Player Matchup

Baron Samedi
Baron Samedi
Cannon_G41
Baron Samedi
Level 110
God Stats
21W - 27L
1,421 SR
Queue Stats
139W - 141L
1,309 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Divine_dez
Morgan Le Fay
Level 118
God Stats
26W - 20L
1,505 SR
Queue Stats
314W - 283L
1,445 Elo+
Solo
Apollo
Apollo
Jaggerf123
Apollo
Level 85
God Stats
2W - 0L
1,796 SR
Queue Stats
4W - 1L
1,624 Elo+
Party 2
Serqet
Serqet
Kyntowka
Serqet
Level 67
God Stats
1W - 1L
1,265 SR
Queue Stats
113W - 90L
1,545 Elo+
Solo
Ullr
Ullr
ullrdiff
Ullr
Level 64
God Stats
4W - 2L
1,504 SR
Queue Stats
4W - 2L
1,302 Elo+
Party 2
Team Averages
Level 89
1,498 SR
1,445 Elo+

VS

Team Averages
Level 89
1,526 SR
1,427 Elo+
Xbalanque
Xbalanque
AlexMac_20
Xbalanque
Level 104
God Stats
7W - 10L
1,436 SR
Queue Stats
125W - 156L
1,400 Elo+
Party 1
Ah Puch
Ah Puch
Just_Bored_Wbu
Ah Puch
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
645W - 611L
1,440 Elo+
Solo
Hun Batz
Hun Batz
NinjaCraft72
Hun Batz
Level 78
God Stats
0W - 1L
1,698 SR
Queue Stats
23W - 29L
1,409 Elo+
Solo
Sylvanus
Sylvanus
RANGER361036
Sylvanus
Level 79
God Stats
16W - 21L
1,515 SR
Queue Stats
206W - 234L
1,469 Elo+
Party 1
Jormungandr
Jormungandr
YaBoiJohnnyLax
Jormungandr
Level 88
God Stats
23W - 21L
1,482 SR
Queue Stats
211W - 233L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cannon_G41
Baron Samedi
11
3 / 1 / 3
5,929
539
5,662
4,576
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
Divine_dez
Morgan Le Fay
13
1 / 1 / 2
7,591
690
6,861
7,378
2,429
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apollo
Jaggerf123
Apollo
12
4 / 1 / 3
6,802
618
5,015
5,614
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Kyntowka
Serqet
11
3 / 0 / 4
5,944
540
4,501
7,127
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ullr
12
2 / 0 / 3
7,128
648
4,840
5,846
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlexMac_20
Xbalanque
9
1 / 1 / 1
5,074
461
3,708
5,194
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 0
4,989
454
2,929
8,305
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hun Batz
NinjaCraft72
Hun Batz
11
1 / 0 / 1
5,994
545
5,893
9,711
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
RANGER361036
Sylvanus
7
0 / 5 / 1
4,981
453
1,064
8,272
5,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
YaBoiJohnnyLax
Jormungandr
11
1 / 2 / 0
6,180
562
3,444
9,614
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AlexMac_20
Xbalanque
1
1
1
1.5
W
Baron Samedi
Cannon_G41
Baron Samedi
3
1
3
4.5
W
Morgan Le Fay
Divine_dez
Morgan Le Fay
1
1
2
2
W
Apollo
Jaggerf123
Apollo
4
1
3
5.5
L
0
5
0
0
W
Serqet
Kyntowka
Serqet
3
0
4
5
L
Hun Batz
NinjaCraft72
Hun Batz
1
0
1
1.5
L
Sylvanus
RANGER361036
Sylvanus
0
5
1
0.1
L
Jormungandr
YaBoiJohnnyLax
Jormungandr
1
2
0
0.5
W
Ullr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,879
Damage
17,038
30,541
Taken
41,096
9,778
Mitigated
19,044
11,772
Healing
9,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AlexMac_20
Xbalanque
3,708
813
0
1,586
5,194
1,335
0
1,181
4,013
0
28,100
W
Baron Samedi
Cannon_G41
Baron Samedi
5,662
385
486
1,709
4,576
1,658
0
287
4,289
26,274
0
W
Morgan Le Fay
Divine_dez
Morgan Le Fay
6,861
1,185
0
4,829
7,378
2,429
0
3,382
3,996
56,177
1,364
W
Apollo
Jaggerf123
Apollo
5,015
2,867
0
2,900
5,614
1,556
1,073
571
5,043
0
43,541
L
2,929
384
0
1,226
8,305
2,324
0
0
8,155
23,663
1,048
W
Serqet
Kyntowka
Serqet
4,501
1,224
0
961
7,127
2,568
0
735
6,392
0
37,865
L
Hun Batz
NinjaCraft72
Hun Batz
5,893
1,657
0
1,554
9,711
3,479
0
1,145
8,566
0
49,167
L
Sylvanus
RANGER361036
Sylvanus
1,064
160
264
1,320
8,272
5,298
0
4,130
4,142
8,406
908
L
Jormungandr
YaBoiJohnnyLax
Jormungandr
3,444
726
0
3,762
9,614
6,608
0
6,064
3,493
40,729
0
W
Ullr
4,840
1,306
0
887
5,846
1,567
382
2,154
3,692
0
39,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,394
Gold Earned
27,218
395
Minions Killed
278
0
Camps Cleared
0
1,105,775
Distance Traveled
1,010,383
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,074
461
50
5
0
195,988
0
W
Baron Samedi
5,929
539
28
3
0
218,903
6
W
Morgan Le Fay
7,591
690
104
9
0
186,056
0
W
Apollo
6,802
618
95
9
0
217,411
0
L
Ah Puch
4,989
454
47
4
0
182,193
0
W
Serqet
5,944
540
66
6
0
282,247
2
L
Hun Batz
5,994
545
79
7
0
247,097
0
L
Sylvanus
4,981
453
17
2
0
195,536
3
L
Jormungandr
6,180
562
85
8
0
189,569
0
W
Ullr
7,128
648
102
9
0
201,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role