averages
Level 92
1,428 SR
1,469 Elo+

VS

Team Averages
Level 110
1,566 SR
1,524 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
HardShooter8
Nut
Level 49
God Stats
37W - 48L
1,525 SR
Queue Stats
380W - 427L
1,514 Elo+
Party 2
Kali
Kali
HiggsSeldon
Kali
Level 134
God Stats
4W - 5L
1,569 SR
Queue Stats
271W - 257L
1,493 Elo+
Solo
Nu Wa
Nu Wa
LilianasVeil
Nu Wa
Level 104
God Stats
218W - 184L
1,634 SR
Queue Stats
323W - 343L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
NotACook
Kuzenbo
Level 144
God Stats
0W - 2L
1,600 SR
Queue Stats
19W - 19L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
3 / 1 / 3
6,694
1,339
2,922
5,201
3,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Despop
Charybdis
12
3 / 0 / 2
6,996
1,399
3,321
3,583
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 8
6,674
1,335
6,091
3,601
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 5
6,628
1,326
3,232
2,623
781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
LaPiston
Ix Chel
11
1 / 1 / 5
6,187
1,237
4,270
4,193
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

390

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 0
5,215
1,043
0
212
90
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 1
5,949
1,190
3,958
5,608
2,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 1
6,630
1,326
5,724
6,957
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 2 / 2
6,254
1,251
4,073
3,464
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
NotACook
Kuzenbo
10
0 / 1 / 1
5,753
1,151
3,809
5,895
6,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
11
Kills
3
3
Deaths
11
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
Bellona
3
1
3
4.5
W
Charybdis
Despop
Charybdis
3
0
2
4
W
1
1
8
5
W
3
0
5
5.5
L
1
3
1
0.5
L
2
5
1
0.5
W
Ix Chel
LaPiston
Ix Chel
1
1
5
3.5
L
0
2
2
0.5
L
Kuzenbo
NotACook
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,836
Damage
17,564
19,201
Taken
22,136
7,794
Mitigated
12,518
5,071
Healing
1,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
12
212
90
0
102
110
341
0
W
Bellona
2,922
1,018
0
312
5,201
3,849
0
2,586
2,433
0
6,105
W
Charybdis
Despop
Charybdis
3,321
1,830
0
713
3,583
994
0
1,828
1,616
0
24,390
W
6,091
0
0
0
3,601
894
0
1,168
2,394
15,460
0
W
3,232
1,706
0
537
2,623
781
0
1,296
1,327
0
8,876
L
3,958
1,710
0
287
5,608
2,256
0
3,294
2,207
0
8,519
L
5,724
1,293
0
1,091
6,957
2,624
0
3,476
3,389
0
15,061
W
Ix Chel
LaPiston
Ix Chel
4,270
663
2,154
1,355
4,193
1,276
0
1,004
3,080
16,637
0
L
4,073
871
0
0
3,464
1,015
0
1,838
1,587
23,956
0
L
Kuzenbo
NotACook
Kuzenbo
3,809
1,728
0
320
5,895
6,533
0
1,651
4,181
6,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,179
Gold Earned
29,801
129
Minions Killed
80
6
Camps Cleared
4
496,886
Distance Traveled
382,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,215
1,043
0
0
0
8,153
0
W
Bellona
6,694
1,339
9
2
0
110,075
0
W
Charybdis
6,996
1,399
55
11
2
100,211
0
W
Thoth
6,674
1,335
21
4
0
118,653
0
W
Neith
6,628
1,326
17
3
1
63,841
0
L
Nut
5,949
1,190
9
2
1
85,716
0
L
Kali
6,630
1,326
18
4
0
93,374
0
W
Ix Chel
6,187
1,237
27
5
3
104,106
0
L
Nu Wa
6,254
1,251
41
8
2
82,435
0
L
Kuzenbo
5,753
1,151
12
2
1
112,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role