Player Matchup

Ix Chel
Ix Chel
Chel25
Ix Chel
Level 46
God Stats
6W - 2L
1,641 SR
Queue Stats
81W - 100L
1,444 Elo+
Solo
Cerberus
Cerberus
Numero100
Cerberus
Level 76
God Stats
2W - 1L
1,246 SR
Queue Stats
118W - 105L
1,504 Elo+
Solo
Medusa
Medusa
brooxe
Medusa
Level 108
God Stats
11W - 5L
1,650 SR
Queue Stats
221W - 213L
1,465 Elo+
Solo
Bellona
Bellona
bye Neves
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 32L
1,190 Elo+
Party 1
Thanatos
Thanatos
pierreovo
Thanatos
Level 42
God Stats
7W - 2L
1,385 SR
Queue Stats
82W - 110L
1,237 Elo+
Party 1
Team Averages
Level 60
1,484 SR
1,368 Elo+

VS

Team Averages
Level 87
1,537 SR
1,416 Elo+
Charybdis
Charybdis
LavenderJones
Charybdis
Level 87
God Stats
20W - 18L
1,500 SR
Queue Stats
58W - 79L
1,326 Elo+
Solo
Nemesis
Nemesis
PyroBolt
Nemesis
Level 81
God Stats
13W - 12L
1,566 SR
Queue Stats
142W - 155L
1,387 Elo+
Solo
Bacchus
Bacchus
UchihaXxQueen
Bacchus
Level 97
God Stats
11W - 13L
1,500 SR
Queue Stats
481W - 490L
1,434 Elo+
Solo
Hun Batz
Hun Batz
iamdom24
Hun Batz
Level 63
God Stats
3W - 2L
1,517 SR
Queue Stats
294W - 273L
1,458 Elo+
Solo
Nu Wa
Nu Wa
stream mobile
Nu Wa
Level 108
God Stats
40W - 28L
1,600 SR
Queue Stats
127W - 125L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chel25
Ix Chel
8
2 / 0 / 2
4,745
791
2,984
2,715
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Numero100
Cerberus
7
0 / 0 / 4
4,178
696
2,741
5,609
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
brooxe
Medusa
7
3 / 0 / 1
4,054
676
2,725
2,882
743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
bye Neves
Bellona
7
1 / 2 / 1
4,316
719
772
3,485
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
pierreovo
Thanatos
8
5 / 0 / 1
4,372
729
1,078
4,246
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LavenderJones
Charybdis
6
0 / 2 / 0
3,347
558
2,658
3,740
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
PyroBolt
Nemesis
6
2 / 4 / 0
3,884
647
2,756
4,600
1,507
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
5
0 / 1 / 0
3,109
518
1,085
3,989
2,749
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
iamdom24
Hun Batz
3
0 / 2 / 0
2,946
491
833
2,208
475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
3,512
585
1,713
2,488
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
2
2
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Chel25
Ix Chel
2
0
2
3
L
Charybdis
LavenderJones
Charybdis
0
2
0
0
W
Cerberus
Numero100
Cerberus
0
0
4
2
L
Nemesis
PyroBolt
Nemesis
2
4
0
0.5
L
Bacchus
0
1
0
0
W
Medusa
brooxe
Medusa
3
0
1
3.5
W
Bellona
bye Neves
Bellona
1
2
1
0.75
L
Hun Batz
iamdom24
Hun Batz
0
2
0
0
W
Thanatos
pierreovo
Thanatos
5
0
1
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,300
Damage
9,045
18,937
Taken
17,025
7,255
Mitigated
6,134
9,592
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Chel25
Ix Chel
2,984
762
50
1,062
2,715
647
0
1,068
1,613
30,523
0
L
Charybdis
LavenderJones
Charybdis
2,658
1,767
0
1,703
3,740
796
0
1,243
2,497
0
18,183
W
Cerberus
Numero100
Cerberus
2,741
261
0
2,545
5,609
2,445
0
684
4,891
14,213
1,885
L
Nemesis
PyroBolt
Nemesis
2,756
912
0
913
4,600
1,507
0
810
3,790
373
14,177
L
Bacchus
1,085
133
0
1,022
3,989
2,749
0
1,137
2,852
5,751
0
W
Medusa
brooxe
Medusa
2,725
949
0
840
2,882
743
0
579
2,303
0
20,596
W
Bellona
bye Neves
Bellona
772
219
0
828
3,485
2,266
0
252
3,041
0
18,329
L
Hun Batz
iamdom24
Hun Batz
833
348
0
524
2,208
475
0
734
1,474
0
6,050
W
Thanatos
pierreovo
Thanatos
1,078
182
0
4,267
4,246
1,154
0
327
3,919
0
18,970
L
1,713
771
0
481
2,488
607
0
1,766
722
14,794
936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,665
Gold Earned
16,798
211
Minions Killed
114
0
Camps Cleared
0
643,437
Distance Traveled
506,502
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
4,745
791
50
8
0
120,124
0
L
Charybdis
3,347
558
33
6
0
115,892
0
W
Cerberus
4,178
696
52
9
0
129,120
1
L
Nemesis
3,884
647
32
5
0
122,504
0
L
Bacchus
3,109
518
12
2
0
110,749
0
W
Medusa
4,054
676
36
6
0
123,727
1
W
Bellona
4,316
719
33
6
0
127,514
0
L
Hun Batz
2,946
491
11
2
0
68,390
0
W
Thanatos
4,372
729
40
7
0
142,952
0
L
Nu Wa
3,512
585
26
4
0
88,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role